Player Matchup

Erlang Shen
Erlang Shen
ElBuhoGP
Erlang Shen
Level 88
God Stats
3W - 8L
1,297 SR
Queue Stats
624W - 628L
1,401 Elo+
Solo
Horus
Horus
JacquesTheEng
Horus
Level 63
God Stats
1W - 1L
1,806 SR
Queue Stats
98W - 102L
1,404 Elo+
Party 1
Discordia
Discordia
NedWobicus
Discordia
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,355 Elo+
Party 1
Bastet
Bastet
RyuRai13
Bastet
Level 139
God Stats
18W - 21L
1,498 SR
Queue Stats
794W - 855L
1,484 Elo+
Solo
Ah Puch
Ah Puch
StJagerBomber
Ah Puch
Level 131
God Stats
6W - 4L
1,446 SR
Queue Stats
526W - 543L
1,377 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,404 Elo+

VS

Team Averages
Level 89
1,507 SR
1,429 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Azhappyteddybear
Cabrakan
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 99L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Epiphany5899
Ah Muzen Cab
Level 121
God Stats
12W - 4L
1,592 SR
Queue Stats
400W - 426L
1,422 Elo+
Solo
The Morrigan
The Morrigan
PunkMcFunk
The Morrigan
Level 64
God Stats
2W - 1L
1,480 SR
Queue Stats
36W - 39L
1,350 Elo+
Solo
Sylvanus
Sylvanus
WICKKIDSkill2025
Sylvanus
Level 114
God Stats
7W - 8L
1,462 SR
Queue Stats
665W - 662L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElBuhoGP
Erlang Shen
19
2 / 5 / 16
11,544
608
12,192
39,893
34,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 6 / 14
11,427
601
8,831
36,598
44,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
NedWobicus
Discordia
20
4 / 4 / 12
11,787
620
18,273
16,751
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
RyuRai13
Bastet
20
12 / 3 / 6
12,683
668
33,163
14,441
7,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
20
6 / 3 / 12
13,400
705
40,771
20,252
8,937
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 4 / 15
12,889
678
25,998
27,939
31,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 4 / 15
12,663
666
19,178
27,642
38,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Epiphany5899
Ah Muzen Cab
20
3 / 4 / 9
12,560
661
31,454
18,427
8,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
PunkMcFunk
The Morrigan
20
8 / 8 / 6
13,640
718
16,568
15,839
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 11
14,119
743
20,056
34,612
46,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
77
24
Kills
21
21
Deaths
24
60
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
4
15
2.38
W
3
4
15
2.63
L
Erlang Shen
ElBuhoGP
Erlang Shen
2
5
16
2
W
Ah Muzen Cab
Epiphany5899
Ah Muzen Cab
3
4
9
1.88
L
0
6
14
1.17
L
Discordia
NedWobicus
Discordia
4
4
12
2.5
W
The Morrigan
PunkMcFunk
The Morrigan
8
8
6
1.38
L
Bastet
RyuRai13
Bastet
12
3
6
5
L
Ah Puch
6
3
12
4
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,230
Damage
113,254
127,935
Taken
124,459
102,900
Mitigated
132,447
67,283
Healing
67,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
25,998
5,824
2,880
5,669
27,939
31,583
1,113
15,036
12,903
62,538
0
W
19,178
2,497
1,682
3,009
27,642
38,487
622
12,891
14,751
30,469
0
L
Erlang Shen
ElBuhoGP
Erlang Shen
12,192
6,289
1,720
15,985
39,893
34,978
770
24,665
14,802
0
26,968
W
Ah Muzen Cab
Epiphany5899
Ah Muzen Cab
31,454
9,382
4,655
5,619
18,427
8,702
1,160
9,509
8,918
0
60,846
L
8,831
4,052
11,280
13,844
36,598
44,145
124
24,076
12,240
0
18,274
L
Discordia
NedWobicus
Discordia
18,273
853
3,067
3,218
16,751
7,811
192
7,644
8,947
49,277
0
W
The Morrigan
PunkMcFunk
The Morrigan
16,568
2,079
1,255
2,183
15,839
7,345
582
6,076
9,359
29,589
3,097
L
Bastet
RyuRai13
Bastet
33,163
5,308
4,257
1,481
14,441
7,029
0
8,146
6,169
0
46,657
L
Ah Puch
40,771
1,522
5,273
7,158
20,252
8,937
472
13,521
6,575
71,731
0
W
20,056
5,132
23,920
16,961
34,612
46,330
1,308
15,333
19,279
38,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,841
Gold Earned
65,871
227
Minions Killed
311
0
Camps Cleared
0
1,745,648
Distance Traveled
1,556,690
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,889
678
94
5
0
315,633
0
W
Cabrakan
12,663
666
28
1
0
324,108
0
L
Erlang Shen
11,544
608
42
2
0
344,363
1
W
Ah Muzen Cab
12,560
661
87
5
0
332,730
1
L
Horus
11,427
601
20
1
0
336,780
0
L
Discordia
11,787
620
57
3
0
329,210
0
W
The Morrigan
13,640
718
54
3
0
282,652
0
L
Bastet
12,683
668
31
2
0
383,372
0
L
Ah Puch
13,400
705
77
4
0
351,923
1
W
Sylvanus
14,119
743
48
3
0
301,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role