Player Matchup

Sylvanus
Sylvanus
ENGLISHCHAP
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,379 Elo+
Party 1
Ullr
Ullr
ToadOnMyChaod
Ullr
Level 27
God Stats
6W - 4L
1,505 SR
Queue Stats
30W - 36L
1,419 Elo+
Party 1
Geb
Geb
v6ndo
Geb
Level 11
God Stats
1W - 3L
1,702 SR
Queue Stats
14W - 17L
1,352 Elo+
Party 1
Team Averages
Level 16
1,569 SR
1,383 Elo+

VS

Team Averages
Level 37
1,568 SR
1,484 Elo+
Mercury
Mercury
NosT x BedoZeN
Mercury
Level 8
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
plscallmedaddy
Tyr
Level 74
God Stats
3W - 2L
1,453 SR
Queue Stats
27W - 25L
1,451 Elo+
Solo
Chang'e
Chang'e
rosslanglais
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ENGLISHCHAP
Sylvanus
14
3 / 4 / 6
11,524
678
11,075
17,182
20,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 7 / 2
11,002
647
14,079
16,774
7,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
v6ndo
Geb
13
1 / 4 / 8
10,223
601
12,988
18,407
19,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
10,890
641
6,613
14,317
5,858
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 3 / 7
12,202
718
22,923
23,709
23,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
rosslanglais
Chang'e
15
4 / 1 / 11
11,666
686
16,229
15,727
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
15
15
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ENGLISHCHAP
Sylvanus
3
4
6
1.5
W
3
6
7
1.08
L
6
7
2
1
W
8
3
7
3.83
W
Chang'e
rosslanglais
Chang'e
4
1
11
9.5
L
Geb
v6ndo
Geb
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
45,765
52,363
Taken
53,753
47,717
Mitigated
38,539
7,818
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ENGLISHCHAP
Sylvanus
11,075
4,421
2,212
3,019
17,182
20,842
0
4,933
11,787
25,560
0
W
6,613
2,904
0
831
14,317
5,858
153
6,858
7,459
0
29,202
L
14,079
6,039
0
2,337
16,774
7,021
0
4,139
12,024
0
45,708
W
22,923
3,420
0
7,983
23,709
23,889
596
8,537
15,172
0
54,114
W
Chang'e
rosslanglais
Chang'e
16,229
2,160
7,476
9,618
15,727
8,792
723
9,645
6,082
44,414
0
L
Geb
v6ndo
Geb
12,988
793
0
250
18,407
19,854
0
7,542
10,236
25,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
34,758
116
Minions Killed
193
4
Camps Cleared
10
841,296
Distance Traveled
1,014,495
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,524
678
38
2
0
250,013
4
W
Mercury
10,890
641
51
3
2
331,751
2
L
Ullr
11,002
647
65
4
3
276,358
3
W
Tyr
12,202
718
62
4
4
348,792
4
W
Chang'e
11,666
686
80
5
4
333,952
9
L
Geb
10,223
601
13
1
1
314,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role