Player Matchup

Persephone
Persephone
AbidingComb739
Persephone
Level 27
God Stats
104W - 93L
1,530 SR
Queue Stats
276W - 231L
1,510 Elo+
Solo
Cthulhu
Cthulhu
CoolHandZacH538
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Nox
Nox
KNOWLEDGE_YS
Nox
Level 15
God Stats
13W - 9L
1,494 SR
Queue Stats
37W - 33L
1,365 Elo+
Solo
Guan Yu
Guan Yu
QuotedBasket990
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,195 Elo+
Solo
Nu Wa
Nu Wa
kozi_daqueen
Nu Wa
Level 21
God Stats
72W - 62L
1,573 SR
Queue Stats
125W - 149L
1,433 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,342 Elo+

VS

Team Averages
Level 17
1,582 SR
1,388 Elo+
Horus
Horus
CottonCandyTwink
Horus
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 36L
1,246 Elo+
Party 1
Mulan
Mulan
CrimsonEklipse
Mulan
Level 18
God Stats
6W - 2L
1,679 SR
Queue Stats
48W - 35L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
DisturbedShelf
Cthulhu
Level 13
God Stats
10W - 6L
1,618 SR
Queue Stats
36W - 32L
1,441 Elo+
Solo
Fafnir
Fafnir
Ooga Booga2405
Fafnir
Level 29
God Stats
6W - 3L
1,611 SR
Queue Stats
137W - 73L
1,685 Elo+
Solo
Bellona
Bellona
ttv_redbackpr
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbidingComb739
Persephone
17
5 / 6 / 2
12,943
996
35,040
25,291
9,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 8 / 0
9,725
748
3,302
10,579
4,741
18
2 / 3 / 6
12,081
929
13,865
15,595
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 5 / 2
10,074
775
2,442
10,442
4,444
17
2 / 8 / 4
11,268
867
20,181
15,428
7,122
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 19
12,176
937
6,076
15,788
18,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 4 / 14
12,256
943
15,517
16,859
13,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 0 / 12
13,249
1,019
19,622
19,010
20,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 0 / 13
16,114
1,240
22,693
19,065
24,280
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
19
3 / 3 / 13
11,958
920
6,403
19,147
13,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
9
Kills
30
30
Deaths
9
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Persephone
AbidingComb739
Persephone
5
6
2
1
L
0
8
0
0
W
1
2
19
5.25
W
6
4
14
3.25
W
8
0
12
14
L
2
3
6
1.67
W
12
0
13
18.5
L
0
5
2
0.2
L
2
8
4
0.5
W
Bellona
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,830
Damage
70,311
77,335
Taken
89,869
32,579
Mitigated
90,639
3,648
Healing
30,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AbidingComb739
Persephone
35,040
1,453
16
520
25,291
9,803
0
13,557
11,191
58,837
0
L
3,302
577
0
0
10,579
4,741
0
2,226
8,119
10,958
0
W
6,076
3,112
7,329
6,577
15,788
18,557
0
12,575
3,213
0
23,561
W
15,517
2,590
0
1,155
16,859
13,749
0
12,120
2,322
0
26,600
W
19,622
1,681
395
2,164
19,010
20,543
0
16,810
2,200
64,349
0
L
13,865
1,363
0
658
15,595
6,469
0
9,989
5,316
38,111
0
W
22,693
6,335
0
8,721
19,065
24,280
0
13,809
5,256
41,727
0
L
2,442
349
466
1,368
10,442
4,444
0
3,804
6,377
0
5,941
L
20,181
7,299
0
620
15,428
7,122
0
10,787
4,016
31,417
0
W
Bellona
6,403
2,213
1,801
1,969
19,147
13,510
0
17,074
2,073
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,091
Gold Earned
65,753
150
Minions Killed
243
0
Camps Cleared
2
913,631
Distance Traveled
1,300,451
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,943
996
57
4
0
246,040
0
L
Cthulhu
9,725
748
14
1
0
116,667
0
W
Horus
12,176
937
51
4
0
268,492
0
W
Mulan
12,256
943
20
2
1
233,732
0
W
Cthulhu
13,249
1,019
99
8
1
277,620
1
L
Nox
12,081
929
54
4
0
227,810
0
W
Fafnir
16,114
1,240
40
3
0
261,597
3
L
Guan Yu
10,074
775
8
1
0
137,519
0
L
Nu Wa
11,268
867
17
1
0
185,595
0
W
Bellona
11,958
920
33
3
0
259,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role