Player Matchup

Susano
Susano
ImBaKoZ
Susano
Level 22
God Stats
13W - 9L
1,468 SR
Queue Stats
48W - 40L
1,445 Elo+
Solo
Fenrir
Fenrir
Lars10GER
Fenrir
Level 7
God Stats
9W - 10L
1,281 SR
Queue Stats
36W - 45L
1,407 Elo+
Party 1
Freya
Freya
Th3Ent
Freya
Level 29
God Stats
7W - 4L
1,839 SR
Queue Stats
111W - 144L
1,358 Elo+
Solo
Scylla
Scylla
bandit_chinesita
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,333 Elo+
Solo
Kukulkan
Kukulkan
streiker4
Kukulkan
Level 17
God Stats
2W - 1L
1,595 SR
Queue Stats
44W - 46L
1,407 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,390 Elo+

VS

Team Averages
Level 25
1,475 SR
1,400 Elo+
Hel
Hel
Axiion_51
Hel
Level 15
God Stats
10W - 2L
1,500 SR
Queue Stats
192W - 204L
1,470 Elo+
Solo
King Arthur
King Arthur
Bitamines
King Arthur
Level 25
God Stats
4W - 3L
1,404 SR
Queue Stats
49W - 44L
1,362 Elo+
Solo
Yemoja
Yemoja
Hyrat
Yemoja
Level 28
God Stats
2W - 5L
1,345 SR
Queue Stats
185W - 214L
1,313 Elo+
Solo
Cernunnos
Cernunnos
snapbackniceo
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,356 Elo+
Solo
Mercury
Mercury
triangleofgod
Mercury
Level 29
God Stats
18W - 21L
1,624 SR
Queue Stats
157W - 158L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImBaKoZ
Susano
16
3 / 7 / 3
10,435
435
10,746
24,401
19,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Lars10GER
Fenrir
15
7 / 7 / 4
10,320
430
11,101
17,595
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Th3Ent
Freya
18
6 / 7 / 2
11,081
462
9,800
25,089
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 10 / 4
9,078
378
11,838
16,356
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
streiker4
Kukulkan
15
0 / 8 / 5
8,968
374
10,446
12,179
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 5
15,000
625
22,886
21,137
9,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Bitamines
King Arthur
19
2 / 3 / 12
12,656
527
13,211
23,144
21,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Hyrat
Yemoja
14
0 / 5 / 3
10,049
419
4,780
13,265
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
snapbackniceo
Cernunnos
16
0 / 4 / 5
10,481
437
11,621
13,078
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
20
23 / 3 / 4
15,830
660
24,094
17,296
9,077
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
17
Kills
39
39
Deaths
18
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
W
King Arthur
Bitamines
King Arthur
2
3
12
2.67
W
Yemoja
Hyrat
Yemoja
0
5
3
0.3
L
Susano
ImBaKoZ
Susano
3
7
3
0.64
L
Fenrir
Lars10GER
Fenrir
7
7
4
1.29
L
Freya
Th3Ent
Freya
6
7
2
1
L
1
10
4
0.3
W
Cernunnos
snapbackniceo
Cernunnos
0
4
5
0.63
L
Kukulkan
streiker4
Kukulkan
0
8
5
0.31
W
Mercury
23
3
4
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,931
Damage
76,592
95,620
Taken
87,920
48,151
Mitigated
60,033
14,067
Healing
29,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,886
821
4,095
12,871
21,137
9,716
2,042
6,809
13,980
121,062
0
W
King Arthur
Bitamines
King Arthur
13,211
1,198
0
6,930
23,144
21,540
1,078
10,990
11,944
0
71,368
W
Yemoja
Hyrat
Yemoja
4,780
748
2,051
609
13,265
14,736
765
4,954
8,123
28,008
0
L
Susano
ImBaKoZ
Susano
10,746
2,050
0
250
24,401
19,113
0
7,156
17,035
802
53,117
L
Fenrir
Lars10GER
Fenrir
11,101
4,064
0
2,681
17,595
9,900
0
1,250
16,305
0
45,860
L
Freya
Th3Ent
Freya
9,800
3,523
0
10,030
25,089
9,006
0
9,649
15,144
60,823
0
L
11,838
1,986
201
905
16,356
5,160
310
2,894
13,418
43,665
0
W
Cernunnos
snapbackniceo
Cernunnos
11,621
4,953
0
2,552
13,078
4,964
6,439
5,950
7,128
0
59,441
L
Kukulkan
streiker4
Kukulkan
10,446
728
0
0
12,179
4,972
172
5,765
6,052
44,745
0
W
Mercury
24,094
15,016
0
551
17,296
9,077
820
2,775
14,387
0
135,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,882
Gold Earned
64,016
423
Minions Killed
672
0
Camps Cleared
0
1,978,264
Distance Traveled
2,313,936
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,000
625
193
8
0
454,615
4
W
King Arthur
12,656
527
146
6
0
472,769
2
W
Yemoja
10,049
419
40
2
0
374,558
0
L
Susano
10,435
435
88
4
0
440,710
6
L
Fenrir
10,320
430
82
3
0
419,747
1
L
Freya
11,081
462
100
4
0
384,859
1
L
Scylla
9,078
378
72
3
0
362,181
1
W
Cernunnos
10,481
437
116
5
0
426,321
8
L
Kukulkan
8,968
374
81
3
0
370,767
0
W
Mercury
15,830
660
177
7
0
585,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role