Player Matchup

Medusa
Medusa
Gold III
BaIenciaga_92
Medusa
Gold III
Level 151
God Stats
5W - 2L
1,397 SR
Queue Stats
141W - 145L
1,348 MMR
Party 3
Tyr
Tyr
Gold IV
CxllMeReeDzZ-
Tyr
Gold IV
Level 117
God Stats
8W - 8L
1,495 SR
Queue Stats
193W - 177L
1,570 MMR
Solo
Tiamat
Tiamat
Platinum IV
KindaLesh
Tiamat
Platinum IV
Level 64
God Stats
2W - 3L
1,314 SR
Queue Stats
99W - 87L
1,641 MMR
Party 3
Sobek
Sobek
Gold IV
Shaymiiin
Sobek
Gold IV
Level 142
God Stats
4W - 5L
1,365 SR
Queue Stats
118W - 108L
1,564 MMR
Solo
Awilix
Awilix
Gold I
samatahiri
Awilix
Gold I
Level 129
God Stats
7W - 3L
1,586 SR
Queue Stats
282W - 273L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,431 SR
1,542 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,565 SR
1,542 MMR
Sylvanus
Sylvanus
Gold I
IrishRanger210
Sylvanus
Gold I
Level 116
God Stats
2W - 8L
1,440 SR
Queue Stats
467W - 462L
1,488 MMR
Solo
Nu Wa
Nu Wa
Platinum III
JJ-Yuri
Nu Wa
Platinum III
Level 133
God Stats
19W - 16L
1,638 SR
Queue Stats
271W - 271L
1,691 MMR
Party 2
Chaac
Chaac
Gold IV
eagvi
Chaac
Gold IV
Level 129
God Stats
23W - 17L
1,524 SR
Queue Stats
52W - 54L
1,523 MMR
Party 1
Bakasura
Bakasura
Gold III
micke-the-wars
Bakasura
Gold III
Level 105
God Stats
22W - 20L
1,597 SR
Queue Stats
55W - 52L
1,654 MMR
Party 1
Skadi
Skadi
Gold V
samysun852
Skadi
Gold V
Level 106
God Stats
0W - 1L
1,624 SR
Queue Stats
170W - 162L
1,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
15,295
588
16,791
15,433
7,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 16
14,409
554
15,310
31,783
33,077
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
KindaLesh
Tiamat
19
1 / 2 / 11
13,599
523
19,576
18,463
13,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Shaymiiin
Sobek
19
8 / 0 / 14
13,971
537
10,497
32,870
54,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
samatahiri
Awilix
20
12 / 4 / 8
14,765
568
16,478
20,905
9,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
PersephoneAthenaGilgameshGebMorgan Le Fay

VS

Bans
LokiUllrChironArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 9 / 4
10,043
386
14,009
24,726
23,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
JJ-Yuri
Nu Wa
17
4 / 4 / 3
11,568
445
19,071
10,308
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
eagvi
Chaac
17
0 / 7 / 2
10,469
403
9,467
19,179
22,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
18
2 / 9 / 4
11,589
446
9,255
28,083
11,215
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
17
0 / 7 / 4
10,965
422
8,117
17,388
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
36
Kills
8
9
Deaths
36
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
7
2
16
7.5
L
Sylvanus
2
9
4
0.44
L
Nu Wa
JJ-Yuri
Nu Wa
4
4
3
1.38
W
Tiamat
KindaLesh
Tiamat
1
2
11
3.25
W
Sobek
Shaymiiin
Sobek
8
0
14
15
L
Chaac
eagvi
Chaac
0
7
2
0.14
L
Bakasura
2
9
4
0.44
W
Awilix
samatahiri
Awilix
12
4
8
4
L
Skadi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,652
Damage
59,919
119,454
Taken
99,684
117,324
Mitigated
64,977
44,554
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,791
6,381
0
2,385
15,433
7,211
5,033
4,786
10,089
0
149,238
W
15,310
1,575
0
14,760
31,783
33,077
276
9,494
20,119
0
75,130
L
Sylvanus
14,009
3,087
848
4,366
24,726
23,269
28
7,748
16,978
40,024
11,273
L
Nu Wa
JJ-Yuri
Nu Wa
19,071
2,755
0
1,317
10,308
3,223
0
4,759
5,549
64,910
0
W
Tiamat
KindaLesh
Tiamat
19,576
1,730
299
9,392
18,463
13,207
818
4,981
12,786
117,217
0
W
Sobek
Shaymiiin
Sobek
10,497
976
0
11,614
32,870
54,533
336
9,305
22,285
47,221
0
L
Chaac
eagvi
Chaac
9,467
508
0
2,950
19,179
22,032
0
5,104
14,075
14,069
50,382
L
Bakasura
9,255
5,763
0
7,840
28,083
11,215
0
7,333
20,750
0
63,611
W
Awilix
samatahiri
Awilix
16,478
7,352
0
6,104
20,905
9,296
1,597
8,476
11,564
0
140,162
L
Skadi
8,117
2,378
0
2,962
17,388
5,238
0
5,489
11,899
0
80,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,039
Gold Earned
54,634
718
Minions Killed
582
0
Camps Cleared
0
2,662,751
Distance Traveled
2,251,944
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,295
588
207
8
0
492,714
2
W
Tyr
14,409
554
133
5
0
601,378
12
L
Sylvanus
10,043
386
57
2
0
405,864
10
L
Nu Wa
11,568
445
135
5
0
461,704
6
W
Tiamat
13,599
523
181
7
0
502,708
8
W
Sobek
13,971
537
51
2
0
527,406
10
L
Chaac
10,469
403
113
4
0
411,472
1
L
Bakasura
11,589
446
140
5
0
502,809
7
W
Awilix
14,765
568
146
6
0
538,545
2
L
Skadi
10,965
422
137
5
0
470,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role