Player Matchup

Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Grimm_Status
Hades
Level 112
God Stats
3W - 3L
1,821 SR
Queue Stats
111W - 156L
1,404 Elo+
Solo
Scylla
Scylla
Ih8thaturintelct
Scylla
Level 71
God Stats
14W - 14L
1,512 SR
Queue Stats
560W - 649L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
Sokforest
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,526 Elo+
Solo
Bellona
Bellona
SteampunkMoose
Bellona
Level 129
God Stats
2W - 1L
1,655 SR
Queue Stats
114W - 117L
1,520 Elo+
Solo
Team Averages
Level 114
1,598 SR
1,466 Elo+

VS

Team Averages
Level 78
1,458 SR
1,431 Elo+
Hou Yi
Hou Yi
Alexandre654
Hou Yi
Level 126
God Stats
0W - 3L
1,215 SR
Queue Stats
60W - 73L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
HarmonyAndF0CUS
Sun Wukong
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
92W - 81L
1,566 Elo+
Solo
Xing Tian
Xing Tian
ILOVEKIDZZ
Xing Tian
Level 27
God Stats
1W - 1L
1,496 SR
Queue Stats
10W - 20L
1,333 Elo+
Party 1
Kuzenbo
Kuzenbo
andrewg760
Kuzenbo
Level 18
God Stats
1W - 5L
1,406 SR
Queue Stats
37W - 51L
1,385 Elo+
Solo
Pele
Pele
vRohann
Pele
Level 94
God Stats
2W - 3L
1,490 SR
Queue Stats
66W - 61L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 3 / 14
10,963
685
15,221
12,841
6,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 16
10,559
660
12,637
18,223
15,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 14
13,040
815
15,669
8,738
4,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Sokforest
Ao Kuang
20
16 / 1 / 10
12,775
798
24,085
18,280
11,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 1 / 19
11,930
746
18,224
21,249
23,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 6 / 3
9,473
592
13,492
14,578
6,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
HarmonyAndF0CUS
Sun Wukong
16
1 / 5 / 5
9,203
575
6,585
17,863
13,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
ILOVEKIDZZ
Xing Tian
17
2 / 4 / 5
9,678
605
8,734
15,173
14,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
andrewg760
Kuzenbo
19
2 / 5 / 6
10,593
662
17,921
33,875
41,146
Pele
vRohann
Pele
16
3 / 7 / 5
10,558
660
14,232
12,564
5,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
27
Kills
11
11
Deaths
27
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
3
14
2.67
L
Hou Yi
3
6
3
0.75
W
1
5
16
1.8
L
Sun Wukong
HarmonyAndF0CUS
Sun Wukong
1
5
5
0.7
L
Xing Tian
ILOVEKIDZZ
Xing Tian
2
4
5
1.13
W
6
1
14
13
W
Ao Kuang
Sokforest
Ao Kuang
16
1
10
21
W
3
1
19
12.5
L
Kuzenbo
andrewg760
Kuzenbo
2
5
6
1
L
Pele
vRohann
Pele
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,836
Damage
60,964
79,331
Taken
94,053
60,430
Mitigated
81,360
33,719
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,221
10,963
1,477
2,140
12,841
6,054
3,340
5,693
7,148
0
45,562
L
Hou Yi
13,492
7,557
621
1,878
14,578
6,659
0
9,124
5,454
0
27,254
W
12,637
1,146
1,729
3,867
18,223
15,711
278
6,486
11,737
25,388
0
L
Sun Wukong
HarmonyAndF0CUS
Sun Wukong
6,585
1,276
1,506
1,645
17,863
13,224
0
12,595
5,268
0
19,213
L
Xing Tian
ILOVEKIDZZ
Xing Tian
8,734
300
212
1,516
15,173
14,785
0
6,909
8,264
19,204
0
W
15,669
130
3,097
1,241
8,738
4,408
1,561
1,940
6,798
50,080
0
W
Ao Kuang
Sokforest
Ao Kuang
24,085
4,170
3,783
7,593
18,280
11,048
0
5,129
13,151
34,302
0
W
18,224
2,690
2,955
5,837
21,249
23,209
212
7,407
13,842
0
26,579
L
Kuzenbo
andrewg760
Kuzenbo
17,921
3,948
344
10,927
33,875
41,146
56
16,846
17,029
34,076
0
L
Pele
vRohann
Pele
14,232
1,889
850
545
12,564
5,546
0
6,917
5,647
0
26,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
49,505
189
Minions Killed
136
0
Camps Cleared
0
1,525,904
Distance Traveled
1,346,785
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,963
685
58
4
0
249,775
0
L
Hou Yi
9,473
592
29
2
0
209,761
0
W
Hades
10,559
660
16
1
0
289,435
0
L
Sun Wukong
9,203
575
21
1
0
293,846
0
L
Xing Tian
9,678
605
28
2
0
307,810
1
W
Scylla
13,040
815
87
5
0
290,151
1
W
Ao Kuang
12,775
798
18
1
0
340,610
0
W
Bellona
11,930
746
10
1
0
355,933
1
L
Kuzenbo
10,593
662
35
2
0
288,136
0
L
Pele
10,558
660
23
1
0
247,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role