Player Matchup

Ra
Ra
Deprasai
Ra
Level 126
God Stats
12W - 18L
1,444 SR
Queue Stats
272W - 247L
1,541 Elo+
Solo
Cernunnos
Cernunnos
Dragon-MMM
Cernunnos
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 90L
1,567 Elo+
Party 2
Sol
Sol
Tyrant2011
Sol
Level 84
God Stats
4W - 5L
1,543 SR
Queue Stats
213W - 229L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
gr34iffith
Gilgamesh
Level 85
God Stats
6W - 1L
1,421 SR
Queue Stats
138W - 125L
1,561 Elo+
Party 2
Nike
Nike
smalltoeboy
Nike
Level 133
God Stats
6W - 1L
1,665 SR
Queue Stats
54W - 33L
1,600 Elo+
Solo
Team Averages
Level 106
1,514 SR
1,560 Elo+

VS

Team Averages
Level 101
1,392 SR
1,506 Elo+
Nox
Nox
ChupitasoDeJager
Nox
Level 123
God Stats
1W - 6L
1,333 SR
Queue Stats
316W - 304L
1,520 Elo+
Solo
Ganesha
Ganesha
KAANNN271
Ganesha
Level 140
God Stats
52W - 58L
1,609 SR
Queue Stats
75W - 78L
1,549 Elo+
Party 1
Vulcan
Vulcan
TT_Joker4
Vulcan
Level 157
God Stats
16W - 12L
1,623 SR
Queue Stats
154W - 138L
1,561 Elo+
Party 1
Awilix
Awilix
lolo51
Awilix
Level 47
God Stats
0W - 1L
1,133 SR
Queue Stats
16W - 23L
1,435 Elo+
Party 3
Thor
Thor
tyty51
Thor
Level 36
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 17
10,612
1,061
10,647
9,875
2,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Dragon-MMM
Cernunnos
17
3 / 1 / 16
10,831
1,083
12,927
6,156
1,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 5 / 8
11,242
1,124
15,229
9,697
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
gr34iffith
Gilgamesh
17
4 / 2 / 19
10,620
1,062
13,372
13,826
13,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 3 / 18
10,667
1,067
13,829
12,419
10,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,407
1,041
12,527
13,164
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KAANNN271
Ganesha
16
0 / 2 / 13
9,490
949
10,787
12,171
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
TT_Joker4
Vulcan
16
6 / 4 / 6
11,311
1,131
13,706
14,893
6,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
lolo51
Awilix
16
3 / 7 / 8
9,781
978
3,380
14,689
6,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
tyty51
Thor
16
1 / 9 / 9
9,203
920
6,238
15,199
6,613
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
26
Kills
14
14
Deaths
26
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
3
3
17
3.83
W
Cernunnos
Dragon-MMM
Cernunnos
3
1
16
11
L
Ganesha
KAANNN271
Ganesha
0
2
13
3.25
L
Vulcan
TT_Joker4
Vulcan
6
4
6
2.25
W
10
5
8
2.8
W
Gilgamesh
gr34iffith
Gilgamesh
4
2
19
6.75
L
Awilix
lolo51
Awilix
3
7
8
1
W
6
3
18
5
L
Thor
tyty51
Thor
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,004
Damage
46,638
51,973
Taken
70,116
30,701
Mitigated
30,686
9,743
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,527
1,999
162
1,004
13,164
5,723
0
5,429
7,407
23,355
0
W
10,647
932
2,917
2,916
9,875
2,989
0
7,353
2,522
37,930
0
W
Cernunnos
Dragon-MMM
Cernunnos
12,927
5,401
466
1,642
6,156
1,612
0
5,131
1,025
0
45,312
L
Ganesha
KAANNN271
Ganesha
10,787
219
0
250
12,171
5,871
0
4,734
7,273
32,750
0
L
Vulcan
TT_Joker4
Vulcan
13,706
4,112
0
138
14,893
6,400
0
5,851
8,807
53,629
0
W
15,229
4,380
0
665
9,697
2,285
0
7,931
1,766
30,479
1,851
W
Gilgamesh
gr34iffith
Gilgamesh
13,372
2,697
0
741
13,826
13,521
0
8,250
5,576
0
23,713
L
Awilix
lolo51
Awilix
3,380
1,205
0
0
14,689
6,079
0
6,999
7,601
0
9,314
W
13,829
1,169
0
396
12,419
10,294
0
8,355
4,064
7,817
16,685
L
Thor
tyty51
Thor
6,238
896
0
0
15,199
6,613
0
5,617
9,447
0
13,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
50,192
217
Minions Killed
185
10
Camps Cleared
5
998,020
Distance Traveled
976,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,407
1,041
40
4
3
196,765
0
W
Ra
10,612
1,061
48
5
1
211,799
0
W
Cernunnos
10,831
1,083
78
8
5
185,066
0
L
Ganesha
9,490
949
0
0
0
199,880
2
L
Vulcan
11,311
1,131
104
10
1
225,330
0
W
Sol
11,242
1,124
43
4
1
170,466
1
W
Gilgamesh
10,620
1,062
22
2
2
217,704
0
L
Awilix
9,781
978
9
1
1
193,308
0
W
Nike
10,667
1,067
26
3
1
212,985
1
L
Thor
9,203
920
32
3
0
160,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role