Player Matchup

Izanami
Izanami
Gold V
AdamsCorleone
Izanami
Gold V
Level 115
God Stats
6W - 9L
1,618 SR
Queue Stats
40W - 47L
1,364 MMR
Solo
Cthulhu
Cthulhu
Gold V
NLF_Adis06
Cthulhu
Gold V
Level 64
God Stats
11W - 7L
1,720 SR
Queue Stats
127W - 134L
1,202 MMR
Party 1
Geb
Geb
Gold I
NLF_xkolijak
Geb
Gold I
Level 125
God Stats
11W - 4L
1,583 SR
Queue Stats
260W - 247L
1,491 MMR
Party 1
Da Ji
Da Ji
Gold III
Roosky LG
Da Ji
Gold III
Level 67
God Stats
1W - 1L
1,539 SR
Queue Stats
48W - 47L
1,434 MMR
Solo
Anubis
Anubis
Gold IV
Zenlss
Anubis
Gold IV
Level 102
God Stats
1W - 0L
1,751 SR
Queue Stats
71W - 70L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,642 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,672 SR
1,395 MMR
Ganesha
Ganesha
Gold IV
Kaoskyh
Ganesha
Gold IV
Level 148
God Stats
43W - 37L
1,574 SR
Queue Stats
205W - 215L
1,459 MMR
Solo
Ra
Ra
Gold V
RoxasDrake11
Ra
Gold V
Level 83
God Stats
3W - 1L
1,884 SR
Queue Stats
173W - 173L
1,380 MMR
Solo
Skadi
Skadi
Bronze III
Z Nirqs
Skadi
Bronze III
Level 41
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 5L
1,424 MMR
Solo
Odin
Odin
Gold V
nirvan-dank
Odin
Gold V
Level 117
God Stats
8W - 9L
1,552 SR
Queue Stats
297W - 292L
1,311 MMR
Solo
Nemesis
Nemesis
Gold V
savage nun
Nemesis
Gold V
Level 121
God Stats
3W - 3L
1,611 SR
Queue Stats
46W - 49L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 1 / 6
14,898
621
15,292
17,910
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
NLF_Adis06
Cthulhu
19
4 / 2 / 15
12,781
533
20,426
24,121
26,672
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 1 / 9
13,088
545
19,237
20,390
24,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Roosky LG
Da Ji
20
10 / 4 / 10
13,882
578
17,446
16,012
7,676
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Zenlss
Anubis
18
6 / 8 / 7
12,301
513
24,500
18,401
7,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayScyllaAthenaJanusGilgamesh

VS

Bans
CabrakanLokiAwilixFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kaoskyh
Ganesha
15
0 / 5 / 9
10,134
422
7,974
29,100
28,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 13 / 4
11,737
489
16,520
26,115
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Z Nirqs
Skadi
16
1 / 4 / 2
9,764
407
9,710
15,089
5,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 1
10,525
439
12,391
22,582
20,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
savage nun
Nemesis
18
6 / 8 / 4
12,063
503
13,137
24,184
10,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
34
Kills
16
16
Deaths
35
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
1
6
11
L
Ganesha
Kaoskyh
Ganesha
0
5
9
0.9
W
Cthulhu
NLF_Adis06
Cthulhu
4
2
15
5.75
W
6
1
9
10.5
W
Da Ji
Roosky LG
Da Ji
10
4
10
3.75
L
8
13
4
0.77
L
Skadi
Z Nirqs
Skadi
1
4
2
0.5
W
Anubis
Zenlss
Anubis
6
8
7
1.19
L
1
5
1
0.3
L
Nemesis
savage nun
Nemesis
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,901
Damage
59,732
96,834
Taken
117,070
73,752
Mitigated
74,878
40,261
Healing
31,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
15,292
9,326
0
10,078
17,910
7,164
9,080
2,219
15,589
0
146,875
L
Ganesha
Kaoskyh
Ganesha
7,974
1,225
0
7,135
29,100
28,501
51
20,706
8,394
41,385
0
W
Cthulhu
NLF_Adis06
Cthulhu
20,426
1,493
1,719
10,119
24,121
26,672
348
6,896
16,995
81,090
0
W
19,237
2,497
0
5,037
20,390
24,497
428
4,686
14,791
78,658
0
W
Da Ji
Roosky LG
Da Ji
17,446
5,963
0
3,871
16,012
7,676
934
5,489
10,425
0
91,424
L
16,520
1,968
2,460
8,067
26,115
9,936
312
15,530
10,585
74,516
0
L
Skadi
Z Nirqs
Skadi
9,710
3,347
0
4,742
15,089
5,196
744
4,303
10,786
0
67,558
W
Anubis
Zenlss
Anubis
24,500
1,252
0
9,437
18,401
7,743
505
7,447
10,804
91,112
0
L
12,391
3,418
0
2,259
22,582
20,598
120
14,080
8,502
1,419
68,455
L
Nemesis
savage nun
Nemesis
13,137
6,117
0
6,880
24,184
10,647
318
9,606
14,578
0
89,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,950
Gold Earned
54,223
689
Minions Killed
530
0
Camps Cleared
0
2,233,225
Distance Traveled
2,132,309
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,898
621
213
9
0
454,978
9
L
Ganesha
10,134
422
11
0
0
421,850
3
W
Cthulhu
12,781
533
113
5
0
459,868
1
W
Geb
13,088
545
129
5
0
484,107
3
W
Da Ji
13,882
578
108
5
0
470,651
1
L
Ra
11,737
489
148
6
0
366,466
3
L
Skadi
9,764
407
88
4
0
467,134
1
W
Anubis
12,301
513
126
5
0
363,621
3
L
Odin
10,525
439
147
6
0
404,958
3
L
Nemesis
12,063
503
136
6
0
471,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role