Player Matchup

Sun Wukong
Sun Wukong
Hierkomkakx5
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Solo
Artemis
Artemis
HoneyZero_
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Set
Set
LouisOliver4859
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Guan Yu
Guan Yu
leandro2018monto
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,306 Elo+
Solo
Zeus
Zeus
xTheWenchWarmer
Zeus
Level 15
God Stats
2W - 2L
1,435 SR
Queue Stats
17W - 18L
1,504 Elo+
Solo
Team Averages
Level 12
1,487 SR
1,381 Elo+

VS

Team Averages
Level 17
1,590 SR
1,486 Elo+
Olorun
Olorun
PowderGoodBar
Olorun
Level 5
God Stats
4W - 3L
1,553 SR
Queue Stats
7W - 9L
1,485 Elo+
Solo
Yemoja
Yemoja
Swagg pines
Yemoja
Level 10
God Stats
1W - 1L
1,806 SR
Queue Stats
11W - 8L
1,516 Elo+
Solo
Anubis
Anubis
fluffytankjuggs
Anubis
Level 29
God Stats
7W - 6L
1,642 SR
Queue Stats
173W - 199L
1,487 Elo+
Solo
Fenrir
Fenrir
iSharpies-
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Scylla
Scylla
tone916
Scylla
Level 23
God Stats
25W - 27L
1,447 SR
Queue Stats
264W - 286L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hierkomkakx5
Sun Wukong
12
1 / 0 / 0
6,932
990
3,840
8,967
5,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
HoneyZero_
Artemis
12
0 / 5 / 2
6,719
960
4,246
8,768
2,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 1
6,200
886
557
3,134
910
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 1
7,634
1,091
4,453
14,223
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 2
6,810
973
8,140
8,557
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
7,675
1,096
8,214
5,414
1,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
14
1 / 0 / 12
8,358
1,194
3,595
5,891
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 0 / 11
7,892
1,127
10,389
4,000
1,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
iSharpies-
Fenrir
14
5 / 1 / 10
8,001
1,143
7,189
8,189
3,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
tone916
Scylla
14
7 / 0 / 5
8,685
1,241
9,364
2,341
836
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
2
Kills
18
19
Deaths
2
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hierkomkakx5
Sun Wukong
1
0
0
1
L
Artemis
HoneyZero_
Artemis
0
5
2
0.2
L
0
3
1
0.17
W
1
1
11
6.5
W
Yemoja
1
0
12
7
W
4
0
11
9.5
W
Fenrir
iSharpies-
Fenrir
5
1
10
10
L
1
5
1
0.3
W
Scylla
tone916
Scylla
7
0
5
9.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
38,751
43,649
Taken
25,835
23,034
Mitigated
13,144
6,703
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hierkomkakx5
Sun Wukong
3,840
998
0
375
8,967
5,012
0
6,401
2,566
4,141
11,287
L
Artemis
HoneyZero_
Artemis
4,246
1,738
0
477
8,768
2,878
0
7,460
1,308
0
10,362
L
557
193
0
50
3,134
910
0
2,098
1,036
0
3,833
W
8,214
5,875
472
2,188
5,414
1,965
0
1,764
3,458
21,724
0
W
Yemoja
3,595
2,001
4,672
2,093
5,891
5,427
0
1,250
4,455
10,239
0
W
10,389
672
0
951
4,000
1,821
0
1,783
2,069
25,747
0
W
Fenrir
iSharpies-
Fenrir
7,189
3,413
0
3,183
8,189
3,095
0
2,292
5,158
0
16,737
L
4,453
468
2,009
3,487
14,223
11,602
0
10,796
3,427
0
21,578
W
Scylla
tone916
Scylla
9,364
121
0
0
2,341
836
0
624
1,621
26,740
0
L
8,140
546
0
305
8,557
2,632
0
4,807
3,750
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
40,611
120
Minions Killed
140
3
Camps Cleared
6
579,883
Distance Traveled
669,348
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,932
990
25
4
0
161,401
3
L
Artemis
6,719
960
16
2
0
115,095
1
L
Set
6,200
886
3
0
0
38,209
0
W
Olorun
7,675
1,096
34
5
1
116,850
0
W
Yemoja
8,358
1,194
12
2
1
121,700
1
W
Anubis
7,892
1,127
40
6
0
139,123
1
W
Fenrir
8,001
1,143
12
2
3
154,895
1
L
Guan Yu
7,634
1,091
35
5
0
141,596
0
W
Scylla
8,685
1,241
42
6
1
136,780
0
L
Zeus
6,810
973
41
6
3
123,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role