Player Matchup

Hercules
Hercules
BartoszSiminski
Hercules
Level 33
God Stats
1W - 0L
1,903 SR
Queue Stats
66W - 9L
1,951 Elo+
Party 1
Danzaburou
Danzaburou
ColoredPrinters
Danzaburou
Level 68
God Stats
7W - 2L
1,633 SR
Queue Stats
80W - 17L
1,941 Elo+
Party 1
Baron Samedi
Baron Samedi
Kornelia0987
Baron Samedi
Level 49
God Stats
22W - 1L
2,026 SR
Queue Stats
39W - 7L
1,866 Elo+
Party 1
Team Averages
Level 50
1,854 SR
1,919 Elo+

VS

Team Averages
Level 69
1,626 SR
1,440 Elo+
Ares
Ares
Dgimik
Ares
Level 31
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 14L
1,174 Elo+
Solo
Medusa
Medusa
KadjitBisha
Medusa
Level 110
God Stats
7W - 2L
1,601 SR
Queue Stats
154W - 184L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
VaroxAJ
Baron Samedi
Level 67
God Stats
10W - 3L
2,006 SR
Queue Stats
174W - 147L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 4 / 12
9,983
713
9,686
21,823
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Danzaburou
ColoredPrinters
Danzaburou
15
8 / 4 / 5
11,415
815
8,666
11,121
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kornelia0987
Baron Samedi
14
4 / 2 / 10
10,175
727
12,227
9,925
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dgimik
Ares
11
0 / 8 / 6
8,527
609
3,200
14,946
13,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
6 / 3 / 3
10,123
723
14,264
10,280
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
VaroxAJ
Baron Samedi
14
4 / 4 / 3
9,566
683
16,719
11,789
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
10
10
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
4
12
2.25
W
Danzaburou
ColoredPrinters
Danzaburou
8
4
5
2.63
L
Ares
Dgimik
Ares
0
8
6
0.38
L
Medusa
6
3
3
2.5
W
Baron Samedi
Kornelia0987
Baron Samedi
4
2
10
4.5
L
Baron Samedi
VaroxAJ
Baron Samedi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
34,183
42,869
Taken
37,015
28,301
Mitigated
23,416
15,637
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,686
2,548
0
7,397
21,823
18,668
407
9,339
12,484
0
16,392
W
Danzaburou
ColoredPrinters
Danzaburou
8,666
4,113
0
1,898
11,121
4,117
1,842
5,625
5,496
0
48,690
L
Ares
Dgimik
Ares
3,200
52
210
1,470
14,946
13,451
97
5,715
8,878
10,392
0
L
Medusa
14,264
6,140
0
3,287
10,280
4,500
1,137
2,164
7,909
0
46,465
W
Baron Samedi
Kornelia0987
Baron Samedi
12,227
829
3,016
3,326
9,925
5,516
685
5,225
4,700
35,669
0
L
Baron Samedi
VaroxAJ
Baron Samedi
16,719
1,871
1,218
3,340
11,789
5,465
0
5,092
6,292
43,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
28,216
155
Minions Killed
147
4
Camps Cleared
9
710,141
Distance Traveled
744,136
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,983
713
18
1
0
241,142
2
W
Danzaburou
11,415
815
76
5
1
227,200
0
L
Ares
8,527
609
11
1
0
221,637
0
L
Medusa
10,123
723
83
6
4
278,216
3
W
Baron Samedi
10,175
727
61
4
3
241,799
3
L
Baron Samedi
9,566
683
53
4
5
244,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role