Player Matchup

Ares
Ares
BiscuitOliua
Ares
Level 27
God Stats
1W - 1L
1,273 SR
Queue Stats
77W - 78L
1,345 Elo+
Solo
Vamana
Vamana
Xi Revibe iX
Vamana
Level 29
God Stats
2W - 3L
1,166 SR
Queue Stats
147W - 169L
1,337 Elo+
Party 1
Anubis
Anubis
baal_of_the_7
Anubis
Level 26
God Stats
1W - 1L
1,364 SR
Queue Stats
43W - 40L
1,481 Elo+
Solo
Danzaburou
Danzaburou
l Reagan I
Danzaburou
Level 18
God Stats
4W - 6L
1,662 SR
Queue Stats
193W - 205L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sseniytpme
Tsukuyomi
Level 28
God Stats
6W - 0L
1,718 SR
Queue Stats
122W - 38L
1,771 Elo+
Solo
Team Averages
Level 26
1,436 SR
1,488 Elo+

VS

Team Averages
Level 17
1,619 SR
1,428 Elo+
Hera
Hera
Krypticzzzzz
Hera
Level 29
God Stats
1W - 1L
1,793 SR
Queue Stats
250W - 257L
1,544 Elo+
Solo
Ra
Ra
Podemas
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Solo
Arachne
Arachne
ReaperZerx
Arachne
Level 28
God Stats
1W - 4L
1,203 SR
Queue Stats
24W - 32L
1,318 Elo+
Solo
Nu Wa
Nu Wa
XxplayboykillaxX
Nu Wa
Level 3
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Danzaburou
Danzaburou
samuka_pro
Danzaburou
Level 24
God Stats
2W - 1L
1,826 SR
Queue Stats
41W - 40L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,298
589
1,896
4,227
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
10
4 / 1 / 0
5,961
662
2,800
2,740
1,637
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
9 / 1 / 7
7,514
835
8,176
6,374
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
l Reagan I
Danzaburou
9
2 / 0 / 0
5,139
571
2,188
3,596
763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
sseniytpme
Tsukuyomi
12
10 / 0 / 2
7,378
820
2,796
5,005
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,309
479
954
4,945
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 7 / 0
3,484
387
496
4,054
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ReaperZerx
Arachne
8
3 / 4 / 0
5,198
578
2,346
5,206
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 6 / 0
3,558
395
898
4,866
805
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
samuka_pro
Danzaburou
8
0 / 2 / 0
4,652
517
3,375
5,407
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
25
Kills
3
3
Deaths
25
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
6
1
0.08
L
0
7
0
0
L
Arachne
ReaperZerx
Arachne
3
4
0
0.75
W
Vamana
4
1
0
4
L
0
6
0
0
W
9
1
7
12.5
W
Danzaburou
l Reagan I
Danzaburou
2
0
0
2
L
Danzaburou
samuka_pro
Danzaburou
0
2
0
0
W
Tsukuyomi
sseniytpme
Tsukuyomi
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
8,069
21,942
Taken
24,478
9,756
Mitigated
5,925
11,041
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,896
102
20
1,759
4,227
2,570
219
0
4,227
8,750
0
L
954
102
0
440
4,945
980
0
1,271
3,674
15,377
0
L
496
204
0
0
4,054
694
0
2,736
1,318
6,570
0
L
Arachne
ReaperZerx
Arachne
2,346
1,790
0
574
5,206
1,489
0
1,627
3,579
0
12,586
W
Vamana
2,800
1,156
0
705
2,740
1,637
421
70
2,670
0
24,824
L
898
430
0
146
4,866
805
0
2,722
2,144
6,188
0
W
8,176
837
0
4,573
6,374
2,720
2,237
1,610
4,664
45,288
0
W
Danzaburou
l Reagan I
Danzaburou
2,188
1,109
0
1,384
3,596
763
509
0
3,596
0
23,570
L
Danzaburou
samuka_pro
Danzaburou
3,375
1,106
0
982
5,407
1,957
0
1,716
3,691
0
21,796
W
Tsukuyomi
sseniytpme
Tsukuyomi
2,796
994
0
2,600
5,005
2,066
619
502
4,437
0
40,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
21,201
285
Minions Killed
115
0
Camps Cleared
0
840,094
Distance Traveled
696,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,298
589
20
2
0
168,592
0
L
Hera
4,309
479
32
4
0
153,453
0
L
Ra
3,484
387
6
1
0
123,061
1
L
Arachne
5,198
578
29
3
0
126,171
0
W
Vamana
5,961
662
48
5
0
161,511
0
L
Nu Wa
3,558
395
7
1
0
125,073
2
W
Anubis
7,514
835
87
10
0
140,250
3
W
Danzaburou
5,139
571
47
5
0
170,293
0
L
Danzaburou
4,652
517
41
5
0
169,088
0
W
Tsukuyomi
7,378
820
83
9
0
199,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role