Player Matchup

Fenrir
Fenrir
Grimscanor
Fenrir
Level 68
God Stats
1W - 3L
1,271 SR
Queue Stats
56W - 57L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Inkoks92
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 200L
1,519 Elo+
Solo
Vulcan
Vulcan
LucasWillem
Vulcan
Level 111
God Stats
22W - 9L
1,523 SR
Queue Stats
107W - 99L
1,448 Elo+
Solo
King Arthur
King Arthur
ZDL1
King Arthur
Level 88
God Stats
8W - 12L
1,457 SR
Queue Stats
445W - 456L
1,497 Elo+
Solo
Anhur
Anhur
woshiguomi
Anhur
Level 156
God Stats
3W - 3L
1,471 SR
Queue Stats
52W - 53L
1,400 Elo+
Solo
Team Averages
Level 106
1,444 SR
1,471 Elo+

VS

Team Averages
Level 96
1,551 SR
1,496 Elo+
Neith
Neith
BozhyyNosochek
Neith
Level 69
God Stats
30W - 32L
1,410 SR
Queue Stats
256W - 278L
1,383 Elo+
Party 1
Chaac
Chaac
Hardcorshik
Chaac
Level 66
God Stats
9W - 3L
1,589 SR
Queue Stats
271W - 290L
1,508 Elo+
Party 1
Olorun
Olorun
PeaceOfClown
Olorun
Level 98
God Stats
2W - 2L
1,525 SR
Queue Stats
381W - 356L
1,554 Elo+
Party 1
Serqet
Serqet
Vechinela
Serqet
Level 118
God Stats
10W - 4L
1,711 SR
Queue Stats
672W - 697L
1,496 Elo+
Solo
Raijin
Raijin
uMbur
Raijin
Level 127
God Stats
7W - 3L
1,520 SR
Queue Stats
129W - 107L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grimscanor
Fenrir
16
5 / 5 / 5
10,875
473
9,937
18,099
10,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Inkoks92
Cthulhu
13
0 / 5 / 3
8,166
355
8,854
20,076
11,378
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
16
6 / 5 / 4
10,740
467
23,538
12,898
5,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ZDL1
King Arthur
15
1 / 9 / 0
9,701
422
8,719
26,252
17,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
20
2 / 1 / 1
11,788
513
6,001
13,922
5,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,073
481
7,375
10,710
3,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 0 / 10
11,470
499
4,478
16,593
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
20
13 / 2 / 4
15,022
653
29,238
23,665
13,257
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Vechinela
Serqet
19
4 / 5 / 7
12,260
533
6,186
19,576
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
uMbur
Raijin
18
6 / 5 / 4
12,496
543
18,244
17,681
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
14
Kills
24
25
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Fenrir
Grimscanor
Fenrir
5
5
5
1.5
W
0
0
10
5
L
Cthulhu
Inkoks92
Cthulhu
0
5
3
0.3
L
Vulcan
6
5
4
1.6
W
Olorun
13
2
4
7.5
W
Serqet
Vechinela
Serqet
4
5
7
1.5
L
King Arthur
ZDL1
King Arthur
1
9
0
0.11
W
Raijin
uMbur
Raijin
6
5
4
1.6
L
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,049
Damage
65,521
91,247
Taken
88,225
50,164
Mitigated
49,848
16,968
Healing
39,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
1,441
0
3,898
10,710
3,572
1,809
4,895
5,815
0
71,559
L
Fenrir
Grimscanor
Fenrir
9,937
1,187
0
4,136
18,099
10,865
0
6,615
10,155
323
73,177
W
4,478
655
620
8,037
16,593
20,306
121
6,237
10,356
294
57,192
L
Cthulhu
Inkoks92
Cthulhu
8,854
581
240
1,998
20,076
11,378
0
11,673
7,730
30,378
0
L
Vulcan
23,538
8,034
0
893
12,898
5,316
0
6,589
5,847
81,396
0
W
Olorun
29,238
17,828
531
16,827
23,665
13,257
6,910
5,065
18,600
122,953
19,097
W
Serqet
Vechinela
Serqet
6,186
1,640
0
4,410
19,576
6,737
770
7,631
11,945
0
83,138
L
King Arthur
ZDL1
King Arthur
8,719
1,580
0
4,586
26,252
17,144
0
15,962
10,171
0
66,630
W
Raijin
uMbur
Raijin
18,244
1,152
273
4,437
17,681
5,976
1,534
9,851
7,830
72,513
0
L
Anhur
6,001
2,190
0
5,115
13,922
5,461
1,438
3,627
9,981
0
104,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
62,321
579
Minions Killed
648
0
Camps Cleared
0
2,131,258
Distance Traveled
2,100,268
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,073
481
120
5
0
404,605
3
L
Fenrir
10,875
473
101
4
0
426,686
4
W
Chaac
11,470
499
79
3
0
442,378
2
L
Cthulhu
8,166
355
36
2
0
428,635
14
L
Vulcan
10,740
467
124
5
0
457,616
9
W
Olorun
15,022
653
183
8
0
394,109
2
W
Serqet
12,260
533
132
6
0
486,015
6
L
King Arthur
9,701
422
119
5
0
406,507
0
W
Raijin
12,496
543
134
6
0
373,161
0
L
Anhur
11,788
513
199
9
0
411,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role