Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DutyDNB
Kukulkan
Level 26
God Stats
37W - 11L
1,807 SR
Queue Stats
153W - 179L
1,326 Elo+
Solo
Fenrir
Fenrir
NerzFracht1537
Fenrir
Level 11
God Stats
4W - 8L
1,369 SR
Queue Stats
9W - 16L
1,224 Elo+
Party 2
Artemis
Artemis
SongSuYeonnn
Artemis
Level 12
God Stats
5W - 5L
1,237 SR
Queue Stats
10W - 9L
1,236 Elo+
Solo
Olorun
Olorun
Triceramisu
Olorun
Level 16
God Stats
2W - 4L
1,218 SR
Queue Stats
15W - 32L
1,182 Elo+
Party 2
Team Averages
Level 18
1,426 SR
1,294 Elo+

VS

Team Averages
Level 23
1,555 SR
1,378 Elo+
Neith
Neith
Kil4EmPL
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mr_Monkyman
Amaterasu
Level 29
God Stats
3W - 6L
1,480 SR
Queue Stats
121W - 158L
1,319 Elo+
Solo
Cthulhu
Cthulhu
RevolvingFall11
Cthulhu
Level 27
God Stats
28W - 28L
1,469 SR
Queue Stats
77W - 99L
1,362 Elo+
Solo
King Arthur
King Arthur
souizdabozz
King Arthur
Level 45
God Stats
9W - 6L
1,826 SR
Queue Stats
27W - 39L
1,346 Elo+
Party 1
Thor
Thor
ziggyzig-gy
Thor
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 35L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 4 / 2
6,201
564
3,133
7,718
3,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
DutyDNB
Kukulkan
10
5 / 5 / 0
6,559
596
5,600
5,627
1,538
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 1
5,077
462
2,487
6,000
1,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SongSuYeonnn
Artemis
9
0 / 1 / 5
5,527
502
4,997
4,038
1,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
8
8 / 5 / 0
6,059
551
6,846
10,579
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kil4EmPL
Neith
9
0 / 3 / 3
5,433
494
3,770
5,169
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Mr_Monkyman
Amaterasu
10
10 / 4 / 3
7,252
659
5,220
7,266
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 3 / 3
6,036
549
4,378
7,856
5,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
souizdabozz
King Arthur
12
7 / 3 / 1
7,240
658
7,857
9,472
4,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 2
5,799
527
2,514
8,111
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
17
Kills
20
20
Deaths
17
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
2
1
L
Kukulkan
DutyDNB
Kukulkan
5
5
0
1
W
Neith
Kil4EmPL
Neith
0
3
3
0.5
W
Amaterasu
Mr_Monkyman
Amaterasu
10
4
3
2.88
L
1
5
1
0.3
W
3
3
3
1.5
L
Artemis
SongSuYeonnn
Artemis
0
1
5
2.5
L
Olorun
8
5
0
1.6
W
King Arthur
souizdabozz
King Arthur
7
3
1
2.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
23,739
33,962
Taken
37,874
11,137
Mitigated
16,622
9,935
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,133
456
0
2,027
7,718
3,348
318
0
7,718
0
18,139
L
Kukulkan
DutyDNB
Kukulkan
5,600
799
0
782
5,627
1,538
456
0
5,627
27,722
0
W
Neith
Kil4EmPL
Neith
3,770
1,786
0
881
5,169
1,652
1,807
2,297
2,872
0
22,939
W
Amaterasu
Mr_Monkyman
Amaterasu
5,220
2,501
462
1,910
7,266
2,532
1,536
2,068
5,198
0
15,965
L
2,487
1,262
45
1,402
6,000
1,718
0
0
6,000
0
18,951
W
4,378
538
598
840
7,856
5,472
399
3,374
4,482
10,977
0
L
Artemis
SongSuYeonnn
Artemis
4,997
1,362
0
1,067
4,038
1,256
330
1,434
2,604
0
22,050
L
Olorun
6,846
3,447
153
4,459
10,579
3,277
604
2,944
7,635
19,049
0
W
King Arthur
souizdabozz
King Arthur
7,857
474
0
2,645
9,472
4,638
191
910
8,562
0
32,314
W
2,514
910
0
1,626
8,111
2,328
90
3,797
4,314
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
31,760
203
Minions Killed
202
0
Camps Cleared
0
927,939
Distance Traveled
1,049,859
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,201
564
31
3
0
220,813
0
L
Kukulkan
6,559
596
56
5
0
168,269
0
W
Neith
5,433
494
46
4
0
194,368
0
W
Amaterasu
7,252
659
22
2
0
244,500
0
L
Fenrir
5,077
462
41
4
0
153,495
0
W
Cthulhu
6,036
549
22
2
0
173,606
1
L
Artemis
5,527
502
47
4
0
210,581
1
L
Olorun
6,059
551
28
3
0
174,781
0
W
King Arthur
7,240
658
64
6
0
225,628
0
W
Thor
5,799
527
48
4
0
211,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role