Player Matchup

Thanatos
Thanatos
Bowery52
Thanatos
Level 36
God Stats
2W - 3L
1,223 SR
Queue Stats
26W - 29L
1,400 Elo+
Party 1
Zeus
Zeus
JmSoHoT
Zeus
Level 120
God Stats
4W - 4L
1,479 SR
Queue Stats
79W - 87L
1,510 Elo+
Party 2
Chaac
Chaac
Ksenor
Chaac
Level 48
God Stats
12W - 7L
1,568 SR
Queue Stats
54W - 52L
1,321 Elo+
Party 2
Heimdallr
Heimdallr
PANAGIWTAKHS
Heimdallr
Level 46
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Athena
Athena
Pourogrias
Athena
Level 49
God Stats
3W - 1L
1,576 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 1
Team Averages
Level 60
1,509 SR
1,491 Elo+

VS

Team Averages
Level 71
1,475 SR
1,523 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
KibeZe
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,391 Elo+
Party 3
Kali
Kali
MissVaaanjie
Kali
Level 38
God Stats
1W - 1L
1,373 SR
Queue Stats
7W - 4L
1,639 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
byydani98
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,565 Elo+
Solo
Jing Wei
Jing Wei
longstarcos
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bowery52
Thanatos
13
4 / 4 / 3
8,150
543
6,227
11,633
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
JmSoHoT
Zeus
15
8 / 0 / 4
8,920
595
11,980
9,006
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Ksenor
Chaac
16
7 / 0 / 4
9,518
635
7,806
9,105
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
PANAGIWTAKHS
Heimdallr
12
5 / 5 / 6
7,879
525
11,789
11,607
3,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Pourogrias
Athena
13
2 / 3 / 15
8,301
553
4,698
12,639
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 5 / 4
7,433
496
11,744
15,895
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
KibeZe
Amaterasu
11
2 / 5 / 0
6,755
450
3,022
10,964
7,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 4 / 4
7,427
495
5,830
9,904
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
byydani98
Morgan Le Fay
11
0 / 5 / 0
6,566
438
4,916
8,661
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
longstarcos
Jing Wei
9
2 / 7 / 2
6,046
403
2,805
8,568
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
26
Kills
12
12
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
5
4
1.4
W
Thanatos
Bowery52
Thanatos
4
4
3
1.38
W
Zeus
JmSoHoT
Zeus
8
0
4
10
L
Amaterasu
KibeZe
Amaterasu
2
5
0
0.4
W
Chaac
Ksenor
Chaac
7
0
4
9
L
3
4
4
1.25
W
Heimdallr
PANAGIWTAKHS
Heimdallr
5
5
6
1.6
W
Athena
Pourogrias
Athena
2
3
15
3.17
L
Morgan Le Fay
byydani98
Morgan Le Fay
0
5
0
0
L
Jing Wei
longstarcos
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,500
Damage
28,317
53,990
Taken
53,992
32,238
Mitigated
30,002
25,957
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,744
2,932
0
3,182
15,895
13,343
0
5,277
10,358
2,496
21,028
W
Thanatos
Bowery52
Thanatos
6,227
2,210
0
9,748
11,633
5,005
0
62
11,571
0
56,010
W
Zeus
JmSoHoT
Zeus
11,980
1,116
0
2,595
9,006
3,562
220
3,409
5,597
54,910
0
L
Amaterasu
KibeZe
Amaterasu
3,022
1,009
0
2,165
10,964
7,021
600
2,780
7,492
122
24,991
W
Chaac
Ksenor
Chaac
7,806
809
0
5,348
9,105
8,496
2,240
845
8,260
501
53,328
L
5,830
2,200
0
2,974
9,904
4,551
0
1,624
8,048
0
38,212
W
Heimdallr
PANAGIWTAKHS
Heimdallr
11,789
6,241
0
4,090
11,607
3,925
582
252
11,355
0
46,586
W
Athena
Pourogrias
Athena
4,698
1,714
722
3,454
12,639
11,250
110
1,296
11,343
12,124
0
L
Morgan Le Fay
byydani98
Morgan Le Fay
4,916
244
0
792
8,661
2,757
468
4,107
4,204
36,649
0
L
Jing Wei
longstarcos
Jing Wei
2,805
2,034
0
1,040
8,568
2,330
309
2,611
5,900
0
24,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
34,227
378
Minions Killed
236
0
Camps Cleared
0
1,514,473
Distance Traveled
1,367,679
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,433
496
19
1
0
282,044
3
W
Thanatos
8,150
543
77
5
0
295,548
2
W
Zeus
8,920
595
102
7
0
299,538
6
L
Amaterasu
6,755
450
42
3
0
265,240
1
W
Chaac
9,518
635
113
8
0
321,321
0
L
Kali
7,427
495
68
5
0
295,597
0
W
Heimdallr
7,879
525
70
5
0
275,342
4
W
Athena
8,301
553
16
1
0
322,724
3
L
Morgan Le Fay
6,566
438
61
4
0
272,104
3
L
Jing Wei
6,046
403
46
3
0
252,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role