Player Matchup

King Arthur
King Arthur
Dilligaf159
King Arthur
Level 46
God Stats
22W - 32L
1,374 SR
Queue Stats
110W - 170L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Ezakiel THE Cat
Kukulkan
Level 68
God Stats
2W - 5L
1,474 SR
Queue Stats
60W - 71L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Joke97200
Kuzenbo
Level 26
God Stats
3W - 4L
1,287 SR
Queue Stats
50W - 85L
1,316 Elo+
Solo
Team Averages
Level 47
1,378 SR
1,354 Elo+

VS

Team Averages
Level 106
1,566 SR
1,418 Elo+
Discordia
Discordia
LoneAssassin011
Discordia
Level 124
God Stats
0W - 1L
1,749 SR
Queue Stats
24W - 28L
1,476 Elo+
Solo
Awilix
Awilix
TheBakedSchizo
Awilix
Level 103
God Stats
4W - 13L
1,425 SR
Queue Stats
374W - 420L
1,412 Elo+
Solo
Ra
Ra
kallejero_2
Ra
Level 92
God Stats
0W - 2L
1,523 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dilligaf159
King Arthur
13
5 / 6 / 5
9,530
733
4,718
13,119
8,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
13
6 / 6 / 5
9,790
753
9,673
9,757
3,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Joke97200
Kuzenbo
13
2 / 1 / 9
9,055
697
9,370
12,994
15,568
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LoneAssassin011
Discordia
14
1 / 2 / 9
8,844
680
12,438
7,580
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 5 / 5
10,181
783
11,277
12,536
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 4
8,608
662
7,510
10,925
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
13
13
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dilligaf159
King Arthur
5
6
5
1.25
W
Kukulkan
6
6
5
1.42
W
Kuzenbo
Joke97200
Kuzenbo
2
1
9
6.5
L
Discordia
LoneAssassin011
Discordia
1
2
9
2.75
L
8
5
5
2.1
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
31,225
35,870
Taken
31,041
28,074
Mitigated
10,802
2,205
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dilligaf159
King Arthur
4,718
656
0
533
13,119
8,892
276
6,121
6,343
0
22,988
W
Kukulkan
9,673
1,078
0
562
9,757
3,614
271
4,681
4,638
29,156
0
W
Kuzenbo
Joke97200
Kuzenbo
9,370
3,144
241
869
12,994
15,568
0
7,499
4,680
19,149
0
L
Discordia
LoneAssassin011
Discordia
12,438
1,705
569
2,134
7,580
2,480
0
5,382
2,198
44,788
0
L
11,277
5,188
0
953
12,536
4,481
58
7,236
5,300
0
28,323
L
7,510
729
1,050
2,650
10,925
3,841
44
7,123
3,802
23,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
27,633
116
Minions Killed
177
1
Camps Cleared
10
673,805
Distance Traveled
708,875
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,530
733
44
3
0
226,468
0
W
Kukulkan
9,790
753
43
3
1
184,329
2
W
Kuzenbo
9,055
697
29
2
0
263,008
1
L
Discordia
8,844
680
86
7
2
236,566
7
L
Awilix
10,181
783
43
3
6
234,557
3
L
Ra
8,608
662
48
4
2
237,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role