Player Matchup

Ra
Ra
Ivano_Br0
Ra
Level 62
God Stats
3W - 5L
1,475 SR
Queue Stats
127W - 119L
1,498 Elo+
Party 1
Cupid
Cupid
Max1miliano
Cupid
Level 15
God Stats
1W - 3L
1,416 SR
Queue Stats
12W - 35L
1,215 Elo+
Solo
Chaac
Chaac
ljutak
Chaac
Level 28
God Stats
3W - 1L
1,683 SR
Queue Stats
107W - 104L
1,501 Elo+
Party 1
Team Averages
Level 35
1,525 SR
1,405 Elo+

VS

Team Averages
Level 44
1,697 SR
1,390 Elo+
Charybdis
Charybdis
ItZDraGoNSlaYeRr
Charybdis
Level 17
God Stats
5W - 0L
1,923 SR
Queue Stats
12W - 12L
1,393 Elo+
Solo
Ra
Ra
mohjtoto
Ra
Level 6
God Stats
4W - 3L
1,517 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
sausure
Kuzenbo
Level 109
God Stats
1W - 1L
1,650 SR
Queue Stats
19W - 29L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 10
13,071
726
25,470
21,821
9,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 8
10,714
595
4,357
11,868
4,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
ljutak
Chaac
17
11 / 5 / 7
13,401
745
28,171
27,121
36,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
10 / 8 / 5
14,007
778
18,815
19,399
8,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 10 / 10
13,272
737
14,433
20,443
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
sausure
Kuzenbo
16
2 / 1 / 16
11,923
662
9,903
30,046
36,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
19
Kills
19
19
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
10
8
5
1.56
L
7
6
10
2
L
1
8
8
0.63
L
Chaac
ljutak
Chaac
11
5
7
2.9
W
7
10
10
1.2
W
Kuzenbo
sausure
Kuzenbo
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,998
Damage
43,151
60,810
Taken
69,888
50,406
Mitigated
53,940
23,011
Healing
25,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
18,815
9,993
0
4,409
19,399
8,161
1,574
4,942
14,231
0
57,997
L
25,470
2,259
4,199
9,472
21,821
9,385
352
9,015
12,591
54,727
0
L
4,357
1,885
82
37
11,868
4,695
189
6,444
5,296
0
18,285
L
Chaac
ljutak
Chaac
28,171
3,938
0
9,221
27,121
36,326
736
8,821
17,916
0
71,946
W
14,433
1,705
4,034
5,666
20,443
8,820
635
6,616
13,526
54,609
0
W
Kuzenbo
sausure
Kuzenbo
9,903
3,866
905
10,646
30,046
36,959
530
12,811
16,503
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
39,202
181
Minions Killed
180
8
Camps Cleared
5
918,325
Distance Traveled
908,717
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,007
778
68
4
2
272,685
6
L
Ra
13,071
726
65
4
5
309,828
3
L
Cupid
10,714
595
25
1
1
280,024
0
L
Chaac
13,401
745
91
5
2
328,473
5
W
Ra
13,272
737
107
6
3
291,774
4
W
Kuzenbo
11,923
662
5
0
0
344,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role