Player Matchup

Sylvanus
Sylvanus
TheLamaMan
Sylvanus
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 14L
1,510 Elo+
Party 1
Ra
Ra
banhidyHUN
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
h2712cg
Amaterasu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 22L
1,485 Elo+
Party 2
Olorun
Olorun
h8mich
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,464 Elo+
Solo
Serqet
Serqet
megapepinillo
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,485 Elo+
Party 2
Team Averages
Level 21
1,548 SR
1,508 Elo+

VS

Team Averages
Level 22
1,583 SR
1,486 Elo+
Fafnir
Fafnir
Fonus
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,609 Elo+
Party 3
Ullr
Ullr
Noob123PL
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,505 Elo+
Solo
Ymir
Ymir
Zorteildbob
Ymir
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 82L
1,368 Elo+
Solo
Bakasura
Bakasura
sebbedude03
Bakasura
Level 21
God Stats
3W - 0L
1,815 SR
Queue Stats
6W - 7L
1,538 Elo+
Party 3
Medusa
Medusa
Наташаtasja
Medusa
Level 27
God Stats
13W - 12L
1,601 SR
Queue Stats
131W - 147L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TheLamaMan
Sylvanus
12
4 / 3 / 2
7,430
464
6,938
8,995
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 5
7,237
452
9,771
10,605
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
h2712cg
Amaterasu
11
1 / 4 / 2
7,189
449
3,507
9,551
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
h8mich
Olorun
13
2 / 3 / 2
8,194
512
4,383
11,492
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 5 / 2
8,415
526
5,803
9,884
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fonus
Fafnir
13
2 / 5 / 7
8,347
522
6,581
10,428
10,778
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
4 / 2 / 3
7,897
494
6,749
10,768
3,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 4
6,586
412
3,078
11,253
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
sebbedude03
Bakasura
16
10 / 2 / 4
9,617
601
10,954
8,980
3,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 6
9,167
573
8,307
10,400
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
20
20
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Fonus
Fafnir
2
5
7
1.1
W
Ullr
4
2
3
2.75
L
Sylvanus
TheLamaMan
Sylvanus
4
3
2
1.67
W
0
2
4
1
L
0
5
5
0.5
L
Amaterasu
h2712cg
Amaterasu
1
4
2
0.5
L
Olorun
h8mich
Olorun
2
3
2
1
L
5
5
2
1.2
W
Bakasura
sebbedude03
Bakasura
10
2
4
6
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
35,669
50,527
Taken
51,829
29,323
Mitigated
27,396
17,342
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Fonus
Fafnir
6,581
1,955
0
1,869
10,428
10,778
400
159
10,052
35,958
0
W
Ullr
6,749
2,956
0
3,422
10,768
3,053
2,335
7,235
2,988
0
42,388
L
Sylvanus
TheLamaMan
Sylvanus
6,938
1,816
1,615
2,130
8,995
11,391
55
1,445
7,038
9,017
1,381
W
3,078
477
357
3,096
11,253
7,049
221
6,364
4,382
13,399
0
L
9,771
2,133
527
3,360
10,605
4,092
471
1,421
8,913
46,582
0
L
Amaterasu
h2712cg
Amaterasu
3,507
1,693
0
2,049
9,551
5,063
626
5,181
4,098
0
24,684
L
Olorun
h8mich
Olorun
4,383
1,465
376
5,184
11,492
4,356
2,384
304
10,780
47,951
0
L
5,803
946
412
1,689
9,884
4,421
1,391
1,308
8,474
0
42,634
W
Bakasura
sebbedude03
Bakasura
10,954
7,840
0
4,535
8,980
3,200
0
1,969
6,709
0
45,345
W
8,307
3,343
0
2,770
10,400
3,316
1,026
3,544
6,565
0
72,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
41,614
291
Minions Killed
395
0
Camps Cleared
0
1,414,578
Distance Traveled
1,527,980
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,347
522
49
3
0
253,970
0
W
Ullr
7,897
494
113
7
0
260,390
4
L
Sylvanus
7,430
464
12
1
0
288,264
1
W
Ymir
6,586
412
14
1
0
289,732
9
L
Ra
7,237
452
78
5
0
270,616
3
L
Amaterasu
7,189
449
39
2
0
252,819
0
L
Olorun
8,194
512
76
5
0
281,751
1
L
Serqet
8,415
526
86
5
0
321,128
3
W
Bakasura
9,617
601
90
6
0
400,900
1
W
Medusa
9,167
573
129
8
0
322,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role