Player Matchup

Sylvanus
Sylvanus
IronMagikarp
Sylvanus
Level 47
God Stats
1W - 1L
1,686 SR
Queue Stats
22W - 17L
1,568 Elo+
Solo
Ravana
Ravana
LucienWolfswift
Ravana
Level 98
God Stats
10W - 15L
1,431 SR
Queue Stats
970W - 1,065L
1,411 Elo+
Solo
Ullr
Ullr
SaintBeowulf
Ullr
Level 152
God Stats
59W - 72L
1,521 SR
Queue Stats
448W - 442L
1,546 Elo+
Solo
Apollo
Apollo
Scattertzc
Apollo
Level 44
God Stats
21W - 31L
1,502 SR
Queue Stats
261W - 325L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SticksTx
Morgan Le Fay
Level 27
God Stats
10W - 22L
1,432 SR
Queue Stats
305W - 350L
1,372 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,463 Elo+

VS

Team Averages
Level 81
1,508 SR
1,518 Elo+
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AGGenkyman
Raijin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 195L
1,446 Elo+
Solo
Hachiman
Hachiman
Bhlasted
Hachiman
Level 88
God Stats
13W - 7L
1,631 SR
Queue Stats
239W - 193L
1,549 Elo+
Solo
Odin
Odin
Hailbiz
Odin
Level 105
God Stats
19W - 18L
1,558 SR
Queue Stats
254W - 211L
1,609 Elo+
Solo
Thor
Thor
HoldMyDrinkQT
Thor
Level 27
God Stats
3W - 2L
1,350 SR
Queue Stats
58W - 55L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IronMagikarp
Sylvanus
15
0 / 7 / 2
8,988
375
7,468
18,469
23,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 4 / 2
11,707
488
9,576
14,205
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 1
12,942
539
16,945
15,101
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Scattertzc
Apollo
17
0 / 9 / 2
10,034
418
3,554
17,831
5,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SticksTx
Morgan Le Fay
18
4 / 8 / 0
11,297
471
7,986
16,726
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 1 / 11
11,394
475
6,769
15,127
16,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
AGGenkyman
Raijin
19
4 / 3 / 8
12,920
538
10,735
13,914
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Bhlasted
Hachiman
20
9 / 2 / 5
13,905
579
17,930
16,326
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Hailbiz
Odin
20
4 / 5 / 6
13,223
551
9,194
17,378
14,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 2 / 5
15,577
649
15,898
18,671
7,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
13
Kills
33
33
Deaths
13
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
11
6.5
W
Raijin
AGGenkyman
Raijin
4
3
8
2.67
W
Hachiman
Bhlasted
Hachiman
9
2
5
5.75
W
Odin
Hailbiz
Odin
4
5
6
1.4
W
15
2
5
8.75
L
Sylvanus
IronMagikarp
Sylvanus
0
7
2
0.14
L
3
4
2
1
L
6
5
1
1.3
L
Apollo
Scattertzc
Apollo
0
9
2
0.11
L
Morgan Le Fay
SticksTx
Morgan Le Fay
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,529
Damage
60,526
82,332
Taken
81,416
49,734
Mitigated
50,165
19,720
Healing
23,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,769
766
195
4,657
15,127
16,702
647
3,270
11,857
41,539
0
W
Raijin
AGGenkyman
Raijin
10,735
1,844
0
3,545
13,914
5,470
924
3,365
10,410
69,691
0
W
Hachiman
Bhlasted
Hachiman
17,930
10,655
0
6,820
16,326
6,206
3,313
4,974
11,352
0
127,609
W
Odin
Hailbiz
Odin
9,194
1,404
551
6,088
17,378
14,002
594
1,920
15,083
397
66,466
W
15,898
3,921
0
1,742
18,671
7,785
1,203
3,841
14,830
0
132,961
L
Sylvanus
IronMagikarp
Sylvanus
7,468
1,962
2,163
4,702
18,469
23,444
0
5,023
13,283
32,855
12,756
L
9,576
3,628
0
4,480
14,205
6,921
317
2,445
11,760
0
83,923
L
16,945
9,358
0
2,182
15,101
6,289
394
2,909
12,084
0
105,394
L
Apollo
Scattertzc
Apollo
3,554
2,202
0
3,384
17,831
5,894
125
2,939
14,774
0
67,172
L
Morgan Le Fay
SticksTx
Morgan Le Fay
7,986
756
0
2,809
16,726
7,186
67
3,632
12,800
77,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
67,019
635
Minions Killed
683
0
Camps Cleared
0
1,947,649
Distance Traveled
2,259,449
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,394
475
57
2
0
478,628
3
W
Raijin
12,920
538
143
6
0
367,667
0
W
Hachiman
13,905
579
167
7
0
465,125
8
W
Odin
13,223
551
132
6
0
471,326
1
W
Thor
15,577
649
184
8
0
476,703
4
L
Sylvanus
8,988
375
66
3
0
391,447
11
L
Ravana
11,707
488
144
6
0
362,403
4
L
Ullr
12,942
539
173
7
0
434,372
0
L
Apollo
10,034
418
120
5
0
367,217
5
L
Morgan Le Fay
11,297
471
132
6
0
392,210
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role