Player Matchup

Sun Wukong
Sun Wukong
AnimainSparkstr
Sun Wukong
Level 152
God Stats
4W - 2L
1,305 SR
Queue Stats
284W - 290L
1,443 Elo+
Solo
Anubis
Anubis
Doc11Bravo
Anubis
Level 85
God Stats
97W - 94L
1,508 SR
Queue Stats
166W - 176L
1,449 Elo+
Solo
Neith
Neith
TrainWreckCloud
Neith
Level 104
God Stats
11W - 7L
1,484 SR
Queue Stats
138W - 132L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
grimance309
Kuzenbo
Level 75
God Stats
6W - 7L
1,443 SR
Queue Stats
160W - 204L
1,349 Elo+
Solo
Nox
Nox
tcsch92
Nox
Level 158
God Stats
16W - 23L
1,488 SR
Queue Stats
458W - 450L
1,449 Elo+
Solo
Team Averages
Level 115
1,446 SR
1,422 Elo+

VS

Team Averages
Level 87
1,606 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AztecShaggy
Cupid
Level 101
God Stats
12W - 12L
1,801 SR
Queue Stats
127W - 124L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Big-smoke21
Zhong Kui
Level 127
God Stats
30W - 26L
1,546 SR
Queue Stats
384W - 448L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Fujitora_A
Sylvanus
Level 84
God Stats
6W - 4L
1,680 SR
Queue Stats
308W - 306L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnimainSparkstr
Sun Wukong
10
1 / 0 / 0
6,026
603
2,451
5,111
1,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Doc11Bravo
Anubis
8
3 / 1 / 3
5,810
581
2,670
2,355
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 4
5,567
557
3,685
4,176
954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
grimance309
Kuzenbo
7
0 / 2 / 2
5,140
514
1,203
5,986
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
10
4 / 0 / 3
6,273
627
3,148
2,690
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 1 / 0
4,960
496
1,362
4,661
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
8
1 / 1 / 2
4,791
479
1,727
4,094
2,418
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,075
508
1,931
4,374
952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Big-smoke21
Zhong Kui
8
0 / 4 / 1
4,532
453
1,567
5,465
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Fujitora_A
Sylvanus
8
1 / 2 / 0
4,807
481
1,800
5,316
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Cabrakan
 
Cabrakan
1
1
2
2
W
Sun Wukong
AnimainSparkstr
Sun Wukong
1
0
0
1
L
1
1
1
1.5
L
Zhong Kui
Big-smoke21
Zhong Kui
0
4
1
0.13
W
Anubis
Doc11Bravo
Anubis
3
1
3
4.5
L
Sylvanus
Fujitora_A
Sylvanus
1
2
0
0.5
W
1
1
4
3
W
Kuzenbo
grimance309
Kuzenbo
0
2
2
0.5
W
Nox
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,157
Damage
8,387
20,318
Taken
23,910
8,355
Mitigated
10,662
4,176
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,362
353
0
585
4,661
2,567
0
0
4,661
0
25,828
L
Cabrakan
 
Cabrakan
1,727
383
0
643
4,094
2,418
0
1,124
2,932
14,319
0
W
Sun Wukong
AnimainSparkstr
Sun Wukong
2,451
344
0
1,089
5,111
1,899
430
691
4,420
0
28,171
L
1,931
859
91
2,140
4,374
952
0
865
3,509
0
24,060
L
Zhong Kui
Big-smoke21
Zhong Kui
1,567
125
0
1,592
5,465
2,565
0
2,444
2,785
19,546
0
W
Anubis
Doc11Bravo
Anubis
2,670
50
0
0
2,355
779
0
220
2,135
23,191
0
L
Sylvanus
Fujitora_A
Sylvanus
1,800
673
0
1,407
5,316
2,160
0
2,221
3,002
15,975
9,461
W
3,685
1,149
0
1,829
4,176
954
0
647
3,529
0
30,552
W
Kuzenbo
grimance309
Kuzenbo
1,203
676
0
624
5,986
3,854
0
1,640
4,346
9,624
0
W
Nox
3,148
125
0
634
2,690
869
480
1,632
1,058
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
24,165
232
Minions Killed
241
0
Camps Cleared
0
949,549
Distance Traveled
864,094
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,960
496
65
7
0
195,187
1
L
Cabrakan
4,791
479
26
3
0
177,615
0
W
Sun Wukong
6,026
603
66
7
0
203,325
4
L
Cupid
5,075
508
62
6
0
167,576
2
L
Zhong Kui
4,532
453
41
4
0
160,072
2
W
Anubis
5,810
581
41
4
0
174,549
0
L
Sylvanus
4,807
481
47
5
0
163,644
1
W
Neith
5,567
557
58
6
0
182,574
3
W
Kuzenbo
5,140
514
19
2
0
189,931
2
W
Nox
6,273
627
48
5
0
199,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role