Player Matchup

Nike
Nike
ChinhNem
Nike
Level 60
God Stats
26W - 31L
1,535 SR
Queue Stats
197W - 235L
1,504 Elo+
Solo
Hera
Hera
Mercury560
Hera
Level 61
God Stats
2W - 5L
1,381 SR
Queue Stats
275W - 290L
1,422 Elo+
Solo
Ullr
Ullr
MrrrMonkeyman
Ullr
Level 63
God Stats
1W - 11L
1,268 SR
Queue Stats
249W - 359L
1,252 Elo+
Party 2
Fenrir
Fenrir
UnmatchedStealth
Fenrir
Level 28
God Stats
12W - 44L
1,278 SR
Queue Stats
97W - 180L
1,255 Elo+
Party 2
Athena
Athena
Wunderson
Athena
Level 29
God Stats
34W - 53L
1,484 SR
Queue Stats
99W - 179L
1,395 Elo+
Party 2
Team Averages
Level 48
1,389 SR
1,366 Elo+

VS

Team Averages
Level 81
1,450 SR
1,446 Elo+
Ymir
Ymir
ButterscotchBuns
Ymir
Level 42
God Stats
16W - 14L
1,603 SR
Queue Stats
380W - 406L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Direpig
Zhong Kui
Level 100
God Stats
4W - 14L
1,307 SR
Queue Stats
364W - 434L
1,413 Elo+
Party 1
Izanami
Izanami
FetusDeletusIV
Izanami
Level 32
God Stats
2W - 8L
1,256 SR
Queue Stats
27W - 32L
1,440 Elo+
Solo
Nemesis
Nemesis
Fifty99
Nemesis
Level 105
God Stats
2W - 5L
1,561 SR
Queue Stats
259W - 273L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Voluge526
Morgan Le Fay
Level 126
God Stats
28W - 22L
1,525 SR
Queue Stats
244W - 245L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 3 / 3
9,820
546
7,231
13,288
10,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

14
2 / 5 / 8
9,458
525
10,729
10,122
3,197
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 5
8,023
446
4,610
13,177
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 11 / 4
9,208
512
8,953
15,372
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Wunderson
Athena
9
0 / 12 / 3
6,446
358
1,907
16,791
10,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 17
10,065
559
10,627
14,009
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Direpig
Zhong Kui
14
4 / 4 / 5
8,650
481
5,905
12,783
9,409
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
13 / 3 / 5
11,504
639
14,962
9,449
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Fifty99
Nemesis
15
8 / 3 / 8
9,865
548
11,842
13,114
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Voluge526
Morgan Le Fay
15
2 / 4 / 7
9,524
529
6,333
9,436
6,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
15
Kills
33
37
Deaths
16
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Nike
5
3
3
2.17
W
Zhong Kui
Direpig
Zhong Kui
4
4
5
1.63
W
13
3
5
5.17
W
Nemesis
Fifty99
Nemesis
8
3
8
4
L
2
5
8
1.2
L
2
6
5
0.75
L
6
11
4
0.73
W
Morgan Le Fay
Voluge526
Morgan Le Fay
2
4
7
1.38
L
Athena
Wunderson
Athena
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
49,669
68,750
Taken
58,791
35,366
Mitigated
41,605
10,805
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,627
1,883
0
2,173
14,009
17,129
174
4,447
9,562
37,126
0
L
Nike
7,231
539
0
2,883
13,288
10,262
29
5,530
7,758
4,041
47,130
W
Zhong Kui
Direpig
Zhong Kui
5,905
487
0
5,532
12,783
9,409
322
4,232
8,551
37,305
0
W
14,962
10,470
0
3,358
9,449
3,125
2,322
917
8,532
0
85,997
W
Nemesis
Fifty99
Nemesis
11,842
7,111
0
1,230
13,114
5,220
318
3,583
9,531
0
61,724
L
10,729
3,299
0
1,356
10,122
3,197
0
3,953
6,169
47,577
0
L
4,610
736
0
2,809
13,177
4,051
0
3,024
10,153
0
48,130
L
8,953
2,514
0
2,127
15,372
7,305
0
4,213
11,159
0
53,395
W
Morgan Le Fay
Voluge526
Morgan Le Fay
6,333
558
0
2,328
9,436
6,722
255
270
9,166
44,911
0
L
Athena
Wunderson
Athena
1,907
407
0
1,630
16,791
10,551
0
6,145
10,646
12,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,955
Gold Earned
49,608
363
Minions Killed
446
0
Camps Cleared
0
1,605,048
Distance Traveled
1,638,839
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,065
559
45
3
0
326,562
2
L
Nike
9,820
546
101
6
0
352,389
4
W
Zhong Kui
8,650
481
60
3
0
317,398
4
W
Izanami
11,504
639
155
9
0
289,109
4
W
Nemesis
9,865
548
93
5
0
385,188
1
L
Hera
9,458
525
84
5
0
336,120
3
L
Ullr
8,023
446
62
3
0
304,055
3
L
Fenrir
9,208
512
88
5
0
316,510
0
W
Morgan Le Fay
9,524
529
93
5
0
320,582
11
L
Athena
6,446
358
28
2
0
295,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role