Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ambrounette
Neith
Level 16
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
Montaeous
Gilgamesh
Level 39
God Stats
7W - 24L
1,232 SR
Queue Stats
83W - 169L
1,257 Elo+
Solo
Team Averages
Level 59
1,412 SR
1,360 Elo+

VS

Team Averages
Level 104
1,621 SR
1,421 Elo+
Awilix
Awilix
A 6pac And A 40
Awilix
Level 140
God Stats
5W - 11L
1,639 SR
Queue Stats
264W - 255L
1,527 Elo+
Solo
Zeus
Zeus
HugoChavezVzla
Zeus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 13L
1,163 Elo+
Solo
Athena
Athena
TesticularModem
Athena
Level 148
God Stats
6W - 1L
1,723 SR
Queue Stats
217W - 165L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 6 / 5
9,172
655
10,894
14,529
8,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 5
8,864
633
6,698
7,842
2,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Montaeous
Gilgamesh
12
3 / 5 / 6
9,413
672
6,712
14,183
8,001
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
11,096
793
11,750
9,155
4,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 12
9,011
644
9,931
10,350
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 10
10,602
757
9,703
11,691
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
10
Kills
15
15
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
5
1.08
W
10
2
5
6.25
L
3
4
5
1.38
W
1
6
12
1.17
L
Gilgamesh
Montaeous
Gilgamesh
3
5
6
1.2
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
31,384
36,554
Taken
31,196
18,563
Mitigated
23,813
8,080
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,894
2,077
138
4,283
14,529
8,076
166
7,833
6,696
37,259
0
W
11,750
3,461
0
1,452
9,155
4,779
0
3,324
5,831
0
40,384
L
6,698
2,767
0
1,189
7,842
2,486
814
4,547
3,295
0
24,596
W
9,931
1,590
151
1,627
10,350
3,618
0
5,216
5,134
27,877
0
L
Gilgamesh
Montaeous
Gilgamesh
6,712
1,991
467
2,003
14,183
8,001
0
8,166
6,017
0
13,810
W
9,703
2,502
0
1,260
11,691
15,416
0
2,919
8,772
24,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
30,709
127
Minions Killed
162
5
Camps Cleared
7
628,060
Distance Traveled
773,564
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,172
655
55
4
5
230,004
4
W
Awilix
11,096
793
67
5
7
283,367
3
L
Neith
8,864
633
60
4
0
188,997
0
W
Zeus
9,011
644
58
4
0
207,991
0
L
Gilgamesh
9,413
672
12
1
0
209,059
0
W
Athena
10,602
757
37
3
0
282,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role