Player Matchup

Hun Batz
Hun Batz
EZ_Company-001
Hun Batz
Level 99
God Stats
2W - 2L
1,493 SR
Queue Stats
435W - 419L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
MZUNGU92
Xing Tian
Level 89
God Stats
31W - 26L
1,500 SR
Queue Stats
401W - 412L
1,502 Elo+
Party 1
Scylla
Scylla
Rat_Rat_2-0
Scylla
Level 59
God Stats
10W - 6L
1,595 SR
Queue Stats
220W - 240L
1,382 Elo+
Solo
Ullr
Ullr
TB-Newbie-
Ullr
Level 66
God Stats
3W - 2L
1,719 SR
Queue Stats
248W - 294L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
mrnoob47037
Erlang Shen
Level 108
God Stats
5W - 1L
1,774 SR
Queue Stats
66W - 60L
1,537 Elo+
Solo
Team Averages
Level 84
1,616 SR
1,457 Elo+

VS

Team Averages
Level 93
1,508 SR
1,467 Elo+
Geb
Geb
DrowsyKTA
Geb
Level 120
God Stats
0W - 4L
1,638 SR
Queue Stats
441W - 393L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Fft blanc
Danzaburou
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 222L
1,441 Elo+
Solo
Cerberus
Cerberus
Firstername
Cerberus
Level 89
God Stats
16W - 10L
1,564 SR
Queue Stats
369W - 381L
1,470 Elo+
Solo
Apollo
Apollo
LeftySmote
Apollo
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
770W - 805L
1,373 Elo+
Solo
Vulcan
Vulcan
Salty_kid02_
Vulcan
Level 89
God Stats
0W - 2L
1,340 SR
Queue Stats
109W - 118L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 7 / 11
10,983
499
10,957
17,045
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MZUNGU92
Xing Tian
17
6 / 5 / 14
11,480
522
19,231
20,994
16,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
8 / 6 / 4
11,661
530
10,291
14,670
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 9
11,257
512
11,969
15,182
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
mrnoob47037
Erlang Shen
20
12 / 0 / 3
13,529
615
14,621
20,197
12,689
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,832
447
7,054
24,351
21,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Fft blanc
Danzaburou
17
4 / 7 / 7
11,433
520
9,832
16,957
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Firstername
Cerberus
17
1 / 5 / 4
10,457
475
10,670
16,521
9,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
LeftySmote
Apollo
19
12 / 9 / 3
12,294
559
17,151
17,737
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
14
2 / 9 / 3
9,482
431
11,756
14,208
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
34
Kills
22
23
Deaths
34
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Hun Batz
4
7
11
1.36
L
Danzaburou
Fft blanc
Danzaburou
4
7
7
1.07
L
Cerberus
Firstername
Cerberus
1
5
4
0.6
L
Apollo
LeftySmote
Apollo
12
9
3
1.5
W
Xing Tian
MZUNGU92
Xing Tian
6
5
14
2.6
W
Scylla
8
6
4
1.67
L
Vulcan
2
9
3
0.39
W
4
5
9
1.7
W
Erlang Shen
mrnoob47037
Erlang Shen
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,069
Damage
56,463
88,088
Taken
89,774
44,497
Mitigated
49,985
18,492
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,054
1,523
2,078
3,928
24,351
21,118
96
8,275
15,588
26,999
0
W
Hun Batz
10,957
2,714
0
2,842
17,045
6,227
0
6,639
10,252
0
58,040
L
Danzaburou
Fft blanc
Danzaburou
9,832
4,583
0
2,063
16,957
5,870
1,500
5,494
11,203
0
81,425
L
Cerberus
Firstername
Cerberus
10,670
277
0
3,981
16,521
9,856
347
5,046
11,193
56,756
0
L
Apollo
LeftySmote
Apollo
17,151
6,051
0
2,340
17,737
8,045
180
4,513
12,880
0
87,162
W
Xing Tian
MZUNGU92
Xing Tian
19,231
2,179
0
0
20,994
16,666
52
8,040
12,710
57,811
0
W
Scylla
10,291
801
0
1,512
14,670
4,002
1,381
5,429
9,131
62,825
0
L
Vulcan
11,756
2,364
0
1,987
14,208
5,096
0
4,867
9,145
47,069
0
W
11,969
4,135
0
2,590
15,182
4,913
1,282
3,083
12,009
0
74,460
W
Erlang Shen
mrnoob47037
Erlang Shen
14,621
5,914
0
11,548
20,197
12,689
896
5,511
14,506
0
90,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,910
Gold Earned
53,498
548
Minions Killed
488
0
Camps Cleared
0
2,129,684
Distance Traveled
1,975,410
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,832
447
35
2
0
460,894
5
W
Hun Batz
10,983
499
101
5
0
435,392
3
L
Danzaburou
11,433
520
133
6
0
363,363
0
L
Cerberus
10,457
475
118
5
0
380,083
6
L
Apollo
12,294
559
131
6
0
394,314
2
W
Xing Tian
11,480
522
84
4
0
444,610
5
W
Scylla
11,661
530
92
4
0
397,269
2
L
Vulcan
9,482
431
71
3
0
376,756
3
W
Ullr
11,257
512
118
5
0
404,749
0
W
Erlang Shen
13,529
615
153
7
0
447,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role