Player Matchup

Pele
Pele
AlainHeitz
Pele
Level 23
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 6L
1,430 Elo+
Solo
Fafnir
Fafnir
Stuckdreck1202
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 377L
1,251 Elo+
Party 2
Baron Samedi
Baron Samedi
xPur JoKeR
Baron Samedi
Level 82
God Stats
18W - 25L
1,300 SR
Queue Stats
142W - 199L
1,306 Elo+
Party 2
Team Averages
Level 51
1,367 SR
1,329 Elo+

VS

Team Averages
Level 50
1,459 SR
1,381 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
El MisterJo67
Anubis
Level 47
God Stats
1W - 3L
1,289 SR
Queue Stats
5W - 9L
1,327 Elo+
Party 1
Nemesis
Nemesis
sunnestmas
Nemesis
Level 14
God Stats
2W - 1L
1,587 SR
Queue Stats
20W - 24L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,754
675
1,712
8,557
1,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
5,936
594
2,200
8,618
8,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
xPur JoKeR
Baron Samedi
9
1 / 5 / 2
6,527
653
4,685
7,052
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
8 / 1 / 5
8,195
820
11,068
8,060
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 11
7,514
751
6,508
5,156
2,482
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sunnestmas
Nemesis
12
3 / 0 / 7
7,295
730
3,212
2,248
963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
5
10.5
L
2
6
0
0.33
W
3
2
11
4.25
L
0
3
1
0.17
W
Nemesis
sunnestmas
Nemesis
3
0
7
6.5
L
Baron Samedi
xPur JoKeR
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,597
Damage
20,788
24,227
Taken
15,464
12,084
Mitigated
8,910
4,830
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,068
2,040
0
3,956
8,060
5,465
576
2,924
5,136
0
30,799
L
1,712
150
0
307
8,557
1,628
0
2,268
5,953
0
16,017
W
6,508
161
0
1,554
5,156
2,482
142
3,611
1,545
18,569
0
L
2,200
591
248
2,624
8,618
8,420
0
3,296
4,991
8,384
0
W
Nemesis
sunnestmas
Nemesis
3,212
1,053
0
501
2,248
963
645
611
1,637
0
15,470
L
Baron Samedi
xPur JoKeR
Baron Samedi
4,685
106
663
988
7,052
2,036
0
1,360
5,427
13,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
23,004
69
Minions Killed
109
2
Camps Cleared
8
491,245
Distance Traveled
579,926
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,195
820
39
4
1
208,060
3
L
Pele
6,754
675
29
3
0
169,081
3
W
Anubis
7,514
751
31
3
2
168,581
1
L
Fafnir
5,936
594
16
2
1
166,721
2
W
Nemesis
7,295
730
39
4
5
203,285
2
L
Baron Samedi
6,527
653
24
2
1
155,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role