Player Matchup

Tyr
Tyr
Mars LoKii
Tyr
Level 7
God Stats
5W - 1L
1,904 SR
Queue Stats
29W - 17L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
Mars Rexi
Baron Samedi
Level 17
God Stats
10W - 7L
1,472 SR
Queue Stats
48W - 32L
1,558 Elo+
Party 2
Ra
Ra
Mars Wolfe
Ra
Level 18
God Stats
2W - 3L
1,414 SR
Queue Stats
52W - 27L
1,599 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zakillart
Tsukuyomi
Level 16
God Stats
78W - 53L
1,605 SR
Queue Stats
148W - 127L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
myk1972
Gilgamesh
Level 25
God Stats
7W - 11L
1,264 SR
Queue Stats
149W - 155L
1,408 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,518 Elo+

VS

Team Averages
Level 16
1,437 SR
1,312 Elo+
Baron Samedi
Baron Samedi
AharPro36
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,172 Elo+
Party 3
Susano
Susano
Shenron36
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,209 Elo+
Party 3
Tiamat
Tiamat
Zego1997
Tiamat
Level 26
God Stats
2W - 4L
1,287 SR
Queue Stats
83W - 97L
1,399 Elo+
Solo
Agni
Agni
piu_misha
Agni
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 24L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
skorek993
Kumbhakarna
Level 27
God Stats
3W - 8L
1,396 SR
Queue Stats
22W - 31L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 26
13,847
923
8,313
17,876
8,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mars Rexi
Baron Samedi
20
7 / 5 / 28
14,573
972
29,804
21,869
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 29
14,635
976
17,764
14,039
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Zakillart
Tsukuyomi
20
17 / 4 / 24
16,823
1,122
37,496
22,113
10,936
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
myk1972
Gilgamesh
20
19 / 4 / 16
16,266
1,084
35,244
27,370
9,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AharPro36
Baron Samedi
20
4 / 15 / 8
13,585
906
13,494
23,774
8,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Shenron36
Susano
20
1 / 20 / 15
13,141
876
11,907
33,866
11,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Zego1997
Tiamat
20
10 / 5 / 13
16,734
1,116
38,605
22,647
14,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
7 / 4 / 13
15,755
1,050
21,435
19,126
5,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
skorek993
Kumbhakarna
20
2 / 6 / 15
13,717
914
12,098
36,365
41,088
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
88
50
Kills
24
24
Deaths
50
123
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AharPro36
Baron Samedi
4
15
8
0.53
W
4
6
26
2.83
W
Baron Samedi
Mars Rexi
Baron Samedi
7
5
28
4.2
W
3
5
29
3.5
L
Susano
Shenron36
Susano
1
20
15
0.43
W
Tsukuyomi
Zakillart
Tsukuyomi
17
4
24
7.25
L
Tiamat
Zego1997
Tiamat
10
5
13
3.3
W
Gilgamesh
myk1972
Gilgamesh
19
4
16
6.75
L
Agni
7
4
13
3.38
L
Kumbhakarna
skorek993
Kumbhakarna
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,621
Damage
97,539
103,267
Taken
135,778
40,885
Mitigated
81,327
17,169
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AharPro36
Baron Samedi
13,494
3,035
1,485
244
23,774
8,797
0
8,215
15,371
33,274
0
W
8,313
1,310
185
897
17,876
8,132
0
13,929
3,947
0
15,902
W
Baron Samedi
Mars Rexi
Baron Samedi
29,804
5,598
2,729
3,760
21,869
7,632
0
17,461
4,408
39,772
0
W
17,764
1,931
3,494
2,279
14,039
4,955
0
12,130
1,909
40,605
0
L
Susano
Shenron36
Susano
11,907
2,001
0
0
33,866
11,913
0
14,174
19,410
0
30,361
W
Tsukuyomi
Zakillart
Tsukuyomi
37,496
11,137
0
3,526
22,113
10,936
0
17,716
4,397
0
54,842
L
Tiamat
Zego1997
Tiamat
38,605
1,132
982
4,725
22,647
14,492
0
5,548
16,875
73,542
0
W
Gilgamesh
myk1972
Gilgamesh
35,244
10,461
0
299
27,370
9,230
0
24,396
2,974
0
50,212
L
Agni
21,435
1,053
0
1,986
19,126
5,037
0
4,463
14,477
47,039
0
L
Kumbhakarna
skorek993
Kumbhakarna
12,098
839
0
4,545
36,365
41,088
0
13,880
22,077
23,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,144
Gold Earned
72,932
181
Minions Killed
227
2
Camps Cleared
2
1,387,435
Distance Traveled
1,262,939
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,585
906
38
3
0
203,510
0
W
Tyr
13,847
923
17
1
0
287,713
0
W
Baron Samedi
14,573
972
41
3
0
239,648
0
W
Ra
14,635
976
63
4
2
283,736
0
L
Susano
13,141
876
31
2
2
236,626
0
W
Tsukuyomi
16,823
1,122
26
2
0
287,759
5
L
Tiamat
16,734
1,116
77
5
0
298,050
0
W
Gilgamesh
16,266
1,084
34
2
0
288,579
0
L
Agni
15,755
1,050
61
4
0
286,010
0
L
Kumbhakarna
13,717
914
20
1
0
238,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role