Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
agus_zombi
Izanami
Level 156
God Stats
10W - 3L
1,778 SR
Queue Stats
510W - 395L
1,698 Elo+
Party 1
Poseidon
Poseidon
fluffysamurai
Poseidon
Level 129
God Stats
4W - 4L
1,584 SR
Queue Stats
316W - 294L
1,571 Elo+
Solo
Ymir
Ymir
padinrafa
Ymir
Level 160
God Stats
1W - 4L
1,269 SR
Queue Stats
526W - 409L
1,605 Elo+
Party 1
Team Averages
Level 147
1,526 SR
1,575 Elo+

VS

Team Averages
Level 156
1,538 SR
1,606 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ariyse
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,702 Elo+
Solo
Hun Batz
Hun Batz
FireFlamesFlamie
Hun Batz
Level 159
God Stats
7W - 6L
1,547 SR
Queue Stats
515W - 459L
1,679 Elo+
Solo
Xing Tian
Xing Tian
Hbrown
Xing Tian
Level 158
God Stats
1W - 1L
1,647 SR
Queue Stats
172W - 152L
1,569 Elo+
Solo
Sol
Sol
Nesquikgo
Sol
Level 143
God Stats
19W - 21L
1,494 SR
Queue Stats
801W - 838L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 4 / 2
7,891
877
7,649
13,514
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
 
Ullr
11
0 / 6 / 1
6,513
724
5,404
8,685
3,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
agus_zombi
Izanami
13
1 / 4 / 4
7,362
818
7,011
8,508
3,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
fluffysamurai
Poseidon
13
1 / 6 / 2
7,044
783
3,846
12,130
5,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
3 / 5 / 2
7,843
871
3,472
13,427
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 19
8,376
931
7,132
11,983
12,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Ariyse
Kukulkan
15
6 / 3 / 15
9,095
1,011
16,715
9,139
4,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 12
8,827
981
10,990
7,541
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Hbrown
Xing Tian
13
5 / 2 / 16
8,620
958
6,486
11,161
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 15
8,472
941
10,731
8,588
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
8
Kills
25
25
Deaths
11
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
2
1
L
Ullr
 
Ullr
0
6
1
0.08
W
Nemesis
 
Nemesis
3
2
19
6.25
W
Kukulkan
Ariyse
Kukulkan
6
3
15
4.5
W
7
2
12
6.5
W
Xing Tian
Hbrown
Xing Tian
5
2
16
6.5
W
4
2
15
5.75
L
Izanami
agus_zombi
Izanami
1
4
4
0.75
L
Poseidon
fluffysamurai
Poseidon
1
6
2
0.33
L
Ymir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
52,054
56,264
Taken
48,412
39,575
Mitigated
36,832
9,659
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,649
735
835
3,038
13,514
11,330
0
7,831
5,335
14,853
0
L
Ullr
 
Ullr
5,404
3,697
0
525
8,685
3,897
0
4,119
4,382
0
12,163
W
Nemesis
 
Nemesis
7,132
2,021
954
2,891
11,983
12,720
362
3,150
8,833
0
13,066
W
Kukulkan
Ariyse
Kukulkan
16,715
2,313
256
2,238
9,139
4,953
886
3,448
5,691
29,134
0
W
10,990
1,482
710
1,956
7,541
5,479
977
3,053
4,488
0
21,712
W
Xing Tian
Hbrown
Xing Tian
6,486
614
191
2,100
11,161
9,653
404
1,077
10,084
8,741
0
W
10,731
4,844
132
2,892
8,588
4,027
2,868
4,239
4,349
26,651
0
L
Izanami
agus_zombi
Izanami
7,011
4,230
478
2,152
8,508
3,701
0
6,213
2,209
0
15,310
L
Poseidon
fluffysamurai
Poseidon
3,846
531
157
1,214
12,130
5,052
34
6,662
5,332
16,483
0
L
Ymir
3,472
277
0
1,260
13,427
15,595
0
9,107
4,148
6,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
43,390
81
Minions Killed
89
0
Camps Cleared
0
741,864
Distance Traveled
896,762
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,891
877
5
1
0
173,768
0
L
Ullr
6,513
724
21
2
0
150,630
3
W
Nemesis
8,376
931
10
1
0
190,947
0
W
Kukulkan
9,095
1,011
40
4
0
166,707
0
W
Hun Batz
8,827
981
19
2
0
186,126
5
W
Xing Tian
8,620
958
1
0
0
178,287
4
W
Sol
8,472
941
19
2
0
174,695
3
L
Izanami
7,362
818
20
2
0
152,396
0
L
Poseidon
7,044
783
32
4
0
136,451
0
L
Ymir
7,843
871
3
0
0
128,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role