Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Napsteur
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
Obsidyenn
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Cerberus
Cerberus
SamuraiSardar
Cerberus
Level 29
God Stats
3W - 4L
1,493 SR
Queue Stats
83W - 95L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Sebaxe
Kukulkan
Level 100
God Stats
1W - 4L
1,304 SR
Queue Stats
108W - 99L
1,471 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,423 Elo+

VS

Team Averages
Level 115
1,331 SR
1,439 Elo+
Nox
Nox
Blaspemí
Nox
Level 157
God Stats
5W - 10L
1,380 SR
Queue Stats
811W - 828L
1,409 Elo+
Solo
Thoth
Thoth
PabloGamin
Thoth
Level 111
God Stats
1W - 1L
1,313 SR
Queue Stats
117W - 130L
1,479 Elo+
Solo
Thor
Thor
Pituerto13
Thor
Level 125
God Stats
1W - 3L
1,358 SR
Queue Stats
283W - 298L
1,412 Elo+
Solo
Artio
Artio
anonymus_mafia_
Artio
Level 79
God Stats
3W - 2L
1,292 SR
Queue Stats
173W - 168L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
ojczuleg
Baba Yaga
Level 104
God Stats
2W - 3L
1,310 SR
Queue Stats
137W - 139L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 12 / 7
10,287
541
5,208
20,133
9,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Napsteur
Amaterasu
20
3 / 2 / 16
12,593
663
7,265
16,685
17,802
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Obsidyenn
Jing Wei
20
8 / 9 / 12
13,950
734
21,820
20,429
7,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SamuraiSardar
Cerberus
18
3 / 6 / 13
12,268
646
15,157
26,488
32,197
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sebaxe
Kukulkan
20
11 / 4 / 7
15,191
800
23,532
11,193
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
13,882
731
16,322
13,206
5,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
20
2 / 5 / 21
12,376
651
18,273
14,961
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 10 / 9
13,468
709
16,675
21,653
10,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 3 / 23
14,162
745
10,736
28,440
34,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
ojczuleg
Baba Yaga
20
7 / 3 / 18
13,350
703
21,405
17,188
8,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
117
25
Kills
33
33
Deaths
26
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
12
7
0.29
W
8
5
13
2.9
L
Amaterasu
Napsteur
Amaterasu
3
2
16
5.5
L
Jing Wei
Obsidyenn
Jing Wei
8
9
12
1.56
W
Thoth
2
5
21
2.5
W
12
10
9
1.65
L
Cerberus
SamuraiSardar
Cerberus
3
6
13
1.58
L
Kukulkan
Sebaxe
Kukulkan
11
4
7
3.63
W
4
3
23
5.17
W
Baba Yaga
ojczuleg
Baba Yaga
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,982
Damage
83,411
94,928
Taken
95,448
71,785
Mitigated
65,353
32,581
Healing
39,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,208
3,020
2,060
3,163
20,133
9,304
0
15,463
4,670
0
6,770
W
16,322
879
2,505
1,550
13,206
5,327
2,263
7,906
5,300
36,861
0
L
Amaterasu
Napsteur
Amaterasu
7,265
2,511
2,621
6,489
16,685
17,802
891
9,807
6,878
0
10,888
L
Jing Wei
Obsidyenn
Jing Wei
21,820
12,280
0
3,669
20,429
7,936
2,216
16,011
4,418
0
49,775
W
Thoth
18,273
1,483
3,696
2,082
14,961
6,430
1,171
6,028
8,913
50,472
0
W
16,675
1,555
1,599
2,766
21,653
10,624
254
8,686
12,688
0
23,275
L
Cerberus
SamuraiSardar
Cerberus
15,157
334
3,166
7,569
26,488
32,197
330
17,546
8,942
28,218
0
L
Kukulkan
Sebaxe
Kukulkan
23,532
1,024
2,058
1,786
11,193
4,546
2,040
7,909
3,284
59,780
0
W
10,736
1,130
5,980
10,902
28,440
34,042
703
7,419
21,001
28,345
0
W
Baba Yaga
ojczuleg
Baba Yaga
21,405
998
2,252
6,243
17,188
8,930
1,292
8,650
8,538
47,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,289
Gold Earned
67,238
199
Minions Killed
208
0
Camps Cleared
0
1,604,348
Distance Traveled
1,819,928
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,287
541
20
1
0
286,708
0
W
Nox
13,882
731
45
2
0
356,697
2
L
Amaterasu
12,593
663
6
0
0
402,956
1
L
Jing Wei
13,950
734
61
3
0
277,979
0
W
Thoth
12,376
651
66
3
0
374,222
0
W
Thor
13,468
709
16
1
0
303,034
0
L
Cerberus
12,268
646
27
1
0
276,068
4
L
Kukulkan
15,191
800
85
4
0
360,637
0
W
Artio
14,162
745
31
2
0
400,235
8
W
Baba Yaga
13,350
703
50
3
0
385,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role