Player Matchup

Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 23
God Stats
122W - 85L
1,693 SR
Queue Stats
138W - 122L
1,651 Elo+
Solo
Cerberus
Cerberus
NobleSix383
Cerberus
Level 26
God Stats
4W - 1L
1,533 SR
Queue Stats
40W - 23L
1,496 Elo+
Solo
Anhur
Anhur
XRISTOFOROS9387
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Solo
Bellona
Bellona
dieguinho0555
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Achilles
Achilles
suikabar
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,284 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,425 Elo+

VS

Team Averages
Level 9
1,514 SR
1,559 Elo+
Neith
Neith
BPLPobre0406
Neith
Level 4
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 3L
1,687 Elo+
Party 1
Mercury
Mercury
Daveyy78
Mercury
Level 7
God Stats
0W - 1L
1,376 SR
Queue Stats
3W - 3L
1,668 Elo+
Solo
Skadi
Skadi
Lastpinguin2609
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Set
Set
Mayvinx
Set
Level 4
God Stats
1W - 2L
1,463 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Osiris
Osiris
Nanda0614
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MilLootSim
Baron Samedi
20
16 / 2 / 9
16,319
628
30,514
24,324
13,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NobleSix383
Cerberus
20
24 / 2 / 4
16,301
627
22,201
18,126
23,556
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 13 / 7
9,822
378
2,245
13,041
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
16
2 / 7 / 6
10,866
418
7,252
19,801
10,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
suikabar
Achilles
19
0 / 4 / 0
11,426
439
2,057
16,881
20,074
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
10,557
406
12,729
14,660
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Daveyy78
Mercury
7
3 / 5 / 3
7,729
297
2,646
6,070
1,626
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 16 / 4
10,707
412
10,172
21,001
5,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Set
15
5 / 13 / 8
10,310
397
9,241
23,733
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Nanda0614
Osiris
18
8 / 4 / 3
12,584
484
16,288
20,711
19,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
43
Kills
26
28
Deaths
46
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
Mercury
Daveyy78
Mercury
3
5
3
0.9
L
4
16
4
0.38
L
Set
5
13
8
0.69
W
Baron Samedi
MilLootSim
Baron Samedi
16
2
9
10.25
L
Osiris
Nanda0614
Osiris
8
4
3
2.38
W
Cerberus
NobleSix383
Cerberus
24
2
4
13
W
1
13
7
0.35
W
Bellona
2
7
6
0.71
W
Achilles
suikabar
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,269
Damage
51,076
92,173
Taken
86,175
71,381
Mitigated
41,051
30,715
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,729
7,193
0
2,386
14,660
3,977
340
12,398
2,262
0
55,655
L
Mercury
Daveyy78
Mercury
2,646
1,136
0
1,000
6,070
1,626
0
2,866
3,204
0
7,975
L
10,172
5,449
0
1,549
21,001
5,871
1,036
11,310
9,691
0
59,648
L
Set
9,241
5,416
0
2,971
23,733
9,608
143
15,094
8,639
0
46,273
W
Baron Samedi
MilLootSim
Baron Samedi
30,514
2,751
1,252
17,296
24,324
13,614
2,607
0
24,324
161,669
0
L
Osiris
Nanda0614
Osiris
16,288
7,091
0
3,747
20,711
19,969
448
11,047
9,664
0
69,998
W
Cerberus
NobleSix383
Cerberus
22,201
2,160
0
4,926
18,126
23,556
1,516
51
18,075
107,747
0
W
2,245
1,575
0
558
13,041
3,377
702
0
13,041
0
17,838
W
Bellona
7,252
2,139
0
2,828
19,801
10,760
660
678
19,123
0
59,248
W
Achilles
suikabar
Achilles
2,057
147
0
3,855
16,881
20,074
1,590
0
16,881
0
48,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,734
Gold Earned
51,887
577
Minions Killed
367
0
Camps Cleared
0
2,104,171
Distance Traveled
2,056,983
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,557
406
97
4
0
456,697
0
L
Mercury
7,729
297
11
0
0
191,787
0
L
Skadi
10,707
412
84
3
0
419,327
0
L
Set
10,310
397
48
2
0
477,850
0
W
Baron Samedi
16,319
628
222
9
0
499,318
1
L
Osiris
12,584
484
127
5
0
511,322
0
W
Cerberus
16,301
627
173
7
0
514,706
4
W
Anhur
9,822
378
33
1
0
263,526
2
W
Bellona
10,866
418
73
3
0
445,018
1
W
Achilles
11,426
439
76
3
0
381,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role