Player Matchup

Bellona
Bellona
Jorazon
Bellona
Level 14
God Stats
1W - 0L
1,338 SR
Queue Stats
5W - 13L
1,314 Elo+
Party 1
Hera
Hera
Maghequ
Hera
Level 160
God Stats
3W - 0L
1,582 SR
Queue Stats
23W - 18L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Nahkakehveli
Baron Samedi
Level 16
God Stats
2W - 0L
1,783 SR
Queue Stats
12W - 9L
1,492 Elo+
Party 1
Ullr
Ullr
RipuloivaHemuli
Ullr
Level 16
God Stats
2W - 0L
1,770 SR
Queue Stats
3W - 1L
1,554 Elo+
Party 1
Fenrir
Fenrir
TibeTron
Fenrir
Level 49
God Stats
14W - 7L
1,726 SR
Queue Stats
191W - 202L
1,495 Elo+
Party 1
Team Averages
Level 51
1,640 SR
1,478 Elo+

VS

Team Averages
Level 17
1,515 SR
1,353 Elo+
Serqet
Serqet
Benedetto7
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,290 Elo+
Party 2
Neith
Neith
Dark Outsida
Neith
Level 16
God Stats
48W - 42L
1,569 SR
Queue Stats
75W - 86L
1,445 Elo+
Solo
Scylla
Scylla
Silv3r-Ax3_
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Wardon__
Danzaburou
Level 18
God Stats
17W - 11L
1,683 SR
Queue Stats
22W - 18L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
joeydgr8
Cthulhu
Level 8
God Stats
24W - 19L
1,325 SR
Queue Stats
31W - 32L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jorazon
Bellona
17
3 / 2 / 10
10,419
947
5,454
13,475
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Maghequ
Hera
20
9 / 2 / 24
13,166
1,197
21,641
10,033
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Nahkakehveli
Baron Samedi
18
2 / 1 / 20
11,130
1,012
18,913
7,328
5,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
25 / 4 / 10
15,627
1,421
33,264
13,625
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TibeTron
Fenrir
18
4 / 2 / 14
11,243
1,022
12,299
9,947
5,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Benedetto7
Serqet
16
1 / 9 / 5
9,696
881
3,333
18,558
9,190
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

17
3 / 11 / 5
10,867
988
5,501
21,923
5,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
17
2 / 9 / 7
10,573
961
9,677
13,826
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wardon__
Danzaburou
16
2 / 8 / 6
10,682
971
14,535
22,416
6,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
joeydgr8
Cthulhu
17
3 / 6 / 6
10,926
993
14,560
21,438
12,334
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
43
Kills
11
11
Deaths
43
78
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
Benedetto7
Serqet
1
9
5
0.39
L
3
11
5
0.5
W
Bellona
Jorazon
Bellona
3
2
10
4
W
Hera
Maghequ
Hera
9
2
24
10.5
W
Baron Samedi
Nahkakehveli
Baron Samedi
2
1
20
12
W
25
4
10
7.5
L
Scylla
2
9
7
0.61
W
Fenrir
TibeTron
Fenrir
4
2
14
5.5
L
Danzaburou
Wardon__
Danzaburou
2
8
6
0.63
L
Cthulhu
joeydgr8
Cthulhu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,571
Damage
47,606
54,408
Taken
98,161
31,029
Mitigated
36,672
11,120
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Benedetto7
Serqet
3,333
87
0
0
18,558
9,190
0
5,141
13,195
0
7,860
L
5,501
2,932
0
606
21,923
5,807
0
5,551
16,242
0
30,942
W
Bellona
Jorazon
Bellona
5,454
944
0
2,499
13,475
9,632
0
6,421
7,054
826
19,236
W
Hera
Maghequ
Hera
21,641
3,991
0
1,175
10,033
4,392
0
3,753
5,782
38,248
0
W
Baron Samedi
Nahkakehveli
Baron Samedi
18,913
1,594
4,349
1,960
7,328
5,147
0
4,605
2,723
41,110
0
W
33,264
10,192
0
503
13,625
6,380
0
5,950
7,216
0
54,052
L
Scylla
9,677
619
0
0
13,826
3,252
0
4,221
9,290
25,636
0
W
Fenrir
TibeTron
Fenrir
12,299
1,103
140
494
9,947
5,478
0
3,508
5,983
0
28,392
L
Danzaburou
Wardon__
Danzaburou
14,535
5,477
0
2,263
22,416
6,089
0
11,822
10,186
0
40,089
L
Cthulhu
joeydgr8
Cthulhu
14,560
317
0
464
21,438
12,334
0
12,975
7,995
25,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,585
Gold Earned
52,744
205
Minions Killed
173
7
Camps Cleared
4
1,033,123
Distance Traveled
932,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,696
881
6
1
0
181,785
0
L
Neith
10,867
988
50
5
1
169,555
0
W
Bellona
10,419
947
31
3
1
185,353
0
W
Hera
13,166
1,197
54
5
1
199,175
0
W
Baron Samedi
11,130
1,012
44
4
1
200,819
0
W
Ullr
15,627
1,421
52
5
2
212,743
0
L
Scylla
10,573
961
54
5
0
185,560
0
W
Fenrir
11,243
1,022
24
2
2
235,033
0
L
Danzaburou
10,682
971
43
4
3
188,969
0
L
Cthulhu
10,926
993
20
2
0
206,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role