Player Matchup

Pele
Pele
BigNoseG420
Pele
Level 27
God Stats
7W - 4L
1,681 SR
Queue Stats
197W - 194L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
HeliosBlaze
Hou Yi
Level 26
God Stats
26W - 21L
1,603 SR
Queue Stats
177W - 181L
1,578 Elo+
Party 2
Sol
Sol
InfinteTitan492
Sol
Level 14
God Stats
4W - 6L
1,171 SR
Queue Stats
28W - 34L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jaimy_0313
Morgan Le Fay
Level 12
God Stats
14W - 15L
1,740 SR
Queue Stats
54W - 53L
1,365 Elo+
Solo
Chaac
Chaac
deadspace0910
Chaac
Level 25
God Stats
3W - 5L
1,274 SR
Queue Stats
63W - 62L
1,401 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,456 Elo+

VS

Team Averages
Level 19
1,539 SR
1,525 Elo+
Gilgamesh
Gilgamesh
C moi rona
Gilgamesh
Level 24
God Stats
1W - 1L
1,669 SR
Queue Stats
6W - 5L
1,385 Elo+
Solo
Hades
Hades
ISO_Achilles
Hades
Level 23
God Stats
2W - 2L
1,607 SR
Queue Stats
51W - 45L
1,632 Elo+
Solo
Anhur
Anhur
Summorx
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TTV Trash7283
Fenrir
Level 28
God Stats
4W - 5L
1,569 SR
Queue Stats
26W - 33L
1,402 Elo+
Party 1
Thanatos
Thanatos
ThatDorito4670
Thanatos
Level 15
God Stats
3W - 2L
1,348 SR
Queue Stats
6W - 2L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 1
12,466
656
11,705
15,245
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
19
10 / 2 / 6
12,257
645
15,464
12,182
4,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 2
8,372
441
2,154
5,203
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Jaimy_0313
Morgan Le Fay
14
0 / 6 / 7
9,327
491
4,087
10,231
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 2 / 7
11,714
617
16,423
16,074
13,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C moi rona
Gilgamesh
12
2 / 6 / 0
8,422
443
5,287
16,386
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 6 / 3
10,124
533
15,468
15,494
7,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Summorx
Anhur
10
0 / 9 / 1
6,934
365
2,664
12,779
3,419
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 8 / 2
8,971
472
7,820
16,030
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
12
1 / 9 / 2
8,034
423
3,646
13,388
3,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
36
Kills
15
15
Deaths
38
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
L
Gilgamesh
C moi rona
Gilgamesh
2
6
0
0.33
W
Hou Yi
10
2
6
6.5
L
8
6
3
1.58
W
2
4
2
0.75
W
Morgan Le Fay
Jaimy_0313
Morgan Le Fay
0
6
7
0.58
L
Anhur
Summorx
Anhur
0
9
1
0.06
L
4
8
2
0.63
L
Thanatos
1
9
2
0.22
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,833
Damage
34,885
58,935
Taken
74,077
31,047
Mitigated
35,907
20,411
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,705
4,047
0
6,037
15,245
7,278
567
2,681
12,564
0
116,490
L
Gilgamesh
C moi rona
Gilgamesh
5,287
1,890
53
1,461
16,386
13,068
286
0
16,386
0
33,686
W
Hou Yi
15,464
7,488
0
3,385
12,182
4,976
1,463
1,906
10,276
0
89,660
L
15,468
424
0
5,265
15,494
7,035
222
4,201
11,071
48,570
0
W
2,154
387
0
327
5,203
1,852
1,706
2,802
2,401
18,132
2,392
W
Morgan Le Fay
Jaimy_0313
Morgan Le Fay
4,087
1,118
0
1,266
10,231
3,581
482
5,561
4,670
51,120
0
L
Anhur
Summorx
Anhur
2,664
2,018
0
555
12,779
3,419
365
1,185
11,530
0
31,704
L
7,820
577
0
1,392
16,030
8,475
0
271
15,759
0
46,065
L
Thanatos
3,646
839
134
4,875
13,388
3,910
0
141
13,243
0
30,677
W
16,423
6,222
0
9,396
16,074
13,360
368
2,590
13,484
0
57,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
42,485
558
Minions Killed
335
0
Camps Cleared
0
1,716,235
Distance Traveled
1,730,899
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,466
656
162
9
0
402,534
5
L
Gilgamesh
8,422
443
74
4
0
378,859
0
W
Hou Yi
12,257
645
160
8
0
350,894
5
L
Hades
10,124
533
77
4
0
357,010
3
W
Sol
8,372
441
52
3
0
232,230
0
W
Morgan Le Fay
9,327
491
92
5
0
342,155
1
L
Anhur
6,934
365
49
3
0
304,621
0
L
Fenrir
8,971
472
76
4
0
362,207
0
L
Thanatos
8,034
423
59
3
0
328,202
3
W
Chaac
11,714
617
92
5
0
388,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role