Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaniiGutii
Izanami
Level 23
God Stats
21W - 11L
1,644 SR
Queue Stats
39W - 30L
1,535 Elo+
Solo
Ymir
Ymir
SindriTheSmith
Ymir
Level 28
God Stats
4W - 2L
1,473 SR
Queue Stats
45W - 50L
1,442 Elo+
Solo
Thor
Thor
TheNNNz
Thor
Level 6
God Stats
3W - 0L
1,710 SR
Queue Stats
33W - 24L
1,084 Elo+
Solo
Medusa
Medusa
Наташаtasja
Medusa
Level 26
God Stats
13W - 12L
1,403 SR
Queue Stats
131W - 147L
1,386 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,389 Elo+

VS

Team Averages
Level 18
1,442 SR
1,355 Elo+
Tiamat
Tiamat
 
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MarcoRF
Erlang Shen
Level 22
God Stats
12W - 18L
1,347 SR
Queue Stats
65W - 122L
1,108 Elo+
Party 1
Skadi
Skadi
Odgeon
Skadi
Level 29
God Stats
2W - 4L
1,588 SR
Queue Stats
82W - 78L
1,576 Elo+
Solo
Ares
Ares
jhgfd34567
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Loki
Loki
papitacomunal
Loki
Level 13
God Stats
12W - 10L
1,274 SR
Queue Stats
166W - 216L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
10 / 0 / 3
10,872
640
12,331
10,899
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
DaniiGutii
Izanami
15
4 / 2 / 4
9,601
565
11,616
9,858
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 4 / 0
8,563
504
3,667
12,518
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
TheNNNz
Thor
13
5 / 3 / 3
8,848
520
5,294
8,331
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 0 / 3
10,577
622
9,334
7,895
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 0
7,006
412
2,852
9,283
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MarcoRF
Erlang Shen
11
1 / 8 / 0
7,031
414
4,537
12,336
4,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Odgeon
Skadi
14
6 / 3 / 1
8,518
501
8,468
11,074
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 2
6,309
371
4,753
11,663
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 7 / 2
7,160
421
2,993
12,202
3,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
29
Kills
9
9
Deaths
29
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
0
3
11.5
L
Tiamat
 
Tiamat
0
5
0
0
W
Izanami
DaniiGutii
Izanami
4
2
4
3
L
Erlang Shen
MarcoRF
Erlang Shen
1
8
0
0.13
L
Skadi
Odgeon
Skadi
6
3
1
2.17
W
5
4
0
1.25
W
Thor
TheNNNz
Thor
5
3
3
2.17
L
1
6
2
0.33
L
1
7
2
0.29
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
23,603
49,501
Taken
56,558
32,894
Mitigated
24,047
16,308
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,331
4,263
0
5,356
10,899
10,057
1,972
1,482
9,417
0
63,270
L
Tiamat
 
Tiamat
2,852
676
0
1,828
9,283
3,835
321
0
9,283
35,895
0
W
Izanami
DaniiGutii
Izanami
11,616
6,627
0
4,355
9,858
3,646
2,004
1,460
8,398
0
83,651
L
Erlang Shen
MarcoRF
Erlang Shen
4,537
1,758
0
1,338
12,336
4,200
0
0
12,336
0
31,222
L
Skadi
Odgeon
Skadi
8,468
4,994
0
2,283
11,074
3,433
0
2,375
8,699
0
45,236
W
3,667
853
0
1,927
12,518
12,123
106
778
11,740
20,539
0
W
Thor
TheNNNz
Thor
5,294
1,522
0
1,174
8,331
4,131
885
1,428
6,847
0
41,886
L
4,753
1,089
0
1,810
11,663
9,427
0
1,002
10,661
12,494
0
L
2,993
429
183
2,253
12,202
3,152
0
290
11,912
0
36,600
W
9,334
4,569
0
3,496
7,895
2,937
712
2,121
5,494
0
84,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
36,024
523
Minions Killed
323
0
Camps Cleared
0
1,545,492
Distance Traveled
1,356,645
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,872
640
107
6
0
319,542
3
L
Tiamat
7,006
412
75
4
0
288,999
4
W
Izanami
9,601
565
157
9
0
273,964
3
L
Erlang Shen
7,031
414
71
4
0
299,704
0
L
Skadi
8,518
501
90
5
0
281,608
2
W
Ymir
8,563
504
33
2
0
281,580
7
W
Thor
8,848
520
78
5
0
327,126
0
L
Ares
6,309
371
20
1
0
196,628
2
L
Loki
7,160
421
67
4
0
289,706
0
W
Medusa
10,577
622
148
9
0
343,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role