Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrutalDog
Anhur
Level 128
God Stats
6W - 0L
1,789 SR
Queue Stats
44W - 41L
1,521 Elo+
Solo
Fenrir
Fenrir
Deathgryf
Fenrir
Level 128
God Stats
3W - 3L
1,461 SR
Queue Stats
117W - 101L
1,503 Elo+
Party 1
Bellona
Bellona
DjSzczypior
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
GKAjax
Janus
Level 154
God Stats
5W - 15L
1,749 SR
Queue Stats
172W - 170L
1,556 Elo+
Solo
Team Averages
Level 131
1,600 SR
1,516 Elo+

VS

Team Averages
Level 101
1,469 SR
1,534 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MasterJC
Kali
Level 108
God Stats
20W - 28L
1,483 SR
Queue Stats
261W - 245L
1,555 Elo+
Party 2
Janus
Janus
Smürfie2
Janus
Level 64
God Stats
9W - 16L
1,293 SR
Queue Stats
698W - 724L
1,539 Elo+
Solo
Ullr
Ullr
SvenitoFiggd
Ullr
Level 94
God Stats
28W - 20L
1,570 SR
Queue Stats
469W - 427L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 3 / 7
8,640
540
7,741
12,544
12,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
BrutalDog
Anhur
16
7 / 3 / 1
10,178
636
7,150
10,448
3,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Deathgryf
Fenrir
15
5 / 4 / 5
9,510
594
10,543
15,591
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
DjSzczypior
Bellona
14
3 / 1 / 1
9,074
567
4,086
8,248
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
GKAjax
Janus
15
2 / 3 / 4
9,599
600
5,742
8,369
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
4 / 3 / 7
7,655
478
8,536
15,565
11,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
 
King Arthur
9
0 / 3 / 0
6,238
390
3,538
6,524
3,612
Kali
13
4 / 4 / 5
8,536
534
7,728
11,635
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Smürfie2
Janus
15
3 / 3 / 1
8,796
550
6,181
6,969
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 4
7,377
461
4,273
9,845
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
18
Kills
14
14
Deaths
18
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
7
1.5
L
Xing Tian
 
Xing Tian
4
3
7
2.5
L
King Arthur
 
King Arthur
0
3
0
0
W
Anhur
BrutalDog
Anhur
7
3
1
2.5
W
Fenrir
Deathgryf
Fenrir
5
4
5
1.88
W
Bellona
DjSzczypior
Bellona
3
1
1
3.5
W
Janus
GKAjax
Janus
2
3
4
1.33
L
Kali
4
4
5
1.63
L
Janus
Smürfie2
Janus
3
3
1
1.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,262
Damage
30,256
55,200
Taken
50,538
31,131
Mitigated
25,624
18,200
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,741
1,581
2,672
3,433
12,544
12,728
76
4,295
8,245
22,724
0
L
Xing Tian
 
Xing Tian
8,536
1,113
261
3,567
15,565
11,568
0
6,944
8,466
16,513
0
L
King Arthur
 
King Arthur
3,538
556
0
1,520
6,524
3,612
0
0
6,524
0
26,817
W
Anhur
BrutalDog
Anhur
7,150
4,103
0
3,235
10,448
3,384
2,229
2,281
8,149
0
65,631
W
Fenrir
Deathgryf
Fenrir
10,543
5,224
0
6,041
15,591
7,143
438
3,422
12,113
0
58,190
W
Bellona
DjSzczypior
Bellona
4,086
1,292
0
2,081
8,248
5,515
2,398
1,649
6,518
0
39,591
W
Janus
GKAjax
Janus
5,742
658
0
738
8,369
2,361
507
2,767
5,458
64,028
0
L
Kali
7,728
3,841
0
4,507
11,635
5,473
0
2,534
8,987
0
52,601
L
Janus
Smürfie2
Janus
6,181
665
0
470
6,969
2,129
120
845
6,054
62,691
0
L
4,273
1,466
0
2,143
9,845
2,842
30
2,821
7,024
0
35,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
38,602
438
Minions Killed
368
0
Camps Cleared
0
1,549,191
Distance Traveled
1,380,576
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,640
540
28
2
0
340,003
4
L
Xing Tian
7,655
478
15
1
0
287,905
0
L
King Arthur
6,238
390
60
4
0
194,055
2
W
Anhur
10,178
636
122
8
0
286,902
3
W
Fenrir
9,510
594
72
5
0
306,960
2
W
Bellona
9,074
567
82
5
0
287,815
5
W
Janus
9,599
600
134
8
0
327,511
3
L
Kali
8,536
534
96
6
0
313,338
2
L
Janus
8,796
550
126
8
0
326,699
2
L
Ullr
7,377
461
71
4
0
258,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role