Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Landfowl
Awilix
Level 59
God Stats
17W - 10L
1,817 SR
Queue Stats
103W - 30L
1,723 Elo+
Party 1
Hades
Hades
Vampirepineapple
Hades
Level 160
God Stats
13W - 4L
1,804 SR
Queue Stats
178W - 67L
1,665 Elo+
Party 1
Athena
Athena
Zuyok
Athena
Level 155
God Stats
99W - 61L
1,722 SR
Queue Stats
102W - 66L
1,666 Elo+
Party 1
Team Averages
Level 131
1,669 SR
1,611 Elo+

VS

Team Averages
Level 122
1,621 SR
1,646 Elo+
Chang'e
Chang'e
Dark827
Chang'e
Level 123
God Stats
4W - 2L
1,588 SR
Queue Stats
50W - 33L
1,623 Elo+
Solo
Sobek
Sobek
EKKIMENG
Sobek
Level 160
God Stats
9W - 11L
1,251 SR
Queue Stats
106W - 102L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
MindSwipe
Baron Samedi
Level 67
God Stats
55W - 37L
1,743 SR
Queue Stats
149W - 140L
1,662 Elo+
Party 2
Chaac
Chaac
ObsidianRook
Chaac
Level 102
God Stats
9W - 7L
1,598 SR
Queue Stats
178W - 172L
1,640 Elo+
Party 2
Heimdallr
Heimdallr
Zoliee
Heimdallr
Level 157
God Stats
11W - 5L
1,926 SR
Queue Stats
21W - 12L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 2 / 0
5,446
681
4,502
6,914
10,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
11
0 / 4 / 1
5,264
658
6,587
7,245
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Landfowl
Awilix
11
1 / 5 / 1
6,191
774
4,477
8,689
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 1
6,700
838
12,281
12,235
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Zuyok
Athena
8
0 / 7 / 1
4,878
610
3,825
10,977
9,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dark827
Chang'e
14
6 / 0 / 17
8,356
1,045
8,523
9,268
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
EKKIMENG
Sobek
12
4 / 0 / 15
7,640
955
6,261
13,562
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MindSwipe
Baron Samedi
14
7 / 0 / 15
8,414
1,052
6,582
7,258
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 18
6,846
856
5,708
11,571
6,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Zoliee
Heimdallr
13
7 / 2 / 15
8,473
1,059
13,312
8,006
3,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
105
4
Kills
25
25
Deaths
4
4
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Neith
 
Neith
0
4
1
0.13
W
Chang'e
Dark827
Chang'e
6
0
17
14.5
W
Sobek
EKKIMENG
Sobek
4
0
15
11.5
L
Awilix
Landfowl
Awilix
1
5
1
0.3
W
Baron Samedi
MindSwipe
Baron Samedi
7
0
15
14.5
W
1
2
18
5
L
2
7
1
0.36
W
Heimdallr
Zoliee
Heimdallr
7
2
15
7.25
L
Athena
Zuyok
Athena
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
40,386
46,060
Taken
49,665
31,258
Mitigated
33,813
6,272
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,502
689
0
705
6,914
10,158
0
3,450
3,329
7,345
0
L
Neith
 
Neith
6,587
1,384
0
1,100
7,245
2,667
0
3,588
3,568
0
21,245
W
Chang'e
Dark827
Chang'e
8,523
992
5,201
3,935
9,268
3,770
726
4,721
4,547
26,385
0
W
Sobek
EKKIMENG
Sobek
6,261
480
0
4,743
13,562
17,030
350
4,508
9,054
11,955
0
L
Awilix
Landfowl
Awilix
4,477
1,354
0
164
8,689
3,322
0
2,949
5,565
0
12,267
W
Baron Samedi
MindSwipe
Baron Samedi
6,582
787
3,664
3,329
7,258
3,327
618
3,376
3,882
22,851
0
W
5,708
1,261
0
3,939
11,571
6,399
363
5,147
6,424
0
16,216
L
12,281
756
256
3,332
12,235
5,882
0
5,019
6,866
31,522
0
W
Heimdallr
Zoliee
Heimdallr
13,312
6,997
0
1,866
8,006
3,287
2,029
2,987
5,019
0
31,408
L
Athena
Zuyok
Athena
3,825
973
0
715
10,977
9,229
0
5,648
5,172
4,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
39,729
119
Minions Killed
166
6
Camps Cleared
6
792,079
Distance Traveled
845,811
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,446
681
2
0
0
160,507
2
L
Neith
5,264
658
41
5
0
172,338
2
W
Chang'e
8,356
1,045
53
7
1
176,159
1
W
Sobek
7,640
955
4
1
1
181,972
3
L
Awilix
6,191
774
15
2
3
208,832
1
W
Baron Samedi
8,414
1,052
41
5
3
175,628
2
W
Chaac
6,846
856
25
3
0
163,452
3
L
Hades
6,700
838
61
8
3
141,417
3
W
Heimdallr
8,473
1,059
43
5
1
148,600
2
L
Athena
4,878
610
0
0
0
108,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role