Player Matchup

Bellona
Bellona
Crawler125
Bellona
Level 17
God Stats
3W - 9L
1,239 SR
Queue Stats
33W - 38L
1,382 Elo+
Solo
Yemoja
Yemoja
Heda95
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo
Ratatoskr
Ratatoskr
Hexenaffe
Ratatoskr
Level 26
God Stats
4W - 0L
1,710 SR
Queue Stats
94W - 100L
1,369 Elo+
Solo
Thor
Thor
gamer69z
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,368 Elo+
Solo
Chang'e
Chang'e
yimiwu
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,363 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,363 Elo+

VS

Team Averages
Level 8
1,511 SR
1,458 Elo+
Neith
Neith
CÄCÄ
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Anhur
Anhur
IMerküt
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,270 Elo+
Solo
Ares
Ares
KÄKKÄ
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nitofloooo
Kukulkan
Level 29
God Stats
3W - 3L
1,554 SR
Queue Stats
4W - 5L
1,352 Elo+
Solo
Fenrir
Fenrir
ThunderCIap
Fenrir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crawler125
Bellona
9
2 / 0 / 0
5,294
662
1,608
3,228
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Heda95
Yemoja
7
1 / 0 / 4
4,640
580
1,117
3,274
1,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Hexenaffe
Ratatoskr
8
0 / 4 / 4
4,673
584
2,351
5,746
1,383
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
7
4 / 2 / 0
4,799
600
2,035
2,822
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
yimiwu
Chang'e
7
3 / 2 / 0
4,713
589
2,649
5,390
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CÄCÄ
Neith
6
0 / 2 / 0
4,009
501
1,295
2,807
641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
IMerküt
Anhur
7
3 / 2 / 0
4,426
553
2,922
5,252
1,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ares
KÄKKÄ
Ares
3
0 / 2 / 1
3,412
427
532
2,678
894
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Nitofloooo
Kukulkan
9
3 / 0 / 0
5,420
678
3,272
2,512
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
7
2 / 4 / 2
4,591
574
3,208
5,211
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
8
8
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crawler125
Bellona
2
0
0
2
L
Neith
CÄCÄ
Neith
0
2
0
0
W
Yemoja
Heda95
Yemoja
1
0
4
3
W
Ratatoskr
Hexenaffe
Ratatoskr
0
4
4
0.5
L
Anhur
IMerküt
Anhur
3
2
0
1.5
L
Ares
KÄKKÄ
Ares
0
2
1
0.25
L
Kukulkan
Nitofloooo
Kukulkan
3
0
0
3
L
Fenrir
2
4
2
0.75
W
Thor
4
2
0
2
W
Chang'e
yimiwu
Chang'e
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,760
Damage
11,229
20,460
Taken
18,460
7,142
Mitigated
5,388
5,904
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crawler125
Bellona
1,608
472
0
1,046
3,228
2,276
198
0
3,228
0
23,144
L
Neith
CÄCÄ
Neith
1,295
781
0
449
2,807
641
391
0
2,807
0
11,836
W
Yemoja
Heda95
Yemoja
1,117
506
280
514
3,274
1,344
664
179
3,095
9,802
0
W
Ratatoskr
Hexenaffe
Ratatoskr
2,351
756
0
1,766
5,746
1,383
0
753
4,955
0
22,746
L
Anhur
IMerküt
Anhur
2,922
2,054
0
2,019
5,252
1,218
0
570
4,682
0
14,804
L
Ares
KÄKKÄ
Ares
532
186
0
0
2,678
894
0
381
2,297
3,877
0
L
Kukulkan
Nitofloooo
Kukulkan
3,272
965
0
0
2,512
749
490
1,251
1,261
23,871
0
L
Fenrir
3,208
1,319
0
1,394
5,211
1,886
0
1,564
3,647
0
20,417
W
Thor
2,035
472
0
117
2,822
757
1,033
353
2,469
0
14,926
W
Chang'e
yimiwu
Chang'e
2,649
307
84
2,097
5,390
1,382
0
2,255
2,909
17,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,119
Gold Earned
21,858
203
Minions Killed
160
0
Camps Cleared
0
723,829
Distance Traveled
645,057
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,294
662
66
8
0
149,999
0
L
Neith
4,009
501
31
4
0
117,402
1
W
Yemoja
4,640
580
21
3
0
122,458
0
W
Ratatoskr
4,673
584
52
7
0
152,998
3
L
Anhur
4,426
553
24
3
0
132,914
0
L
Ares
3,412
427
10
1
0
89,601
0
L
Kukulkan
5,420
678
60
8
0
153,151
0
L
Fenrir
4,591
574
35
4
0
151,989
2
W
Thor
4,799
600
32
4
0
139,430
1
W
Chang'e
4,713
589
32
4
0
158,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role