Player Matchup

Ah Puch
Ah Puch
Haru Alaki
Ah Puch
Level 56
God Stats
26W - 23L
1,402 SR
Queue Stats
58W - 81L
1,334 Elo+
Party 2
Tyr
Tyr
RuntyStraw
Tyr
Level 66
God Stats
1W - 1L
1,104 SR
Queue Stats
28W - 26L
1,394 Elo+
Party 2
Ullr
Ullr
mynamejeff21660
Ullr
Level 44
God Stats
1W - 0L
1,651 SR
Queue Stats
38W - 38L
1,357 Elo+
Party 2
Team Averages
Level 55
1,385 SR
1,362 Elo+

VS

Team Averages
Level 58
1,557 SR
1,357 Elo+
Anhur
Anhur
BusinessSand550
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 1
Xing Tian
Xing Tian
FunkMasterRL
Xing Tian
Level 128
God Stats
13W - 15L
1,670 SR
Queue Stats
786W - 829L
1,466 Elo+
Solo
Medusa
Medusa
siullluis
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Haru Alaki
Ah Puch
12
3 / 2 / 3
7,810
710
5,668
5,733
2,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 1 / 7
7,611
692
4,629
6,932
7,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 4
7,328
666
2,936
2,849
968
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,163
560
2,485
5,802
1,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
FunkMasterRL
Xing Tian
11
3 / 2 / 0
8,080
735
4,601
8,513
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
siullluis
Medusa
9
0 / 3 / 1
6,375
580
4,176
5,046
1,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Xing Tian
FunkMasterRL
Xing Tian
3
2
0
1.5
W
Ah Puch
Haru Alaki
Ah Puch
3
2
3
2.25
W
3
1
7
6.5
W
3
0
4
5
L
Medusa
siullluis
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
11,262
15,514
Taken
19,361
10,264
Mitigated
10,562
2,226
Healing
951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,485
1,586
0
242
5,802
1,554
0
2,020
3,782
0
9,483
L
Xing Tian
FunkMasterRL
Xing Tian
4,601
96
0
709
8,513
7,240
0
2,537
5,976
23,223
0
W
Ah Puch
Haru Alaki
Ah Puch
5,668
223
0
647
5,733
2,172
360
2,919
2,814
35,927
0
W
4,629
102
292
1,149
6,932
7,124
240
1,436
5,496
0
9,026
W
2,936
1,188
0
138
2,849
968
509
411
2,438
0
7,444
L
Medusa
siullluis
Medusa
4,176
1,476
0
0
5,046
1,768
0
1,531
3,515
0
19,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
20,618
110
Minions Killed
106
4
Camps Cleared
4
519,025
Distance Traveled
531,825
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,163
560
29
3
1
174,498
0
L
Xing Tian
8,080
735
38
3
2
145,386
2
W
Ah Puch
7,810
710
81
7
3
164,302
1
W
Tyr
7,611
692
6
1
0
183,784
1
W
Ullr
7,328
666
23
2
1
170,939
1
L
Medusa
6,375
580
39
4
1
211,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role