Player Matchup

Ra
Ra
Electivehail
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 22L
1,377 Elo+
Solo
Serqet
Serqet
KhaolinES
Serqet
Level 24
God Stats
0W - 4L
1,170 SR
Queue Stats
62W - 51L
1,445 Elo+
Solo
Ymir
Ymir
Wiitamta
Ymir
Level 6
God Stats
1W - 3L
1,768 SR
Queue Stats
24W - 23L
1,377 Elo+
Party 2
Izanami
Izanami
mAtyyrrr
Izanami
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
53W - 44L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
x_xaime
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,338 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,390 Elo+

VS

Team Averages
Level 25
1,612 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DeysTro
Chaac
Level 36
God Stats
6W - 4L
1,745 SR
Queue Stats
58W - 61L
1,390 Elo+
Party 1
Agni
Agni
Razvaann2
Agni
Level 21
God Stats
1W - 0L
1,486 SR
Queue Stats
7W - 10L
1,362 Elo+
Solo
Izanami
Izanami
Twitch_Ciruzz
Izanami
Level 27
God Stats
6W - 9L
1,608 SR
Queue Stats
34W - 38L
1,402 Elo+
Party 3
Fenrir
Fenrir
xTheuz19_
Fenrir
Level 27
God Stats
10W - 9L
1,719 SR
Queue Stats
252W - 248L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,993
499
893
5,229
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
KhaolinES
Serqet
8
1 / 5 / 0
5,207
521
3,322
7,522
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 3 / 1
4,753
475
2,516
5,666
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
mAtyyrrr
Izanami
8
1 / 4 / 0
5,031
503
2,564
6,457
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
x_xaime
Amaterasu
7
1 / 3 / 0
4,330
433
715
7,161
2,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 0 / 4
5,059
506
2,561
3,186
1,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
DeysTro
Chaac
10
4 / 1 / 0
5,977
598
5,185
4,609
3,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
11
6 / 1 / 2
6,393
639
5,834
4,740
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
8
2 / 0 / 2
5,100
510
3,410
3,867
836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xTheuz19_
Fenrir
9
6 / 2 / 1
6,255
626
5,451
6,728
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
20
20
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
4
4
W
Chaac
DeysTro
Chaac
4
1
0
4
L
1
5
0
0.2
L
Serqet
KhaolinES
Serqet
1
5
0
0.2
W
Agni
6
1
2
7
W
Izanami
2
0
2
3
L
Ymir
0
3
1
0.17
L
Izanami
mAtyyrrr
Izanami
1
4
0
0.25
W
Fenrir
xTheuz19_
Fenrir
6
2
1
3.25
L
Amaterasu
x_xaime
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,010
Damage
22,441
32,035
Taken
23,130
9,663
Mitigated
8,325
8,414
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,561
148
0
917
3,186
1,121
99
513
2,673
12,850
0
W
Chaac
DeysTro
Chaac
5,185
335
0
1,307
4,609
3,300
250
0
4,458
3,246
24,932
L
893
312
90
648
5,229
1,200
78
2,940
1,963
23,095
0
L
Serqet
KhaolinES
Serqet
3,322
1,280
0
1,811
7,522
1,898
0
1,255
6,139
0
21,930
W
Agni
5,834
371
0
744
4,740
1,234
41
1,228
3,512
30,389
0
W
Izanami
3,410
2,379
0
1,456
3,867
836
40
545
3,322
0
24,863
L
Ymir
2,516
496
0
1,560
5,666
2,743
0
1,626
3,981
9,265
0
L
Izanami
mAtyyrrr
Izanami
2,564
1,888
0
1,464
6,457
1,232
0
2,350
4,101
0
25,374
W
Fenrir
xTheuz19_
Fenrir
5,451
1,481
0
1,604
6,728
1,834
540
1,123
5,490
0
30,883
L
Amaterasu
x_xaime
Amaterasu
715
536
0
2,841
7,161
2,590
0
371
6,541
0
9,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
28,784
172
Minions Killed
262
0
Camps Cleared
0
901,140
Distance Traveled
896,406
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,059
506
22
2
0
168,854
2
W
Chaac
5,977
598
55
6
0
198,687
2
L
Ra
4,993
499
43
4
0
156,019
2
L
Serqet
5,207
521
50
5
0
190,816
1
W
Agni
6,393
639
67
7
0
180,762
2
W
Izanami
5,100
510
59
6
0
150,360
0
L
Ymir
4,753
475
16
2
0
195,583
0
L
Izanami
5,031
503
46
5
0
169,630
0
W
Fenrir
6,255
626
59
6
0
197,743
0
L
Amaterasu
4,330
433
17
2
0
189,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role