Player Matchup

Xbalanque
Xbalanque
Gold IV
arbaleto
Xbalanque
Gold IV
Level 82
God Stats
4W - 3L
1,774 SR
Queue Stats
590W - 600L
1,389 MMR
Party 1
Khepri
Khepri
Gold IV
beburi
Khepri
Gold IV
Level 113
God Stats
7W - 2L
1,846 SR
Queue Stats
239W - 226L
1,460 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
giokso3
Baba Yaga
Gold I
Level 123
God Stats
24W - 12L
1,732 SR
Queue Stats
244W - 227L
1,669 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,784 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,580 SR
1,434 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
Garve00
Morgan Le Fay
Gold IV
Level 67
God Stats
2W - 1L
1,771 SR
Queue Stats
24W - 21L
1,644 MMR
Solo
Hercules
Hercules
Gold V
tsosmi666
Hercules
Gold V
Level 118
God Stats
6W - 19L
1,338 SR
Queue Stats
145W - 172L
1,467 MMR
Solo
Artemis
Artemis
Gold V
xxTrinaPLxx
Artemis
Gold V
Level 160
God Stats
11W - 10L
1,631 SR
Queue Stats
65W - 72L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
arbaleto
Xbalanque
12
2 / 3 / 6
9,302
664
9,005
10,597
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
beburi
Khepri
15
4 / 0 / 6
10,886
778
9,639
19,387
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
giokso3
Baba Yaga
15
8 / 1 / 4
10,639
760
13,819
11,462
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothCthulhuPersephoneJanusGilgamesh

VS

Bans
TiamatUllrFenrirHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Garve00
Morgan Le Fay
13
1 / 6 / 2
8,334
595
13,466
9,651
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
tsosmi666
Hercules
11
2 / 3 / 1
8,388
599
8,286
16,176
13,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xxTrinaPLxx
Artemis
12
1 / 5 / 3
8,158
583
9,829
10,533
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Garve00
Morgan Le Fay
1
6
2
0.33
W
Xbalanque
arbaleto
Xbalanque
2
3
6
1.67
W
Khepri
beburi
Khepri
4
0
6
7
W
Baba Yaga
giokso3
Baba Yaga
8
1
4
10
L
Hercules
tsosmi666
Hercules
2
3
1
0.83
L
Artemis
xxTrinaPLxx
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
31,581
41,446
Taken
36,360
29,198
Mitigated
21,501
14,214
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Garve00
Morgan Le Fay
13,466
1,473
0
477
9,651
3,657
0
6,817
2,834
40,627
0
W
Xbalanque
arbaleto
Xbalanque
9,005
2,790
0
1,296
10,597
4,374
1,980
3,802
6,795
0
41,920
W
Khepri
beburi
Khepri
9,639
488
231
7,512
19,387
20,442
70
4,795
14,592
26,191
0
W
Baba Yaga
giokso3
Baba Yaga
13,819
180
0
5,175
11,462
4,382
660
5,294
6,168
43,905
0
L
Hercules
tsosmi666
Hercules
8,286
2,204
1,527
4,601
16,176
13,701
0
8,675
7,501
0
21,317
L
Artemis
xxTrinaPLxx
Artemis
9,829
4,187
0
806
10,533
4,143
0
8,075
2,458
0
25,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
24,880
169
Minions Killed
142
8
Camps Cleared
4
800,303
Distance Traveled
736,807
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,334
595
70
5
0
254,797
2
W
Xbalanque
9,302
664
72
5
4
249,301
3
W
Khepri
10,886
778
21
2
0
280,318
1
W
Baba Yaga
10,639
760
76
5
4
270,684
3
L
Hercules
8,388
599
28
2
1
256,795
4
L
Artemis
8,158
583
44
3
3
225,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role