Player Matchup

Neith
Neith
Alduroth88
Neith
Level 8
God Stats
4W - 1L
1,551 SR
Queue Stats
5W - 3L
1,407 Elo+
Solo
Artemis
Artemis
JORGEMY
Artemis
Level 27
God Stats
38W - 26L
1,880 SR
Queue Stats
93W - 78L
1,418 Elo+
Solo
Odin
Odin
JohnSturm
Odin
Level 25
God Stats
8W - 7L
1,531 SR
Queue Stats
77W - 77L
1,366 Elo+
Party 1
Artio
Artio
SmokyBarett
Artio
Level 25
God Stats
7W - 11L
1,397 SR
Queue Stats
69W - 72L
1,341 Elo+
Party 1
Sol
Sol
lSkyTekl
Sol
Level 27
God Stats
4W - 0L
1,732 SR
Queue Stats
77W - 72L
1,384 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,383 Elo+

VS

Team Averages
Level 23
1,409 SR
1,381 Elo+
Izanami
Izanami
ILISYUM
Izanami
Level 25
God Stats
4W - 5L
1,484 SR
Queue Stats
75W - 68L
1,470 Elo+
Party 2
Bakasura
Bakasura
Zylux54
Bakasura
Level 29
God Stats
12W - 11L
1,441 SR
Queue Stats
90W - 92L
1,429 Elo+
Party 2
Bellona
Bellona
bahramchoobin
Bellona
Level 25
God Stats
14W - 18L
1,505 SR
Queue Stats
26W - 43L
1,359 Elo+
Solo
Ymir
Ymir
gamer69z
Ymir
Level 26
God Stats
8W - 13L
1,374 SR
Queue Stats
59W - 57L
1,365 Elo+
Solo
Kukulkan
Kukulkan
pavlovkf
Kukulkan
Level 8
God Stats
0W - 2L
1,244 SR
Queue Stats
20W - 26L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 6 / 8
12,169
553
3,226
14,070
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
JORGEMY
Artemis
20
21 / 4 / 3
14,377
654
26,564
18,177
6,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
5 / 4 / 5
11,080
504
10,725
15,623
15,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 13
10,914
496
5,178
20,520
15,398
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 7 / 5
11,981
545
16,162
17,967
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ILISYUM
Izanami
18
8 / 8 / 10
11,889
540
21,169
17,520
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Zylux54
Bakasura
18
13 / 7 / 5
12,315
560
13,803
20,741
8,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
15
1 / 7 / 4
9,455
430
8,314
17,864
18,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
1 / 5 / 7
9,670
440
3,934
11,061
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
pavlovkf
Kukulkan
12
0 / 13 / 5
8,318
378
5,740
14,457
3,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
40
Kills
23
26
Deaths
40
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
2
6
8
1
L
Izanami
ILISYUM
Izanami
8
8
10
1.63
W
Artemis
JORGEMY
Artemis
21
4
3
5.63
W
Odin
5
4
5
1.88
W
3
5
13
1.9
L
Bakasura
Zylux54
Bakasura
13
7
5
2.21
L
Bellona
1
7
4
0.43
L
Ymir
1
5
7
0.9
W
9
7
5
1.64
L
Kukulkan
pavlovkf
Kukulkan
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
52,960
86,357
Taken
81,643
49,232
Mitigated
49,495
28,111
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,226
1,271
0
3,033
14,070
4,894
1,123
669
13,357
0
96,018
L
Izanami
ILISYUM
Izanami
21,169
16,118
0
2,500
17,520
6,230
536
5,493
12,027
0
79,977
W
Artemis
JORGEMY
Artemis
26,564
16,406
0
9,049
18,177
6,404
2,519
2,955
15,012
0
107,275
W
Odin
10,725
2,356
0
2,892
15,623
15,938
1,007
1,908
13,505
13,310
32,758
W
5,178
732
212
5,703
20,520
15,398
1,857
3,112
16,823
30,603
0
L
Bakasura
Zylux54
Bakasura
13,803
10,430
0
8,390
20,741
8,606
0
5,995
14,746
0
56,171
L
Bellona
8,314
2,435
0
3,542
17,864
18,236
132
4,183
13,555
13,962
40,168
L
Ymir
3,934
701
0
598
11,061
12,624
0
1,334
9,727
33,233
0
W
16,162
4,212
0
7,222
17,967
6,598
4,259
3,552
13,856
67,634
7,596
L
Kukulkan
pavlovkf
Kukulkan
5,740
1,465
0
27
14,457
3,799
603
7,392
7,065
27,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,521
Gold Earned
51,647
491
Minions Killed
418
0
Camps Cleared
0
1,835,888
Distance Traveled
1,648,759
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,169
553
125
6
0
323,263
0
L
Izanami
11,889
540
118
5
0
341,469
7
W
Artemis
14,377
654
130
6
0
394,301
3
W
Odin
11,080
504
73
3
0
365,488
4
W
Artio
10,914
496
44
2
0
391,257
1
L
Bakasura
12,315
560
100
5
0
386,683
1
L
Bellona
9,455
430
90
4
0
347,165
9
L
Ymir
9,670
440
52
2
0
295,717
1
W
Sol
11,981
545
119
5
0
361,579
4
L
Kukulkan
8,318
378
58
3
0
277,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role