Player Matchup

Anhur
Anhur
HarleiJ
Anhur
Level 27
God Stats
11W - 5L
1,524 SR
Queue Stats
60W - 41L
1,600 Elo+
Solo
Mercury
Mercury
MiikasaAckerman
Mercury
Level 17
God Stats
5W - 3L
1,432 SR
Queue Stats
112W - 99L
1,540 Elo+
Solo
Ares
Ares
Yarshal
Ares
Level 28
God Stats
5W - 0L
1,944 SR
Queue Stats
100W - 100L
1,515 Elo+
Solo
Nike
Nike
mamute203
Nike
Level 137
God Stats
28W - 18L
1,650 SR
Queue Stats
246W - 251L
1,509 Elo+
Party 2
Ra
Ra
thuy-jogador
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,610 SR
1,533 Elo+

VS

Team Averages
Level 15
1,442 SR
1,536 Elo+
Sobek
Sobek
Brn08
Sobek
Level 26
God Stats
11W - 9L
1,524 SR
Queue Stats
85W - 70L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
CrazyDog270
Amaterasu
Level 5
God Stats
1W - 4L
1,239 SR
Queue Stats
6W - 8L
1,414 Elo+
Solo
Ra
Ra
Garralat
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,552 Elo+
Solo
Rama
Rama
Jessyk
Rama
Level 26
God Stats
13W - 19L
1,440 SR
Queue Stats
81W - 66L
1,594 Elo+
Party 1
Bakasura
Bakasura
sidisischuan
Bakasura
Level 16
God Stats
9W - 9L
1,507 SR
Queue Stats
22W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HarleiJ
Anhur
10
2 / 2 / 5
5,867
533
2,983
3,798
746
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 0 / 4
7,780
707
8,369
6,868
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Yarshal
Ares
9
1 / 0 / 5
5,857
532
3,833
5,557
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
6 / 0 / 4
7,068
643
7,291
5,418
3,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
2 / 6 / 5
5,440
495
1,263
4,379
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brn08
Sobek
7
0 / 4 / 3
5,175
470
2,912
11,500
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
CrazyDog270
Amaterasu
9
0 / 4 / 0
5,398
491
298
5,758
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
4 / 5 / 0
5,651
514
3,757
4,670
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Jessyk
Rama
9
3 / 4 / 0
5,449
495
5,507
8,059
2,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
sidisischuan
Bakasura
8
1 / 3 / 1
5,228
475
1,557
5,157
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
8
8
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brn08
Sobek
0
4
3
0.38
L
Amaterasu
CrazyDog270
Amaterasu
0
4
0
0
L
4
5
0
0.8
W
Anhur
HarleiJ
Anhur
2
2
5
2.25
L
Rama
Jessyk
Rama
3
4
0
0.75
W
9
0
4
11
W
Ares
Yarshal
Ares
1
0
5
3.5
W
Nike
6
0
4
8
L
Bakasura
sidisischuan
Bakasura
1
3
1
0.5
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
14,031
26,020
Taken
35,144
11,334
Mitigated
16,279
4,880
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brn08
Sobek
2,912
299
0
2,914
11,500
6,669
0
2,206
9,200
9,852
0
L
Amaterasu
CrazyDog270
Amaterasu
298
76
0
898
5,758
3,935
823
56
5,702
0
18,205
L
3,757
731
0
750
4,670
1,237
656
824
3,680
15,866
0
W
Anhur
HarleiJ
Anhur
2,983
1,703
0
1,187
3,798
746
582
398
3,400
0
25,576
L
Rama
Jessyk
Rama
5,507
4,554
0
2,808
8,059
2,386
0
2,083
5,962
0
33,565
W
8,369
4,443
0
690
6,868
2,204
0
935
5,867
0
44,917
W
Ares
Yarshal
Ares
3,833
139
0
2,336
5,557
3,278
33
1,436
4,121
22,024
0
W
Nike
7,291
1,347
0
250
5,418
3,871
317
1,123
4,285
6,814
35,061
L
Bakasura
sidisischuan
Bakasura
1,557
1,279
0
1,536
5,157
2,052
0
1,309
3,824
0
18,246
W
1,263
0
356
61
4,379
1,235
0
2,507
1,658
8,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
26,901
270
Minions Killed
199
0
Camps Cleared
0
1,069,607
Distance Traveled
871,999
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,175
470
11
1
0
206,923
4
L
Amaterasu
5,398
491
45
4
0
184,474
0
L
Ra
5,651
514
33
3
0
121,603
0
W
Anhur
5,867
533
55
5
0
196,396
2
L
Rama
5,449
495
58
5
0
172,266
2
W
Mercury
7,780
707
86
8
0
254,808
1
W
Ares
5,857
532
39
4
0
214,405
2
W
Nike
7,068
643
84
8
0
220,218
1
L
Bakasura
5,228
475
52
5
0
186,733
0
W
Ra
5,440
495
6
1
0
183,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role