Player Matchup

Xing Tian
Xing Tian
D-Fase-Prop
Xing Tian
Level 142
God Stats
2W - 4L
1,577 SR
Queue Stats
287W - 336L
1,414 Elo+
Solo
Aphrodite
Aphrodite
QC_Ti-MaaX_819
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Apollo
Apollo
pur3monkeyx1
Apollo
Level 27
God Stats
3W - 4L
1,699 SR
Queue Stats
66W - 70L
1,468 Elo+
Solo
Team Averages
Level 59
1,592 SR
1,372 Elo+

VS

Team Averages
Level 102
1,596 SR
1,542 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CravenMirror236
Sylvanus
Level 27
God Stats
42W - 9L
1,834 SR
Queue Stats
465W - 139L
1,758 Elo+
Solo
Neith
Neith
JinAsMySavior
Neith
Level 121
God Stats
15W - 17L
1,455 SR
Queue Stats
270W - 308L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D-Fase-Prop
Xing Tian
13
3 / 2 / 5
10,619
625
13,072
20,317
27,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
QC_Ti-MaaX_819
Aphrodite
12
1 / 4 / 3
9,743
573
2,652
8,808
4,959
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
5 / 8 / 1
10,960
645
14,240
18,457
6,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 6 / 6
11,256
662
11,903
12,556
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
16
7 / 1 / 6
11,840
696
12,007
17,125
21,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 2 / 6
11,402
671
14,099
12,931
5,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
14
14
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
6
6
1
W
Sylvanus
7
1
6
10
L
Xing Tian
D-Fase-Prop
Xing Tian
3
2
5
2.75
W
4
2
6
3.5
L
Aphrodite
QC_Ti-MaaX_819
Aphrodite
1
4
3
0.63
L
Apollo
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
38,009
47,582
Taken
42,612
39,581
Mitigated
31,950
9,581
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,903
411
88
1,575
12,556
5,145
104
3,281
8,917
43,875
0
W
Sylvanus
12,007
2,828
4,002
7,717
17,125
21,336
258
5,014
11,259
20,241
0
L
Xing Tian
D-Fase-Prop
Xing Tian
13,072
1,812
0
3,528
20,317
27,818
25
9,270
11,047
28,314
0
W
14,099
7,396
0
1,009
12,931
5,469
2,870
6,235
5,993
0
46,903
L
Aphrodite
QC_Ti-MaaX_819
Aphrodite
2,652
1,449
232
1,648
8,808
4,959
0
3,999
4,809
15,997
0
L
Apollo
14,240
7,232
131
4,042
18,457
6,804
130
11,382
7,075
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
34,498
165
Minions Killed
167
5
Camps Cleared
8
790,792
Distance Traveled
872,056
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,256
662
69
4
4
300,130
2
W
Sylvanus
11,840
696
19
1
0
292,601
4
L
Xing Tian
10,619
625
31
2
1
311,793
7
W
Neith
11,402
671
79
5
4
279,325
3
L
Aphrodite
9,743
573
36
2
0
205,788
2
L
Apollo
10,960
645
98
6
4
273,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role