Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Monmusu
Medusa
Level 130
God Stats
8W - 4L
1,742 SR
Queue Stats
350W - 361L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
Muzoo
Zhong Kui
Level 153
God Stats
1W - 0L
1,739 SR
Queue Stats
56W - 31L
2,011 Elo+
Party 1
Vulcan
Vulcan
StrikeMeDownThen
Vulcan
Level 160
God Stats
8W - 21L
1,318 SR
Queue Stats
1,056W - 1,105L
1,554 Elo+
Solo
Nike
Nike
okuuuuuu
Nike
Level 159
God Stats
5W - 3L
1,604 SR
Queue Stats
261W - 235L
1,619 Elo+
Party 1
Team Averages
Level 152
1,581 SR
1,662 Elo+

VS

Team Averages
Level 139
1,540 SR
1,568 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Corhax
Nox
Level 126
God Stats
6W - 9L
1,500 SR
Queue Stats
583W - 603L
1,585 Elo+
Solo
Achilles
Achilles
Matthiaas
Achilles
Level 160
God Stats
0W - 6L
1,501 SR
Queue Stats
233W - 250L
1,540 Elo+
Solo
Bastet
Bastet
Nederland
Bastet
Level 122
God Stats
8W - 5L
1,699 SR
Queue Stats
280W - 271L
1,627 Elo+
Solo
Jing Wei
Jing Wei
kapibar
Jing Wei
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 236L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 13
7,595
949
6,713
9,721
7,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
Monmusu
Medusa
14
6 / 1 / 11
8,320
1,040
14,010
9,100
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Muzoo
Zhong Kui
15
7 / 1 / 12
8,854
1,107
13,445
10,050
8,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 12
7,760
970
10,241
6,282
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
13
5 / 4 / 12
8,366
1,046
3,413
10,995
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 3 / 5
6,779
847
3,844
13,166
10,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
Corhax
Nox
12
0 / 4 / 7
6,529
816
9,041
7,772
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Matthiaas
Achilles
11
3 / 5 / 4
6,768
846
7,681
13,415
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Nederland
Bastet
11
0 / 4 / 6
5,958
745
7,430
9,118
5,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
kapibar
Jing Wei
12
4 / 6 / 2
7,143
893
4,805
10,282
4,516
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
22
Kills
8
9
Deaths
22
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
13
8.5
L
Terra
 
Terra
1
3
5
1.17
L
Nox
Corhax
Nox
0
4
7
0.88
L
Achilles
Matthiaas
Achilles
3
5
4
1
W
Medusa
Monmusu
Medusa
6
1
11
11.5
W
Zhong Kui
Muzoo
Zhong Kui
7
1
12
13
L
Bastet
Nederland
Bastet
0
4
6
0.75
W
2
2
12
4
L
Jing Wei
kapibar
Jing Wei
4
6
2
0.83
W
Nike
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
32,801
46,148
Taken
53,753
36,814
Mitigated
36,753
20,127
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,713
1,028
8,044
4,005
9,721
7,815
486
4,077
5,475
11,951
0
L
Terra
 
Terra
3,844
188
6,476
3,722
13,166
10,804
0
7,624
5,542
7,893
0
L
Nox
Corhax
Nox
9,041
383
0
0
7,772
3,214
0
5,875
1,897
20,283
0
L
Achilles
Matthiaas
Achilles
7,681
1,519
0
1,953
13,415
12,972
0
5,353
8,062
0
11,020
W
Medusa
Monmusu
Medusa
14,010
5,713
446
939
9,100
5,085
1,703
2,723
6,198
0
25,648
W
Zhong Kui
Muzoo
Zhong Kui
13,445
3,375
75
4,668
10,050
8,247
2,067
2,682
7,238
32,114
0
L
Bastet
Nederland
Bastet
7,430
1,467
1,344
1,392
9,118
5,247
0
5,355
3,763
0
13,687
W
10,241
3,200
11
334
6,282
3,073
1,218
1,453
4,657
17,207
0
L
Jing Wei
kapibar
Jing Wei
4,805
3,800
855
436
10,282
4,516
0
6,192
4,090
0
11,546
W
Nike
3,413
240
0
1,605
10,995
12,594
68
1,950
8,920
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
33,177
111
Minions Killed
87
0
Camps Cleared
0
755,908
Distance Traveled
669,118
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,595
949
14
2
0
142,388
0
L
Terra
6,779
847
9
1
0
151,578
0
L
Nox
6,529
816
37
5
0
124,503
0
L
Achilles
6,768
846
15
2
0
131,302
3
W
Medusa
8,320
1,040
24
3
0
162,582
0
W
Zhong Kui
8,854
1,107
45
6
0
150,485
4
L
Bastet
5,958
745
3
0
0
152,010
0
W
Vulcan
7,760
970
20
3
0
159,261
4
L
Jing Wei
7,143
893
23
3
0
109,725
0
W
Nike
8,366
1,046
8
1
0
141,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role