Player Matchup

Terra
Terra
Krecik5057
Terra
Level 28
God Stats
4W - 5L
1,756 SR
Queue Stats
93W - 105L
1,524 Elo+
Solo
Ah Puch
Ah Puch
MDakuya
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Amaterasu
Amaterasu
joserafael99
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,492 Elo+
Solo
He Bo
He Bo
ninjadjauser
He Bo
Level 27
God Stats
0W - 3L
1,503 SR
Queue Stats
33W - 43L
1,477 Elo+
Solo
Neith
Neith
ryjek11
Neith
Level 29
God Stats
11W - 4L
1,907 SR
Queue Stats
38W - 28L
1,603 Elo+
Solo
Team Averages
Level 24
1,633 SR
1,501 Elo+

VS

Team Averages
Level 10
1,433 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ELMNTC57
Scylla
Level 8
God Stats
2W - 1L
1,201 SR
Queue Stats
45W - 41L
1,508 Elo+
Solo
Ares
Ares
Gadhar
Ares
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,423 Elo+
Solo
Bakasura
Bakasura
RevolteecC
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,358 Elo+
Solo
Izanami
Izanami
jayjayokocha47
Izanami
Level 26
God Stats
25W - 23L
1,462 SR
Queue Stats
89W - 109L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
2 / 3 / 10
6,993
500
4,815
9,194
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
MDakuya
Ah Puch
1
0 / 0 / 0
4,393
314
0
0
0
Amaterasu
joserafael99
Amaterasu
13
3 / 4 / 2
7,219
516
3,772
9,200
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
13 / 4 / 0
9,768
698
15,112
9,588
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ryjek11
Neith
12
3 / 3 / 7
7,405
529
5,970
7,325
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
10 / 4 / 1
9,601
686
10,986
15,509
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ELMNTC57
Scylla
14
2 / 3 / 2
8,509
608
3,359
7,919
2,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Gadhar
Ares
10
0 / 6 / 1
6,647
475
1,667
10,115
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
RevolteecC
Bakasura
11
1 / 4 / 3
7,215
515
1,866
8,258
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 1
7,018
501
4,123
7,200
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
14
14
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
4
1
2.63
W
Scylla
ELMNTC57
Scylla
2
3
2
1
W
Ares
Gadhar
Ares
0
6
1
0.08
L
Terra
2
3
10
2.33
L
Ah Puch
MDakuya
Ah Puch
0
0
0
0
W
Bakasura
RevolteecC
Bakasura
1
4
3
0.63
W
1
5
1
0.3
L
Amaterasu
joserafael99
Amaterasu
3
4
2
1
L
13
4
0
3.25
L
Neith
ryjek11
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
22,001
35,307
Taken
49,001
17,663
Mitigated
23,174
11,490
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,986
2,765
0
6,999
15,509
7,095
288
5,390
10,119
0
57,267
W
Scylla
ELMNTC57
Scylla
3,359
703
0
3,252
7,919
2,875
371
4,467
3,452
52,286
0
W
Ares
Gadhar
Ares
1,667
262
0
650
10,115
8,049
181
5,713
4,402
17,622
0
L
Terra
4,815
1,087
383
1,715
9,194
6,904
162
1,526
7,668
15,308
0
L
Ah Puch
MDakuya
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
RevolteecC
Bakasura
1,866
1,040
0
1,830
8,258
3,003
104
1,411
6,847
0
32,701
W
4,123
2,504
0
1,354
7,200
2,152
2,042
2,946
4,254
0
45,595
L
Amaterasu
joserafael99
Amaterasu
3,772
1,757
0
3,827
9,200
5,798
250
178
8,785
0
36,291
L
15,112
797
0
3,446
9,588
2,804
0
2,489
6,983
62,065
0
L
Neith
ryjek11
Neith
5,970
2,525
0
2,119
7,325
2,157
111
1,099
6,226
0
40,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
38,990
246
Minions Killed
408
0
Camps Cleared
0
1,026,155
Distance Traveled
1,312,935
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,601
686
93
7
0
285,366
2
W
Scylla
8,509
608
114
8
0
249,461
1
W
Ares
6,647
475
33
2
0
226,592
2
L
Terra
6,993
500
14
1
0
234,953
2
L
Ah Puch
4,393
314
0
0
0
3,290
0
W
Bakasura
7,215
515
77
6
0
317,685
0
W
Izanami
7,018
501
91
7
0
233,831
3
L
Amaterasu
7,219
516
58
4
0
295,345
2
L
He Bo
9,768
698
105
8
0
275,926
2
L
Neith
7,405
529
69
5
0
216,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role