Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KinglyCriminal
Zhong Kui
Level 159
God Stats
16W - 7L
1,771 SR
Queue Stats
507W - 473L
1,561 Elo+
Solo
Thoth
Thoth
Sando_AG
Thoth
Level 139
God Stats
3W - 4L
1,466 SR
Queue Stats
503W - 524L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
Xxkevin03
Kuzenbo
Level 157
God Stats
5W - 4L
1,551 SR
Queue Stats
634W - 635L
1,583 Elo+
Party 1
Team Averages
Level 154
1,558 SR
1,553 Elo+

VS

Team Averages
Level 136
1,577 SR
1,565 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Azrael864
Charybdis
Level 159
God Stats
15W - 13L
1,653 SR
Queue Stats
448W - 413L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Weav00
Tsukuyomi
Level 119
God Stats
31W - 25L
1,589 SR
Queue Stats
688W - 617L
1,573 Elo+
Solo
Agni
Agni
WDZ666
Agni
Level 126
God Stats
5W - 11L
1,393 SR
Queue Stats
533W - 498L
1,609 Elo+
Solo
Cerberus
Cerberus
moistswitzer
Cerberus
Level 114
God Stats
15W - 5L
1,748 SR
Queue Stats
489W - 459L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
5 / 1 / 5
6,189
619
5,017
6,887
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
10
1 / 0 / 7
5,922
592
3,939
4,467
1,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
KinglyCriminal
Zhong Kui
11
0 / 0 / 0
5,852
585
3,484
7,372
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
Sando_AG
Thoth
11
6 / 0 / 2
6,823
682
5,348
4,477
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Xxkevin03
Kuzenbo
9
5 / 0 / 6
6,129
613
4,660
7,018
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 0 / 0
5,328
533
5,683
6,384
4,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Azrael864
Charybdis
8
0 / 2 / 0
4,698
470
3,277
3,623
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
The_Weav00
Tsukuyomi
8
0 / 5 / 0
4,711
471
3,954
7,782
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
WDZ666
Agni
7
0 / 5 / 0
4,389
439
1,768
4,856
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
moistswitzer
Cerberus
7
0 / 5 / 1
4,504
450
2,473
9,554
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
0
1
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
5
7.5
W
Jing Wei
 
Jing Wei
1
0
7
4.5
L
Mulan
 
Mulan
0
0
0
0
L
Charybdis
Azrael864
Charybdis
0
2
0
0
W
Zhong Kui
KinglyCriminal
Zhong Kui
0
0
0
0
W
Thoth
Sando_AG
Thoth
6
0
2
7
L
Tsukuyomi
The_Weav00
Tsukuyomi
0
5
0
0
L
Agni
WDZ666
Agni
0
5
0
0
W
Kuzenbo
Xxkevin03
Kuzenbo
5
0
6
8
L
Cerberus
moistswitzer
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
17,155
30,221
Taken
32,199
15,430
Mitigated
11,506
15,529
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,017
962
0
4,144
6,887
2,034
0
1,050
5,837
0
25,997
W
Jing Wei
 
Jing Wei
3,939
3,416
0
2,205
4,467
1,119
844
433
4,034
0
37,758
L
Mulan
 
Mulan
5,683
1,894
0
3,435
6,384
4,314
0
3,965
2,389
0
27,985
L
Charybdis
Azrael864
Charybdis
3,277
1,894
0
1,090
3,623
701
0
636
2,987
0
22,175
W
Zhong Kui
KinglyCriminal
Zhong Kui
3,484
898
0
5,189
7,372
4,216
0
0
6,948
32,791
0
W
Thoth
Sando_AG
Thoth
5,348
518
0
1,595
4,477
1,321
774
1,639
2,794
35,926
0
L
Tsukuyomi
The_Weav00
Tsukuyomi
3,954
721
0
2,006
7,782
1,910
0
1,951
5,749
0
22,066
L
Agni
WDZ666
Agni
1,768
114
0
710
4,856
1,353
0
2,863
1,776
18,747
0
W
Kuzenbo
Xxkevin03
Kuzenbo
4,660
1,904
0
2,396
7,018
6,740
108
1,119
5,862
13,325
0
L
Cerberus
moistswitzer
Cerberus
2,473
382
0
2,522
9,554
3,228
0
3,632
5,806
11,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
23,630
315
Minions Killed
231
0
Camps Cleared
0
934,948
Distance Traveled
853,373
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,189
619
53
5
0
217,775
2
W
Jing Wei
5,922
592
88
9
0
178,753
3
L
Mulan
5,328
533
73
7
0
193,981
3
L
Charybdis
4,698
470
58
6
0
154,380
2
W
Zhong Kui
5,852
585
74
7
0
165,082
0
W
Thoth
6,823
682
89
9
0
178,299
0
L
Tsukuyomi
4,711
471
57
6
0
195,965
3
L
Agni
4,389
439
27
3
0
152,149
0
W
Kuzenbo
6,129
613
11
1
0
195,039
0
L
Cerberus
4,504
450
16
2
0
156,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role