Player Matchup

Amaterasu
Amaterasu
BludLunar
Amaterasu
Level 6
God Stats
1W - 1L
1,644 SR
Queue Stats
2W - 2L
1,781 Elo+
Solo
Danzaburou
Danzaburou
NauticalFrog
Danzaburou
Level 15
God Stats
2W - 4L
1,545 SR
Queue Stats
31W - 26L
1,527 Elo+
Party 1
Ymir
Ymir
NejiretaKaze
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,447 Elo+
Party 1
Olorun
Olorun
Thelupo12
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo
Pele
Pele
mihami14
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,501 Elo+
Solo
Team Averages
Level 11
1,538 SR
1,591 Elo+

VS

Team Averages
Level 19
1,585 SR
1,478 Elo+
Chronos
Chronos
Bergwijn
Chronos
Level 23
God Stats
21W - 8L
1,931 SR
Queue Stats
149W - 96L
1,677 Elo+
Solo
Ratatoskr
Ratatoskr
HaghUyuY
Ratatoskr
Level 8
God Stats
4W - 4L
1,247 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 22
God Stats
54W - 43L
1,506 SR
Queue Stats
216W - 243L
1,405 Elo+
Solo
Neith
Neith
xChronossz
Neith
Level 24
God Stats
4W - 1L
1,730 SR
Queue Stats
52W - 48L
1,484 Elo+
Solo
Ares
Ares
飞翔的小皮卡
Ares
Level 16
God Stats
3W - 3L
1,511 SR
Queue Stats
21W - 22L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BludLunar
Amaterasu
13
1 / 5 / 3
7,885
464
4,767
13,951
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
NauticalFrog
Danzaburou
15
10 / 8 / 2
10,408
612
14,788
15,633
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 10
8,514
501
7,992
14,610
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Thelupo12
Olorun
8
0 / 16 / 4
5,901
347
4,342
13,505
4,011
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
11
2 / 6 / 5
7,170
422
4,876
12,430
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bergwijn
Chronos
19
16 / 2 / 5
12,807
753
18,542
13,708
6,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
HaghUyuY
Ratatoskr
15
4 / 1 / 3
10,040
591
4,759
11,117
6,431
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
gebgod
Geb
17
12 / 2 / 3
11,414
671
15,377
11,959
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
5 / 5 / 5
9,820
578
9,805
9,550
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 9
8,614
507
5,245
14,733
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
16
Kills
39
40
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bergwijn
Chronos
16
2
5
9.25
L
Amaterasu
BludLunar
Amaterasu
1
5
3
0.5
W
Ratatoskr
HaghUyuY
Ratatoskr
4
1
3
5.5
L
Danzaburou
NauticalFrog
Danzaburou
10
8
2
1.38
L
3
5
10
1.6
L
Olorun
Thelupo12
Olorun
0
16
4
0.13
W
Geb
gebgod
Geb
12
2
3
6.75
L
Pele
2
6
5
0.75
W
Neith
5
5
5
1.5
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,765
Damage
53,728
70,129
Taken
61,067
38,961
Mitigated
34,233
12,415
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bergwijn
Chronos
18,542
7,184
0
3,400
13,708
6,334
8,649
1,958
11,750
97,531
0
L
Amaterasu
BludLunar
Amaterasu
4,767
2,124
0
4,643
13,951
8,069
0
7,396
6,555
0
37,416
W
Ratatoskr
HaghUyuY
Ratatoskr
4,759
1,529
0
4,049
11,117
6,431
3,474
1,363
9,754
0
65,337
L
Danzaburou
NauticalFrog
Danzaburou
14,788
9,058
0
3,115
15,633
5,672
1,371
10,428
5,205
0
52,690
L
7,992
1,729
0
2,519
14,610
16,177
255
5,971
8,639
20,386
0
L
Olorun
Thelupo12
Olorun
4,342
3,395
76
484
13,505
4,011
0
7,902
5,603
14,883
0
W
Geb
gebgod
Geb
15,377
2,362
0
2,854
11,959
6,485
363
1,078
10,881
63,816
5,850
L
Pele
4,876
1,294
0
1,578
12,430
5,032
0
7,117
5,313
0
28,414
W
Neith
9,805
4,898
0
2,510
9,550
3,131
3,467
2,402
7,148
0
54,838
W
5,245
536
306
2,193
14,733
11,852
80
5,709
9,024
13,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
52,695
254
Minions Killed
484
0
Camps Cleared
0
1,451,479
Distance Traveled
1,609,800
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,807
753
166
10
0
301,604
2
L
Amaterasu
7,885
464
81
5
0
298,422
3
W
Ratatoskr
10,040
591
118
7
0
362,035
2
L
Danzaburou
10,408
612
85
5
0
268,965
0
L
Ymir
8,514
501
25
1
0
307,305
4
L
Olorun
5,901
347
14
1
0
256,718
4
W
Geb
11,414
671
99
6
0
373,285
1
L
Pele
7,170
422
49
3
0
320,069
6
W
Neith
9,820
578
85
5
0
269,041
5
W
Ares
8,614
507
16
1
0
303,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role