Player Matchup

Loki
Loki
 
Loki
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dumptruckbunda
Anubis
Level 18
God Stats
2W - 0L
1,748 SR
Queue Stats
54W - 28L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Garaile1
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Monkecz23
Ymir
Level 28
God Stats
3W - 2L
1,551 SR
Queue Stats
84W - 101L
1,303 Elo+
Solo
Hou Yi
Hou Yi
Möwe
Hou Yi
Level 15
God Stats
10W - 11L
1,751 SR
Queue Stats
172W - 177L
1,385 Elo+
Solo
Team Averages
Level 16
1,610 SR
1,462 Elo+

VS

Team Averages
Level 22
1,501 SR
1,410 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Axonomy
Hel
Level 20
God Stats
17W - 14L
1,660 SR
Queue Stats
54W - 45L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
AzJaeger
Gilgamesh
Level 9
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Sol
Sol
Domivatt33
Sol
Level 29
God Stats
9W - 5L
1,604 SR
Queue Stats
119W - 129L
1,391 Elo+
Solo
Artemis
Artemis
anzelle
Artemis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 60L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 2
3,740
748
1,321
2,650
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 0
4,275
855
2,716
1,471
562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Garaile1
Baron Samedi
5
0 / 2 / 1
3,311
662
1,234
1,657
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
5
1 / 1 / 2
3,577
715
338
1,309
497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Möwe
Hou Yi
6
2 / 0 / 1
3,745
749
1,744
2,041
412
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
3 / 2 / 1
3,863
773
2,166
3,649
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
6
0 / 0 / 3
3,277
655
655
2,067
537
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
AzJaeger
Gilgamesh
3
0 / 2 / 0
2,691
538
318
2,881
648
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
2,612
522
76
834
136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
anzelle
Artemis
5
1 / 2 / 0
3,302
660
1,353
2,720
438
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
2
2
L
Osiris
 
Osiris
3
2
1
1.75
L
Hel
0
0
3
1.5
L
Gilgamesh
AzJaeger
Gilgamesh
0
2
0
0
L
0
1
0
0
W
3
0
0
3
W
Baron Samedi
Garaile1
Baron Samedi
0
2
1
0.25
W
Ymir
1
1
2
2
W
Hou Yi
Möwe
Hou Yi
2
0
1
2.5
L
Artemis
anzelle
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,353
Damage
4,568
9,128
Taken
12,151
2,735
Mitigated
3,314
3,136
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,321
476
0
459
2,650
819
0
181
2,469
0
13,965
L
Osiris
 
Osiris
2,166
972
0
889
3,649
1,555
0
492
3,157
0
16,012
L
Hel
655
42
648
1,062
2,067
537
0
997
1,070
9,753
0
L
Gilgamesh
AzJaeger
Gilgamesh
318
172
0
5
2,881
648
0
2,071
810
0
2,305
L
76
0
0
214
834
136
0
604
230
1,629
555
W
2,716
411
0
1,239
1,471
562
454
76
1,395
16,274
0
W
Baron Samedi
Garaile1
Baron Samedi
1,234
113
0
104
1,657
445
0
474
1,183
9,138
0
W
Ymir
338
160
0
176
1,309
497
0
0
1,309
5,048
0
W
Hou Yi
Möwe
Hou Yi
1,744
1,026
0
1,158
2,041
412
135
0
2,041
0
13,829
L
Artemis
anzelle
Artemis
1,353
803
0
1,012
2,720
438
0
124
2,596
0
8,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,648
Gold Earned
15,745
119
Minions Killed
84
0
Camps Cleared
0
437,123
Distance Traveled
408,249
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,740
748
34
7
0
102,086
2
L
Osiris
3,863
773
36
7
0
107,951
2
L
Hel
3,277
655
15
3
0
102,476
3
L
Gilgamesh
2,691
538
6
1
0
84,684
2
L
Sol
2,612
522
5
1
0
25,426
0
W
Anubis
4,275
855
34
7
0
83,967
0
W
Baron Samedi
3,311
662
16
3
0
80,715
0
W
Ymir
3,577
715
11
2
0
84,722
1
W
Hou Yi
3,745
749
24
5
0
85,633
1
L
Artemis
3,302
660
22
4
0
87,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role