Player Matchup

Chronos
Chronos
GaySexHaver69
Chronos
Level 67
God Stats
7W - 7L
1,482 SR
Queue Stats
42W - 61L
1,446 Elo+
Solo
Nike
Nike
Holis321
Nike
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 211L
1,491 Elo+
Solo
Susano
Susano
cryzito1999
Susano
Level 156
God Stats
8W - 9L
1,638 SR
Queue Stats
617W - 630L
1,687 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,541 Elo+

VS

Team Averages
Level 57
1,691 SR
1,528 Elo+
Medusa
Medusa
Alexman76
Medusa
Level 88
God Stats
3W - 1L
1,805 SR
Queue Stats
59W - 62L
1,528 Elo+
Solo
Cabrakan
Cabrakan
BentOutOfShape
Cabrakan
Level 59
God Stats
7W - 2L
1,577 SR
Queue Stats
28W - 24L
1,624 Elo+
Solo
Ao Kuang
Ao Kuang
Erupr
Ao Kuang
Level 23
God Stats
2W - 1L
1,689 SR
Queue Stats
77W - 93L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
4 / 0 / 14
7,557
945
6,345
6,034
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
11
6 / 0 / 13
7,658
957
6,955
8,158
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
12
8 / 1 / 8
7,934
992
8,683
6,563
2,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexman76
Medusa
9
0 / 7 / 1
5,176
647
5,154
8,735
2,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
8
1 / 6 / 0
5,755
719
4,022
10,678
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Erupr
Ao Kuang
7
0 / 6 / 1
4,988
624
3,453
6,657
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
1
1
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alexman76
Medusa
0
7
1
0.07
L
Cabrakan
1
6
0
0.17
L
Ao Kuang
Erupr
Ao Kuang
0
6
1
0.08
W
Chronos
4
0
14
11
W
Nike
6
0
13
12.5
W
Susano
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
12,629
20,755
Taken
26,070
9,205
Mitigated
11,910
6,856
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alexman76
Medusa
5,154
1,907
0
349
8,735
2,313
0
1,923
6,608
0
22,093
L
Cabrakan
4,022
639
0
1,752
10,678
7,456
0
3,789
6,398
7,560
0
L
Ao Kuang
Erupr
Ao Kuang
3,453
1,319
0
625
6,657
2,141
0
856
5,636
4,118
581
W
Chronos
6,345
3,160
0
1,995
6,034
2,104
583
1,993
4,041
19,349
0
W
Nike
6,955
701
0
4,149
8,158
4,839
356
3,802
4,356
0
21,363
W
Susano
8,683
1,789
0
712
6,563
2,262
1,147
1,599
4,964
0
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
15,919
105
Minions Killed
48
5
Camps Cleared
2
520,063
Distance Traveled
346,935
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,176
647
32
4
0
129,420
3
L
Cabrakan
5,755
719
11
1
0
118,923
3
L
Ao Kuang
4,988
624
5
1
2
98,592
1
W
Chronos
7,557
945
38
5
1
156,062
3
W
Nike
7,658
957
25
3
3
179,296
2
W
Susano
7,934
992
42
5
1
184,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role