Player Matchup

Thanatos
Thanatos
Indrute69
Thanatos
Level 18
God Stats
32W - 29L
1,482 SR
Queue Stats
86W - 90L
1,482 Elo+
Party 2
Ymir
Ymir
Masonas26
Ymir
Level 15
God Stats
7W - 6L
1,793 SR
Queue Stats
80W - 67L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
QiWi23
Gilgamesh
Level 16
God Stats
5W - 5L
1,494 SR
Queue Stats
11W - 13L
1,317 Elo+
Solo
Agni
Agni
Romashk0
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo
Jing Wei
Jing Wei
dovjudz
Jing Wei
Level 17
God Stats
6W - 4L
1,546 SR
Queue Stats
87W - 77L
1,472 Elo+
Party 2
Team Averages
Level 19
1,563 SR
1,477 Elo+

VS

Team Averages
Level 22
1,477 SR
1,381 Elo+
Chronos
Chronos
 
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Evenfate
Anubis
Level 16
God Stats
2W - 6L
1,451 SR
Queue Stats
34W - 47L
1,232 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FrttnKls
Cu Chulainn
Level 24
God Stats
0W - 7L
1,332 SR
Queue Stats
19W - 22L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Triceramisu
Kukulkan
Level 17
God Stats
1W - 2L
1,523 SR
Queue Stats
15W - 32L
1,173 Elo+
Party 1
Serqet
Serqet
primy69
Serqet
Level 26
God Stats
3W - 6L
1,579 SR
Queue Stats
93W - 104L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Indrute69
Thanatos
13
7 / 0 / 1
7,639
588
3,870
7,814
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
2 / 0 / 9
7,373
567
4,983
7,145
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
QiWi23
Gilgamesh
11
1 / 2 / 0
6,341
488
3,824
6,746
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
11
1 / 2 / 1
6,505
500
4,370
6,711
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
dovjudz
Jing Wei
11
5 / 0 / 6
6,747
519
5,042
4,237
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 2
6,056
466
1,608
6,549
3,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Evenfate
Anubis
9
0 / 6 / 0
5,490
422
1,806
10,141
3,731
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
FrttnKls
Cu Chulainn
11
2 / 0 / 0
6,848
527
2,850
5,616
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Triceramisu
Kukulkan
9
0 / 5 / 0
5,430
418
3,487
6,436
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
primy69
Serqet
10
2 / 3 / 1
6,369
490
3,812
9,508
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
2
0.33
L
Anubis
Evenfate
Anubis
0
6
0
0
L
Cu Chulainn
FrttnKls
Cu Chulainn
2
0
0
2
W
Thanatos
Indrute69
Thanatos
7
0
1
7.5
W
Ymir
2
0
9
6.5
W
Gilgamesh
QiWi23
Gilgamesh
1
2
0
0.5
W
Agni
1
2
1
0.75
L
Kukulkan
Triceramisu
Kukulkan
0
5
0
0
W
Jing Wei
dovjudz
Jing Wei
5
0
6
8
L
Serqet
primy69
Serqet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
13,563
32,653
Taken
38,250
15,334
Mitigated
14,664
18,054
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,608
210
0
1,690
6,549
3,465
594
2,904
3,293
24,058
0
L
Anubis
Evenfate
Anubis
1,806
439
93
3,257
10,141
3,731
0
3,157
6,984
24,813
0
L
Cu Chulainn
FrttnKls
Cu Chulainn
2,850
882
0
1,738
5,616
2,865
328
0
5,616
0
32,074
W
Thanatos
Indrute69
Thanatos
3,870
709
0
9,909
7,814
2,907
342
86
7,688
0
40,130
W
Ymir
4,983
408
0
2,898
7,145
5,554
58
3,467
3,428
19,764
0
W
Gilgamesh
QiWi23
Gilgamesh
3,824
1,369
0
1,845
6,746
3,708
0
0
6,140
0
28,634
W
Agni
4,370
485
0
1,501
6,711
1,984
600
1,569
4,878
34,396
0
L
Kukulkan
Triceramisu
Kukulkan
3,487
833
245
317
6,436
1,848
0
1,462
4,934
21,698
0
W
Jing Wei
dovjudz
Jing Wei
5,042
4,109
0
1,901
4,237
1,181
1,694
1,351
2,708
0
31,878
L
Serqet
primy69
Serqet
3,812
1,513
0
2,734
9,508
2,755
216
1,356
8,070
0
24,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
30,193
305
Minions Killed
265
0
Camps Cleared
0
1,255,819
Distance Traveled
1,145,173
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,056
466
51
4
0
255,391
0
L
Anubis
5,490
422
46
4
0
180,753
0
L
Cu Chulainn
6,848
527
73
6
0
237,217
1
W
Thanatos
7,639
588
95
7
0
276,127
0
W
Ymir
7,373
567
19
1
0
251,358
3
W
Gilgamesh
6,341
488
62
5
0
270,101
2
W
Agni
6,505
500
65
5
0
213,888
0
L
Kukulkan
5,430
418
51
4
0
208,293
0
W
Jing Wei
6,747
519
64
5
0
244,345
3
L
Serqet
6,369
490
44
3
0
263,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role