Player Matchup

Da Ji
Da Ji
KenshinDuy202
Da Ji
Level 6
God Stats
1W - 2L
1,776 SR
Queue Stats
26W - 34L
1,538 Elo+
Solo
Ares
Ares
MadzLaw
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Ymir
Ymir
Srbovla
Ymir
Level 14
God Stats
15W - 14L
1,775 SR
Queue Stats
51W - 48L
1,472 Elo+
Solo
Hera
Hera
armlearn
Hera
Level 14
God Stats
11W - 14L
1,207 SR
Queue Stats
42W - 72L
1,198 Elo+
Solo
Bakasura
Bakasura
rezunen
Bakasura
Level 7
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 5L
1,189 Elo+
Solo
Team Averages
Level 9
1,498 SR
1,349 Elo+

VS

Team Averages
Level 15
1,622 SR
1,403 Elo+
Neith
Neith
Aversi8212
Neith
Level 28
God Stats
64W - 43L
1,768 SR
Queue Stats
372W - 362L
1,584 Elo+
Solo
Ra
Ra
Dianovna
Ra
Level 6
God Stats
1W - 1L
1,368 SR
Queue Stats
7W - 18L
1,241 Elo+
Solo
Chaac
Chaac
MrBlueVeins
Chaac
Level 9
God Stats
5W - 1L
1,639 SR
Queue Stats
23W - 13L
1,540 Elo+
Solo
Tiamat
Tiamat
anonimo2837
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,146 Elo+
Solo
Geb
Geb
我的二只柴
Geb
Level 27
God Stats
25W - 26L
1,837 SR
Queue Stats
397W - 360L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,391
1,056
4,546
7,352
3,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
MadzLaw
Ares
13
1 / 2 / 4
7,373
1,053
4,628
9,555
9,940
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Srbovla
Ymir
14
3 / 3 / 4
8,325
1,189
8,448
11,980
13,022
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
1 / 3 / 2
7,324
1,046
5,006
6,879
3,325
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
rezunen
Bakasura
13
1 / 10 / 2
7,199
1,028
2,200
13,194
5,818
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

237

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
13 / 2 / 4
10,584
1,512
15,245
6,632
2,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 1 / 2
6,542
935
152
702
86
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 11
9,402
1,343
14,711
8,364
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
0 / 2 / 16
8,129
1,161
3,593
4,850
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 2 / 16
8,630
1,233
9,982
9,764
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
7
Kills
20
20
Deaths
7
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
13
2
4
7.5
W
0
1
2
1
L
1
2
4
1.5
L
Ares
MadzLaw
Ares
1
2
4
1.5
W
7
0
11
12.5
L
Ymir
Srbovla
Ymir
3
3
4
1.67
W
Tiamat
0
2
16
4
L
Hera
1
3
2
0.67
L
Bakasura
rezunen
Bakasura
1
10
2
0.2
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
43,683
48,960
Taken
30,312
35,309
Mitigated
18,110
2,330
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,245
10,219
0
2,408
6,632
2,433
0
4,069
2,563
0
36,970
W
152
0
0
0
702
86
0
0
702
330
0
L
4,546
953
0
350
7,352
3,204
0
3,161
4,060
0
15,056
L
Ares
MadzLaw
Ares
4,628
258
0
38
9,555
9,940
0
3,592
5,684
10,733
0
W
14,711
2,489
0
2,850
8,364
6,985
0
5,472
2,837
587
28,767
L
Ymir
Srbovla
Ymir
8,448
3,351
0
250
11,980
13,022
0
2,165
9,650
22,862
0
W
Tiamat
3,593
804
0
863
4,850
1,743
0
3,155
1,625
14,742
0
L
Hera
5,006
1,962
88
1,034
6,879
3,325
0
1,529
5,350
23,705
0
L
Bakasura
rezunen
Bakasura
2,200
1,380
0
570
13,194
5,818
0
3,422
9,253
0
8,806
W
9,982
418
48
1,289
9,764
6,863
0
5,386
3,956
20,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
43,287
139
Minions Killed
125
6
Camps Cleared
2
662,182
Distance Traveled
620,469
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,584
1,512
43
6
1
132,899
0
W
Ra
6,542
935
2
0
0
8,092
0
L
Da Ji
7,391
1,056
16
2
2
119,910
0
L
Ares
7,373
1,053
6
1
1
133,006
1
W
Chaac
9,402
1,343
36
5
1
185,372
2
L
Ymir
8,325
1,189
43
6
1
151,200
3
W
Tiamat
8,129
1,161
22
3
0
128,747
0
L
Hera
7,324
1,046
45
6
2
119,830
2
L
Bakasura
7,199
1,028
29
4
0
138,236
0
W
Geb
8,630
1,233
22
3
0
165,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role