Player Matchup

Aphrodite
Aphrodite
Gygydiamons
Aphrodite
Level 24
God Stats
20W - 21L
1,439 SR
Queue Stats
162W - 191L
1,417 Elo+
Party 1
Sobek
Sobek
Pedugaymer1
Sobek
Level 84
God Stats
8W - 4L
1,659 SR
Queue Stats
410W - 360L
1,503 Elo+
Party 1
Neith
Neith
begitoaj870
Neith
Level 62
God Stats
27W - 16L
1,624 SR
Queue Stats
454W - 424L
1,475 Elo+
Party 1
Team Averages
Level 57
1,574 SR
1,465 Elo+

VS

Team Averages
Level 72
1,482 SR
1,443 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NEw_wInIx
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,516 Elo+
Solo
Cabrakan
Cabrakan
kukulkan59
Cabrakan
Level 44
God Stats
28W - 36L
1,446 SR
Queue Stats
218W - 310L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gygydiamons
Aphrodite
12
0 / 5 / 4
9,079
605
5,388
10,617
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 7
11,314
754
7,659
16,050
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 2 / 1
11,652
777
18,843
13,100
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 6 / 4
10,015
668
15,653
15,026
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
NEw_wInIx
Nemesis
9
1 / 1 / 4
8,425
562
3,178
3,270
1,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
kukulkan59
Cabrakan
14
3 / 2 / 4
10,302
687
8,418
21,704
36,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
8
8
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
4
1
W
Aphrodite
Gygydiamons
Aphrodite
0
5
4
0.4
L
Nemesis
NEw_wInIx
Nemesis
1
1
4
3
W
1
1
7
4.5
W
8
2
1
4.25
L
Cabrakan
kukulkan59
Cabrakan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
27,249
39,767
Taken
40,000
26,290
Mitigated
43,361
21,305
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,653
1,250
0
1,125
15,026
5,155
0
4,807
10,119
55,367
0
W
Aphrodite
Gygydiamons
Aphrodite
5,388
1,039
4,460
3,755
10,617
4,487
269
8,683
1,934
16,886
0
L
Nemesis
NEw_wInIx
Nemesis
3,178
1,074
0
576
3,270
1,305
0
1,428
1,817
0
12,411
W
7,659
1,247
767
6,059
16,050
16,580
379
8,325
7,725
12,874
0
W
18,843
10,353
0
6,264
13,100
5,223
2,442
7,167
5,933
0
71,465
L
Cabrakan
kukulkan59
Cabrakan
8,418
480
0
1,164
21,704
36,901
0
6,638
14,685
21,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
28,742
143
Minions Killed
128
3
Camps Cleared
5
788,893
Distance Traveled
654,788
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,015
668
78
5
2
249,558
1
W
Aphrodite
9,079
605
31
2
0
238,087
1
L
Nemesis
8,425
562
25
2
2
140,165
1
W
Sobek
11,314
754
10
1
0
293,023
1
W
Neith
11,652
777
102
7
3
257,783
2
L
Cabrakan
10,302
687
25
2
1
265,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role