Player Matchup

Morgan Le Fay
Morgan Le Fay
Boss_KanaX
Morgan Le Fay
Level 69
God Stats
2W - 5L
1,436 SR
Queue Stats
10W - 22L
1,320 Elo+
Solo
Vamana
Vamana
Sininio81
Vamana
Level 127
God Stats
8W - 11L
1,438 SR
Queue Stats
353W - 336L
1,481 Elo+
Solo
Neith
Neith
kurt_azzo
Neith
Level 143
God Stats
10W - 7L
1,586 SR
Queue Stats
183W - 208L
1,471 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,424 Elo+

VS

Team Averages
Level 93
1,384 SR
1,392 Elo+
Medusa
Medusa
ItsJustVe
Medusa
Level 106
God Stats
1W - 1L
1,168 SR
Queue Stats
27W - 35L
1,465 Elo+
Solo
Sylvanus
Sylvanus
K_LUXURIA_K
Sylvanus
Level 157
God Stats
1W - 2L
1,394 SR
Queue Stats
114W - 154L
1,327 Elo+
Solo
Kukulkan
Kukulkan
LA_CROIX_DE_FER
Kukulkan
Level 15
God Stats
2W - 0L
1,590 SR
Queue Stats
7W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boss_KanaX
Morgan Le Fay
16
5 / 10 / 2
13,978
608
19,955
22,588
8,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Sininio81
Vamana
14
0 / 6 / 4
12,159
529
11,855
26,938
25,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
kurt_azzo
Neith
17
3 / 6 / 2
13,914
605
22,431
14,897
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsJustVe
Medusa
19
13 / 1 / 7
16,241
706
26,631
19,336
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
K_LUXURIA_K
Sylvanus
16
4 / 5 / 14
14,363
624
13,334
30,533
29,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
18
5 / 2 / 15
15,089
656
18,617
13,267
5,620
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
22
22
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Boss_KanaX
Morgan Le Fay
5
10
2
0.6
W
Medusa
ItsJustVe
Medusa
13
1
7
16.5
W
Sylvanus
K_LUXURIA_K
Sylvanus
4
5
14
2.2
W
Kukulkan
5
2
15
6.25
L
Vamana
Sininio81
Vamana
0
6
4
0.33
L
Neith
kurt_azzo
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,241
Damage
58,582
64,423
Taken
63,136
41,163
Mitigated
45,226
11,568
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Boss_KanaX
Morgan Le Fay
19,955
3,564
210
2,889
22,588
8,751
0
9,895
12,693
43,526
0
W
Medusa
ItsJustVe
Medusa
26,631
13,773
0
4,878
19,336
9,716
1,906
5,944
12,963
0
119,269
W
Sylvanus
K_LUXURIA_K
Sylvanus
13,334
3,023
3,984
10,357
30,533
29,890
63
10,220
19,706
28,294
4,455
W
Kukulkan
18,617
1,257
0
3,002
13,267
5,620
1,171
4,459
8,408
62,955
0
L
Vamana
Sininio81
Vamana
11,855
5,588
0
5,991
26,938
25,883
0
14,480
12,458
0
40,290
L
Neith
kurt_azzo
Neith
22,431
7,393
287
2,191
14,897
6,529
577
7,338
7,559
0
82,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
45,693
257
Minions Killed
277
7
Camps Cleared
13
1,119,451
Distance Traveled
1,256,136
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,978
608
56
2
1
339,629
2
W
Medusa
16,241
706
153
7
9
451,890
5
W
Sylvanus
14,363
624
40
2
4
365,123
3
W
Kukulkan
15,089
656
84
4
0
439,123
2
L
Vamana
12,159
529
57
2
3
387,417
2
L
Neith
13,914
605
144
6
3
392,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role