Player Matchup

Fafnir
Fafnir
AtomicRhino7
Fafnir
Level 25
God Stats
12W - 4L
1,719 SR
Queue Stats
172W - 82L
1,517 Elo+
Party 1
Janus
Janus
Exiled Affinity
Janus
Level 123
God Stats
9W - 2L
1,545 SR
Queue Stats
526W - 348L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JDOGG509
Tsukuyomi
Level 27
God Stats
135W - 31L
1,699 SR
Queue Stats
138W - 36L
1,672 Elo+
Party 1
Team Averages
Level 58
1,654 SR
1,568 Elo+

VS

Team Averages
Level 97
1,579 SR
1,565 Elo+
Hera
Hera
BushGold
Hera
Level 157
God Stats
20W - 23L
1,462 SR
Queue Stats
464W - 586L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Christiamo
Sun Wukong
Level 11
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 6L
1,662 Elo+
Solo
Hun Batz
Hun Batz
greedycrush
Hun Batz
Level 123
God Stats
6W - 9L
1,775 SR
Queue Stats
157W - 141L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 0 / 8
8,031
803
1,734
4,698
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 3 / 5
7,959
796
5,828
4,653
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JDOGG509
Tsukuyomi
11
5 / 1 / 4
7,653
765
7,077
6,606
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
0 / 1 / 2
5,891
589
1,421
1,530
479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Christiamo
Sun Wukong
7
0 / 7 / 2
5,722
572
2,006
7,660
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
greedycrush
Hun Batz
12
4 / 3 / 0
7,434
743
7,726
9,093
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
8
5
L
Hera
0
1
2
1
L
Sun Wukong
Christiamo
Sun Wukong
0
7
2
0.14
W
5
3
5
2.5
W
Tsukuyomi
JDOGG509
Tsukuyomi
5
1
4
7
L
Hun Batz
greedycrush
Hun Batz
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
11,153
15,957
Taken
18,283
7,458
Mitigated
9,612
5,306
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,734
400
162
1,673
4,698
4,216
386
700
3,625
5,560
0
L
Hera
1,421
389
101
338
1,530
479
0
1,039
491
10,258
0
L
Sun Wukong
Christiamo
Sun Wukong
2,006
269
0
622
7,660
3,500
0
3,403
4,257
0
3,538
W
5,828
257
0
354
4,653
1,183
305
67
4,370
28,030
0
W
Tsukuyomi
JDOGG509
Tsukuyomi
7,077
2,337
0
3,117
6,606
2,059
247
857
5,497
0
25,909
L
Hun Batz
greedycrush
Hun Batz
7,726
1,189
0
1,339
9,093
5,633
0
3,531
5,562
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
19,047
111
Minions Killed
63
5
Camps Cleared
3
589,537
Distance Traveled
387,341
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,031
803
12
1
1
189,019
0
L
Hera
5,891
589
17
2
1
85,548
3
L
Sun Wukong
5,722
572
0
0
0
123,878
0
W
Janus
7,959
796
59
6
0
191,692
0
W
Tsukuyomi
7,653
765
40
4
4
208,826
3
L
Hun Batz
7,434
743
46
5
2
177,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role